Final Fantasy IV: Final Fantasy Chronicles Reference
Equipment
Attack and Defense are only part of the story. A weapon can exploit a weakness, cast a spell without spending MP, or quietly make your mage worse at casting. Armor can prevent the status effect that would otherwise ruin a fight. Here are all 171 weapon, ammunition and armor entries for the North American PlayStation version, grouped by type. Late-game equipment names are included.
The menu name matches the compact inventory label; the heading supplies the missing type. “Genji” is not one item with four uses! For shopping stops, storage advice and bow setup, see Items and Equipment.
Reading the Tables
- Equipment stats describe the item, not a character's final Status screen. Power and Accuracy are weapon values; Def, Eva, Mag Def and Mag Eva are armor contributions. Arrow power combines with a bow, so arrows do not have a separate accuracy figure here.
- Primary-stat modifiers are fixed bonuses or penalties to Strength, Agility, Vitality, Wisdom and Will. They do not grow with the wearer's level. “None” in this column means no primary-stat modifier, not no useful effect.
- Near 99: compare outfits and actual healing or damage needs. An equipped 99 before and after a level does not establish that the underlying stat stayed unchanged. Do not subtract a bonus from a capped display to reconstruct a base stat.
- Who can equip distinguishes Cecil's two forms and child/adult Rydia. Compatibility does not mean every character can obtain the item during their time in the party. Throwables are consumed by Edge rather than equipped.
- Status protection is not immunity to damage or a promise that every scripted attack will fail. On-hit ailments may fail against immune enemies. A weapon's reusable Item spell is a separate action from Fight.
Swords
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| AncientSword: Ancient | Power 35; Acc 77%Primary stats: None | Cecil (Paladin), Kain | Attacks may inflict Curse. Effective against Ghoul enemies. |
| AvengerSword: Avenger | Power 80; Acc 95%Primary stats: Strength +10, Agility +10, Vitality +10, Wisdom −10, Will −10 | Cecil (Paladin), Kain | Uses both hands; no shield. Automatically Berserks its wielder; you give up command control. |
| Blood SwordSword: BloodSwd | Power 45; Acc 50%Primary stats: Strength −5, Agility −5, Vitality −5, Wisdom −5, Will −5 | Cecil (Paladin), Kain | Effective against Giant, Pudding, Undead enemies. Drains HP; undead can reverse the benefit. |
| Defense SwordSword: Defense | Power 105; Acc 90%Primary stats: None | Cecil (Paladin), Kain | Reusable Item spell: Armor. |
| Flame SwordSword: Flame | Power 65; Acc 80%Primary stats: None | Cecil (Paladin), Kain | Attack element: Fire. |
| Gorgon SwordSword: Gorgon | Power 77; Acc 66%Primary stats: None | Cecil (Paladin), Kain | Attacks may inflict Petrify. |
| Ice BrandSword: IceBrand | Power 75; Acc 80%Primary stats: None | Cecil (Paladin), Kain | Attack element: Ice. |
| Mythril SwordSword: Mythril | Power 50; Acc 80%Primary stats: None | Cecil (Paladin), Kain | Effective against Ghoul enemies. |
| Sleep SwordSword: Sleep | Power 55; Acc 77%Primary stats: None | Cecil (Paladin), Kain | Attacks may inflict Sleep. Reusable Item spell: Sleep. |
Holy swords
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| ExcalburHoly Sword: Excalbur | Power 160; Acc 99%Primary stats: Strength +10 | Cecil (Paladin) | Attack element: Holy. |
| LegendHoly Sword: Legend | Power 40; Acc 99%Primary stats: Will +3 | Cecil (Paladin) | Attack element: Holy. Keep for the forging quest; it cannot be stored with Fat Chocobo. |
| Light SwordHoly Sword: Light | Power 99; Acc 99%Primary stats: Strength +3, Will +3 | Cecil (Paladin) | Attack element: Holy. |
| RagnarokHoly Sword: Ragnarok | Power 200; Acc 99%Primary stats: Strength +15, Vitality +15, Will +15 | Cecil (Paladin) | Attack element: Holy. Effective against Undead enemies. |
Dark swords
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| DarkDark Sword: Dark | Power 20; Acc 85%Primary stats: None | Cecil (Dark Knight) | Attack element: Darkness. |
| DeathDark Sword: Death | Power 30; Acc 90%Primary stats: Strength +5, Agility +5, Vitality +5, Wisdom +5, Will −5 | Cecil (Dark Knight) | Attack element: Darkness. |
| Shadow SwordDark Sword: Shadow | Power 10; Acc 80%Primary stats: None | Cecil (Dark Knight) | Attack element: Darkness. |
Lances and spears
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| Blood SpearSpear: BloodSpr | Power 88; Acc 22%Primary stats: Strength −10, Agility −10, Vitality −10, Wisdom −10, Will −10 | Kain | Effective against Giant, Pudding, Undead enemies. Drains HP; undead can reverse the benefit. |
| Dragon SpearSpear: Dragon | Power 99; Acc 80%Primary stats: None | Kain | Attack element: Projectile. Effective against Dragon enemies. |
| Fire SpearSpear: FireSpr | Power 66; Acc 80%Primary stats: None | Kain | Attack element: Fire, Projectile. Reusable Item spell: Fire2. |
| GungnirSpear: Gungnir | Power 92; Acc 80%Primary stats: Vitality +15 | Kain | Attack element: Projectile. |
| HolyLnceSpear: HolyLnce | Power 109; Acc 80%Primary stats: None | Kain | Attack element: Holy, Projectile. Effective against Ghoul enemies. Reusable Item spell: Holy. |
| Ice SpearSpear: IceSpear | Power 77; Acc 80%Primary stats: None | Kain | Attack element: Ice, Projectile. Reusable Item spell: Ice2. |
| SpearSpear: Spear | Power 9; Acc 99%Primary stats: None | Kain | Attack element: Projectile. |
| Wind SpearSpear: WindSpr | Power 55; Acc 80%Primary stats: None | Kain | Attack element: Projectile. |
Ninja swords
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| AshuraNinja Sword: Ashura | Power 32; Acc 90%Primary stats: None | Edge | No additional effect identified. |
| KikuichiNinja Sword: Kikuichi | Power 48; Acc 90%Primary stats: Strength +5 | Edge | No additional effect identified. |
| KotetsuNinja Sword: Kotetsu | Power 40; Acc 90%Primary stats: None | Edge | No additional effect identified. |
| KunaiNinja Sword: Kunai | Power 25; Acc 90%Primary stats: None | Edge | No additional effect identified. |
| MasamuneNinja Sword: Masamune | Power 65; Acc 99%Primary stats: Agility +3 | Edge | Reusable Item spell: Haste. |
| MurasameNinja Sword: Murasame | Power 55; Acc 90%Primary stats: Strength +5, Agility −5, Vitality +5, Wisdom +5, Will −5 | Edge | Reusable Item spell: Armor. |
Daggers
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| DancingDagger: Dancing | Power 28; Acc 94%Primary stats: None | Cecil (Paladin), Kain, Edge, Rydia (both forms), Palom, Edward | Reusable Item attack with no MP cost. |
| Mage MasherDagger: MageMash | Power 35; Acc 75%Primary stats: Wisdom +5 | Cecil (Paladin), Kain, Edge, Rydia (both forms), Palom, Edward | Attacks may inflict Silence. Effective against Mage enemies. |
| Mythril DaggerDagger: Mythril | Power 20; Acc 99%Primary stats: None | Cecil (Paladin), Kain, Edge, Rydia (both forms), Palom, Edward | Effective against Ghoul enemies. |
Axes
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| Dwarf AxeAxe: Dwarf | Power 62; Acc 69%Primary stats: Strength +5, Agility −5, Vitality +5, Wisdom −5, Will −5 | Cecil (Paladin), Kain, Cid | No additional effect identified. |
| Ogre AxeAxe: Ogre | Power 80; Acc 69%Primary stats: None | Cecil (Paladin), Kain, Cid | Effective against Giant enemies. |
| Rune AxeAxe: Rune Axe | Power 100; Acc 60%Primary stats: None | Cecil (Paladin), Kain, Cid | Effective against Mage enemies. Uses both hands; no shield. |
| Venom AxeAxe: VenomAxe | Power 95; Acc 60%Primary stats: None | Cecil (Paladin), Kain, Cid | Attacks may inflict Poison. Effective against Giant enemies. Reusable Item spell: Venom. Uses both hands; no shield. |
Hammers
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| Gaia HammerHammer: Gaia | Power 65; Acc 75%Primary stats: Strength +5 | Cid | Attack element: Fire. Effective against Mech enemies. Reusable Item spell: Quake. Uses both hands; no shield. |
| Mythril HammerHammer: Mythril | Power 55; Acc 75%Primary stats: None | Cid | Effective against Ghoul, Mech enemies. Uses both hands; no shield. |
| Wooden HammerHammer: Wooden | Power 45; Acc 75%Primary stats: None | Cid | Effective against Mech enemies. Uses both hands; no shield. |
Claws
Claws add elements, status effects or stat bonuses to Yang's attacks. Their zero base Power is not a reason to discard them.
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| BoltClawClaw: BoltClaw | Power 0; Acc 80%Primary stats: None | Edge, Yang | Attack element: Lightning. Effective against Mech enemies. |
| Cat ClawClaw: CatClaw | Power 0; Acc 99%Primary stats: Strength +5, Agility +5 | Edge, Yang | Attacks may inflict Sleep. |
| Fairy ClawClaw: Fairy | Power 0; Acc 50%Primary stats: Agility +3 | Edge, Yang | Attacks may inflict Confuse. Effective against Giant enemies. |
| FireClawClaw: FireClaw | Power 0; Acc 80%Primary stats: None | Edge, Yang | Attack element: Fire. |
| Hell ClawClaw: HellClaw | Power 0; Acc 90%Primary stats: Strength +3 | Edge, Yang | Attacks may inflict Poison. |
| IceClawClaw: IceClaw | Power 0; Acc 80%Primary stats: None | Edge, Yang | Attack element: Ice. |
Rods
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| Change RodRod: Change | Power 15; Acc 50%Primary stats: Wisdom +5 | Rydia (both forms), Palom, Tellah, FuSoYa | Reusable Item spell: Piggy. |
| Fairy RodRod: FairyRod | Power 30; Acc 55%Primary stats: Wisdom +10 | Rydia (both forms), Palom, Tellah, FuSoYa | Reusable Item spell: Charm. |
| FlameRodRod: FlameRod | Power 7; Acc 45%Primary stats: Wisdom +3 | Rydia (both forms), Palom, Tellah, FuSoYa | Attack element: Fire. Reusable Item spell: Fire1. |
| IceRodRod: IceRod | Power 5; Acc 45%Primary stats: None | Rydia (both forms), Palom, Tellah, FuSoYa | Attack element: Ice. Effective against Reptile enemies. Reusable Item spell: Ice1. |
| Lilith RodRod: Lilith | Power 13; Acc 10%Primary stats: Wisdom +5 | Rydia (both forms), Palom, Tellah, FuSoYa | Effective against Undead enemies. Reusable Item spell: Psych. Item use draws MP with Psych; do not confuse that with a normal attack. |
| RodRod: Rod | Power 3; Acc 40%Primary stats: None | Rydia (both forms), Palom, Tellah, FuSoYa | Reusable Item attack. |
| StardustRod: Stardust | Power 45; Acc 60%Primary stats: Wisdom +15 | Rydia (both forms), Palom, Tellah, FuSoYa | Reusable Item spell: Comet. |
| ThunderRod: Thunder | Power 10; Acc 50%Primary stats: Wisdom +3 | Rydia (both forms), Palom, Tellah, FuSoYa | Attack element: Lightning. Reusable Item spell: Bolt1. |
Staves
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| CureStaff: Cure | Power 8; Acc 50%Primary stats: None | Cecil (Paladin), Rydia (child), Rosa, Porom, Tellah, FuSoYa | Reusable Item effect: party HP recovery. |
| Lunar StaffStaff: Lunar | Power 36; Acc 60%Primary stats: Will +10 | Rydia (child), Rosa, Porom, Tellah, FuSoYa | Reusable Item spell: Dspel. |
| Mythril StaffStaff: Mythril | Power 12; Acc 55%Primary stats: Will +3 | Cecil (Paladin), Rydia (child), Rosa, Porom, Tellah, FuSoYa | Effective against Undead enemies. Reusable Item effect: cures temporary status ailments. |
| Power StaffStaff: Power | Power 30; Acc 99%Primary stats: Strength +10 | Rydia (child), Rosa, Porom, Tellah, FuSoYa | Attacks may inflict Berserk. |
| Sage StaffStaff: Sage | Power 48; Acc 65%Primary stats: Will +15 | Rydia (child), Rosa, Porom, Tellah, FuSoYa | Reusable Item spell: Life1. |
| Silence StaffStaff: Silence | Power 52; Acc 60%Primary stats: Will +10 | Rydia (child), Rosa, Porom, Tellah, FuSoYa | Attacks may inflict Silence. Effective against Mage enemies. Reusable Item spell: Mute. |
| StaffStaff: Staff | Power 4; Acc 45%Primary stats: None | Cecil (Paladin), Rydia (child), Rosa, Porom, Tellah, FuSoYa | Reusable Item effect: Poison cure. |
Whips
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| Blitz WhipWhip: Blitz | Power 40; Acc 60%Primary stats: None | Rydia (both forms) | Attack element: Lightning. Attacks may inflict Paralyze. |
| Chain WhipWhip: Chain | Power 30; Acc 55%Primary stats: None | Rydia (both forms) | Attacks may inflict Paralyze. |
| FireLashWhip: FireLash | Power 50; Acc 65%Primary stats: Strength +5, Agility +5, Vitality +5, Wisdom −5, Will −5 | Rydia (both forms) | Attack element: Fire. Attacks may inflict Paralyze. |
| Serpent WhipWhip: Serpent | Power 55; Acc 75%Primary stats: Strength +5, Agility +5, Vitality +5, Wisdom −5, Will −5 | Rydia (both forms) | Attacks may inflict Paralyze. Effective against Dragon enemies. |
| WhipWhip: Whip | Power 20; Acc 50%Primary stats: None | Rydia (both forms) | Attacks may inflict Paralyze. |
Harps
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| DreamerHarp: Dreamer | Power 8; Acc 85%Primary stats: None | Edward | Attacks may inflict Sleep. |
| LamiaHarp: Lamia | Power 18; Acc 90%Primary stats: None | Edward | Attacks may inflict Confuse. |
Boomerangs
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| BoomerangBoomerang: Boomrang | Power 20; Acc 80%Primary stats: None | Edge | Attack element: Projectile. |
| FullMoonBoomerang: FullMoon | Power 40; Acc 85%Primary stats: None | Edge | Attack element: Projectile. |
Bows
Equip arrows in the dominant hand and the bow in the other: Rosa uses arrows in RHnd and bow in LHnd. Empty incompatible hand slots before changing to a bow-and-arrow pair.
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| Archer BowBow: Archer | Power 20; Acc 50%Primary stats: Strength +5 | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attack element: Projectile. Requires a bow-and-arrow pair. |
| Artemis BowBow: Artemis | Power 40; Acc 70%Primary stats: Strength +10, Agility +10, Vitality +10, Wisdom −10, Will −10 | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attack element: Projectile. Requires a bow-and-arrow pair. |
| CrossbowBow: Crossbow | Power 10; Acc 35%Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attack element: Projectile. Requires a bow-and-arrow pair. |
| Elven BowBow: ElvenBow | Power 25; Acc 75%Primary stats: Wisdom +5 | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attack element: Projectile. Effective against Mage enemies. Reusable Item spell: Shell. Requires a bow-and-arrow pair. |
| Great BowBow: GreatBow | Power 15; Acc 40%Primary stats: Strength +3 | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attack element: Projectile. Requires a bow-and-arrow pair. |
| ShortBowBow: ShortBow | Power 5; Acc 30%Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attack element: Projectile. Requires a bow-and-arrow pair. |
| Yoichi BowBow: Yoichi | Power 30; Acc 60%Primary stats: Strength +10 | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attack element: Projectile. Requires a bow-and-arrow pair. |
Arrows
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| Angel ArrowArrow: Angel | Power 40Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attacks may inflict Confuse. Effective against Giant enemies. Requires a bow-and-arrow pair. |
| Artemis ArrowArrow: Artemis | Power 75Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Effective against Dragon enemies. Requires a bow-and-arrow pair. |
| Bolt ArrowArrow: Bolt | Power 15Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attack element: Lightning. Effective against Mech enemies. Requires a bow-and-arrow pair. |
| Brass ArrowsArrow: Brass | Power 5Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Requires a bow-and-arrow pair. |
| Darkness ArrowArrow: Darkness | Power 20Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attacks may inflict Darkness. Requires a bow-and-arrow pair. |
| Fire ArrowArrow: Fire | Power 15Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attack element: Fire. Requires a bow-and-arrow pair. |
| Holy ArrowsArrow: Holy | Power 10Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attack element: Holy. Effective against Ghoul, Undead enemies. Requires a bow-and-arrow pair. |
| Ice ArrowArrow: Ice | Power 15Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attack element: Ice. Requires a bow-and-arrow pair. |
| Medusa ArrowArrow: Medusa | Power 1Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attacks may inflict Petrify. Requires a bow-and-arrow pair. |
| Mute ArrowArrow: Mute | Power 35Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attacks may inflict Silence. Effective against Mage enemies. Requires a bow-and-arrow pair. |
| Poison ArrowArrow: Poison | Power 30Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Attacks may inflict Poison. Requires a bow-and-arrow pair. |
| Yoichi ArrowArrow: Yoichi | Power 50Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Cid, Palom, Porom, Edward, FuSoYa | Requires a bow-and-arrow pair. |
Throwables
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| FumaShuriken: Fuma | Power 80; Acc 99%Primary stats: None | Edge (Throw only) | Attack element: Projectile. Consumed by Edge’s Throw; not an equippable hand weapon. |
| KnifeDagger: Knife | Power 255; Acc 99%Primary stats: None | Edge (Throw only) | Cannot be equipped. A one-use Throw for Edge; save it for a major fight. |
| ShurikenShuriken: Shuriken | Power 40; Acc 99%Primary stats: None | Edge (Throw only) | Attack element: Projectile. Consumed by Edge’s Throw; not an equippable hand weapon. |
Shields
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| Aegis ShieldShield: Aegis | Def 4; Eva +34%; Mag Def 5; Mag Eva 4%Primary stats: Wisdom +3 | Cecil (Paladin), Kain, Cid | Protects against Petrify. |
| Crystal ShieldShield: Crystal | Def 7; Eva +40%; Mag Def 4; Mag Eva 6%Primary stats: Will +3 | Cecil (Paladin) | No additional effect identified. |
| Demon ShieldShield: Demon | Def 2; Eva +24%; Mag Def 0; Mag Eva 1%Primary stats: None | Cecil (Dark Knight) | No additional effect identified. |
| Diamond ShieldShield: Diamond | Def 4; Eva +32%; Mag Def 2; Mag Eva 3%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Lightning. |
| Dragon ShieldShield: Dragon | Def 6; Eva +38%; Mag Def 3; Mag Eva 5%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Fire, Lightning, Ice. |
| Flame ShieldShield: Flame | Def 3; Eva +28%; Mag Def 2; Mag Eva 2%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Ice. |
| Genji ShieldShield: Genji | Def 5; Eva +36%; Mag Def 3; Mag Eva 4%Primary stats: None | Cecil (Paladin), Kain, Cid | No additional effect identified. |
| Ice ShieldShield: IceShld | Def 3; Eva +30%; Mag Def 2; Mag Eva 2%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Fire. |
| Iron ShieldShield: Iron | Def 1; Eva +20%; Mag Def 0; Mag Eva 0Primary stats: None | Cecil (Paladin), Kain, Cid | No additional effect identified. |
| Mythril ShieldShield: Mythril | Def 3; Eva +26%; Mag Def 2; Mag Eva 2%Primary stats: None | Cecil (Paladin), Kain, Cid | No additional effect identified. |
| Paladin ShieldShield: Paladin | Def 2; Eva +24%; Mag Def 1; Mag Eva 1%Primary stats: Will +3 | Cecil (Paladin) | No additional effect identified. |
| Shadow ShieldShield: Shadow | Def 1; Eva +22%; Mag Def 0; Mag Eva 0Primary stats: None | Cecil (Dark Knight) | No additional effect identified. |
Headgear
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| BandannaHelm: Bandanna | Def 3; Eva +2%; Mag Def 1; Mag Eva 1%Primary stats: Strength +5, Vitality +5 | Everyone except Cecil (Dark Knight) | No additional effect identified. |
| Crystal HelmHelm: Crystal | Def 12; Eva −10%; Mag Def 8; Mag Eva 5%Primary stats: Will +3 | Cecil (Paladin) | Resists Fire, Lightning, Ice. |
| Demon HelmHelm: Demon | Def 6; Eva −10%; Mag Def 1; Mag Eva 1%Primary stats: None | Cecil (Dark Knight) | No additional effect identified. |
| Diamond HelmHelm: Diamond | Def 9; Eva −10%; Mag Def 2; Mag Eva 2%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Lightning. |
| Dragon HelmHelm: Dragon | Def 11; Eva −10%; Mag Def 7; Mag Eva 4%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Fire, Lightning, Ice. |
| FeatherHelm: Feather | Def 2; Eva −4%; Mag Def 3; Mag Eva 3%Primary stats: None | Everyone except Cecil (Dark Knight) | No additional effect identified. |
| Genji HelmHelm: Genji | Def 10; Eva −10%; Mag Def 6; Mag Eva 3%Primary stats: None | Cecil (Paladin), Kain, Edge, Cid | No additional effect identified. |
| Glass HelmHelm: Glass | Def 30; Eva +99%; Mag Def 0; Mag Eva 0Primary stats: None | Everyone except Cecil (Dark Knight) | Strong physical protection, but no magic-defense contribution. |
| Hades HelmHelm: Hades | Def 5; Eva −10%; Mag Def 1; Mag Eva 0Primary stats: None | Cecil (Dark Knight) | No additional effect identified. |
| HeadbandHelm: Headband | Def 1; Eva 0; Mag Def 1; Mag Eva 1%Primary stats: Strength +5 | Everyone except Cecil (Dark Knight) | Protects against Confuse. |
| Iron HelmHelm: Iron | Def 3; Eva −10%; Mag Def 0; Mag Eva 0Primary stats: None | Cecil (Paladin), Kain, Cid | No additional effect identified. |
| Leather HelmetHelm: Leather | Def 1; Eva −5%; Mag Def 1; Mag Eva 1%Primary stats: None | Everyone except Cecil (Dark Knight) | No additional effect identified. |
| MagusHelm: Magus | Def 3; Eva −3%; Mag Def 5; Mag Eva 5%Primary stats: Wisdom +3, Will +3 | Cecil (Paladin), Rydia (both forms), Rosa, Palom, Porom, Tellah, FuSoYa | No additional effect identified. |
| Mythril HelmHelm: Mythril | Def 8; Eva −10%; Mag Def 2; Mag Eva 2%Primary stats: None | Cecil (Paladin), Kain, Cid | No additional effect identified. |
| Ninja HoodHelm: Ninja | Def 5; Eva +4%; Mag Def 1; Mag Eva 1%Primary stats: Strength +3, Agility +3, Vitality +3 | Everyone except Cecil (Dark Knight) | Protects against Sleep. |
| Paladin HelmHelm: Paladin | Def 7; Eva −10%; Mag Def 2; Mag Eva 1%Primary stats: Will +3 | Cecil (Paladin) | No additional effect identified. |
| RibbonHelm: Ribbon | Def 9; Eva +2%; Mag Def 12; Mag Eva 12%Primary stats: None | Everyone except Cecil (Dark Knight) | Protects against Poison, Darkness, Silence, Pig, Mini, Toad, Petrify, KO, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrification. Status protection does not prevent damage or guarantee safety from scripted attacks. |
| Shadow HelmHelm: Shadow | Def 4; Eva −10%; Mag Def 0; Mag Eva 0Primary stats: None | Cecil (Dark Knight) | No additional effect identified. |
| TiaraHelm: Tiara | Def 7; Eva 0; Mag Def 10; Mag Eva 9%Primary stats: Wisdom +10 | Rydia (both forms), Rosa, Porom | Resists Lightning. |
| Wizard HatHelm: Wizard | Def 5; Eva −2%; Mag Def 7; Mag Eva 7%Primary stats: Will +5 | Cecil (Paladin), Rydia (both forms), Rosa, Palom, Porom, Tellah, FuSoYa | No additional effect identified. |
Body armor
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| Adamant armorArmor: Adamant | Def 100; Eva +99%; Mag Def 20; Mag Eva 12%Primary stats: Strength +15, Agility +15, Vitality +15, Wisdom +15, Will +15 | Everyone except Cecil (Dark Knight) | Resists Fire, Lightning, Ice. Protects against Poison, Darkness, Silence, Pig, Mini, Toad, Petrify, KO, Berserk, Confuse, Sleep, Paralyze, Curse, Gradual Petrification. |
| Bard RobeArmor: Bard | Def 2; Eva 0; Mag Def 1; Mag Eva 0Primary stats: None | Everyone except Cecil (Dark Knight) | Protects against Silence. |
| Black RobeArmor: Black | Def 8; Eva 0; Mag Def 7; Mag Eva 7%Primary stats: Wisdom +5 | Rydia (both forms), Palom, Tellah, FuSoYa | No additional effect identified. |
| Black BeltArmor: BlkBelt | Def 10; Eva +20%; Mag Def 3; Mag Eva 2%Primary stats: Strength +5, Vitality +5 | Everyone except Cecil (Dark Knight) | No additional effect identified. |
| ClothesArmor: Clothes | Def 1; Eva 0; Mag Def 0; Mag Eva 0Primary stats: None | Everyone except Cecil (Dark Knight) | No additional effect identified. |
| Crystal ArmorArmor: Crystal | Def 25; Eva −10%; Mag Def 10; Mag Eva 6%Primary stats: Will +3 | Cecil (Paladin) | Protects against Darkness, Silence, Pig, Mini, Toad, Berserk. |
| Demon ArmorArmor: Demon | Def 9; Eva −10%; Mag Def 3; Mag Eva 0Primary stats: None | Cecil (Dark Knight) | No additional effect identified. |
| Diamond ArmorArmor: Diamond | Def 19; Eva −10%; Mag Def 4; Mag Eva 2%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Lightning. |
| Dragon ArmorArmor: Dragon | Def 23; Eva −10%; Mag Def 8; Mag Eva 5%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Fire, Lightning, Ice. |
| Flame ArmorArmor: Flame | Def 15; Eva −10%; Mag Def 4; Mag Eva 2%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Ice. |
| GaiaGearArmor: GaiaGear | Def 3; Eva 0; Mag Def 3; Mag Eva 3%Primary stats: None | Cecil (Paladin), Rydia (both forms), Rosa, Palom, Porom, Tellah, FuSoYa | Protects against Petrify. |
| Genji ArmorArmor: Genji | Def 21; Eva −10%; Mag Def 7; Mag Eva 4%Primary stats: None | Cecil (Paladin), Kain, Edge, Cid | No additional effect identified. |
| Hades ArmorArmor: Hades | Def 7; Eva −10%; Mag Def 2; Mag Eva 0Primary stats: None | Cecil (Dark Knight) | No additional effect identified. |
| Ice ArmorArmor: IceArmor | Def 17; Eva −10%; Mag Def 4; Mag Eva 2%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Fire. |
| Iron ArmorArmor: Iron | Def 4; Eva −10%; Mag Def 1; Mag Eva 0Primary stats: None | Cecil (Paladin), Kain, Cid | No additional effect identified. |
| KenpoArmor: Kenpo | Def 5; Eva +10%; Mag Def 2; Mag Eva 1%Primary stats: Strength +3 | Everyone except Cecil (Dark Knight) | No additional effect identified. |
| Leather ArmorArmor: Leather | Def 2; Eva 0; Mag Def 1; Mag Eva 1%Primary stats: None | Everyone except Cecil (Dark Knight) | No additional effect identified. |
| MinervaArmor: Minerva | Def 20; Eva +30%; Mag Def 5; Mag Eva 5%Primary stats: Strength +15, Agility +15, Vitality +15, Wisdom −15, Will −15 | Rydia (both forms), Rosa, Porom | Protects against Paralyze. A physical-defense tradeoff, not an automatic downgrade: compare current Wis/Will and required spell performance against its defensive benefit. |
| Mythril ArmorArmor: Mythril | Def 13; Eva −10%; Mag Def 4; Mag Eva 2%Primary stats: None | Cecil (Paladin), Kain, Cid | No additional effect identified. |
| Ninja GarbArmor: Ninja | Def 24; Eva +60%; Mag Def 15; Mag Eva 8%Primary stats: Agility +3 | Edge | No additional effect identified. |
| Paladin ArmorArmor: Paladin | Def 11; Eva −10%; Mag Def 3; Mag Eva 1%Primary stats: Will +3 | Cecil (Paladin) | No additional effect identified. |
| Prisoner ClothesArmor: Prisoner | Def 1; Eva 0; Mag Def 1; Mag Eva 0Primary stats: None | Everyone except Cecil (Dark Knight) | Protects against Sleep. |
| Power VestArmor: PwrVest | Def 15; Eva 0; Mag Def 0; Mag Eva 0Primary stats: Strength +15 | Everyone except Cecil (Dark Knight) | No additional effect identified. |
| Shadow ArmorArmor: Shadow | Def 5; Eva −10%; Mag Def 1; Mag Eva 0Primary stats: None | Cecil (Dark Knight) | No additional effect identified. |
| Sorcerer RobeArmor: Sorcerer | Def 12; Eva 0; Mag Def 9; Mag Eva 9%Primary stats: Wisdom +5, Will +5 | Cecil (Paladin), Rydia (both forms), Rosa, Palom, Porom, Tellah, FuSoYa | Resists Lightning. |
| WhiteArmor: White | Def 18; Eva 0; Mag Def 10; Mag Eva 6%Primary stats: Will +15 | Cecil (Paladin), Rydia (child), Rosa, Porom, Tellah, FuSoYa | Protects against Darkness. |
| Wizard RobeArmor: Wizard | Def 5; Eva 0; Mag Def 5; Mag Eva 5%Primary stats: Will +5 | Cecil (Paladin), Rydia (both forms), Rosa, Palom, Porom, Tellah, FuSoYa | No additional effect identified. |
Hand armor and rings
| Equipment / menu name | Stats / modifiers | Who can use | Effects and tradeoffs |
|---|---|---|---|
| Crystal RingGloves: CrysRing | Def 20; Eva +5%; Mag Def 12; Mag Eva 10%Primary stats: Agility +5 | Everyone except Cecil (Dark Knight) | Protects against Confuse, Sleep, Paralyze. |
| Crystal GlovesGloves: Crystal | Def 10; Eva −10%; Mag Def 7; Mag Eva 4%Primary stats: Will +3 | Cecil (Paladin) | No additional effect identified. |
| Cursed RingGloves: Cursed | Def 0; Eva −10%; Mag Def 0; Mag Eva 0Primary stats: Strength −15, Agility −15, Vitality −15, Wisdom −15, Will −15 | Everyone | Converts elemental resistance from other equipped armor into absorption. The large stat penalties make this a specialist choice. |
| Demon GlovesGloves: Demon | Def 4; Eva −10%; Mag Def 0; Mag Eva 0Primary stats: None | Cecil (Dark Knight) | No additional effect identified. |
| Diamond GlovesGloves: Diamond | Def 7; Eva −10%; Mag Def 3; Mag Eva 3%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Lightning. |
| Dragon GlovesGloves: Dragon | Def 9; Eva −10%; Mag Def 6; Mag Eva 3%Primary stats: None | Cecil (Paladin), Kain, Cid | Resists Fire, Lightning, Ice. |
| Genji GlovesGloves: Genji | Def 8; Eva −10%; Mag Def 5; Mag Eva 3%Primary stats: None | Cecil (Paladin), Kain, Edge, Cid | No additional effect identified. |
| Gold RingGloves: GoldRing | Def 6; Eva 0; Mag Def 8; Mag Eva 6%Primary stats: None | Edge, Rydia (both forms), Rosa, Yang, Palom, Porom, Edward, Tellah, FuSoYa | Resists Lightning. |
| Hades GlovesGloves: Hades | Def 3; Eva −10%; Mag Def 0; Mag Eva 0Primary stats: None | Cecil (Dark Knight) | No additional effect identified. |
| Iron GlovesGloves: Iron | Def 2; Eva −10%; Mag Def 0; Mag Eva 0Primary stats: None | Cecil (Paladin), Kain, Edge, Cid | No additional effect identified. |
| Iron RingGloves: IronRing | Def 2; Eva 0; Mag Def 2; Mag Eva 1%Primary stats: None | Edge, Rydia (both forms), Rosa, Yang, Palom, Porom, Edward, Tellah, FuSoYa | No additional effect identified. |
| Mythril GlovesGloves: Mythril | Def 6; Eva −10%; Mag Def 2; Mag Eva 2%Primary stats: None | Cecil (Paladin), Kain, Edge, Cid | No additional effect identified. |
| Paladin GlovesGloves: Paladin | Def 5; Eva −10%; Mag Def 1; Mag Eva 1%Primary stats: Will +3 | Cecil (Paladin) | No additional effect identified. |
| ProtectGloves: Protect | Def 10; Eva +5%; Mag Def 12; Mag Eva 10%Primary stats: Vitality +15 | Everyone except Cecil (Dark Knight) | Resists Fire, Lightning, Ice. |
| Ruby RingGloves: RubyRing | Def 0; Eva 0; Mag Def 3; Mag Eva 2%Primary stats: None | Everyone except Cecil (Dark Knight) | Protects against Pig. |
| Rune RingGloves: Rune | Def 5; Eva 0; Mag Def 8; Mag Eva 8%Primary stats: Wisdom +3, Will +3 | Edge, Rydia (both forms), Rosa, Yang, Palom, Porom, Edward, Tellah, FuSoYa | Protects against Silence. |
| Shadow GlovesGloves: Shadow | Def 2; Eva −10%; Mag Def 0; Mag Eva 0Primary stats: None | Cecil (Dark Knight) | No additional effect identified. |
| SilverGloves: Silver | Def 4; Eva 0; Mag Def 4; Mag Eva 4%Primary stats: None | Edge, Rydia (both forms), Rosa, Yang, Palom, Porom, Edward, Tellah, FuSoYa | No additional effect identified. |
| Strength RingGloves: Strength | Def 2; Eva 0; Mag Def 2; Mag Eva 2%Primary stats: Strength +5 | Cecil (Paladin), Kain, Edge, Rydia (adult), Cid, Yang | No additional effect identified. |
| ZeusGloves: Zeus | Def 10; Eva −10%; Mag Def 0; Mag Eva 0Primary stats: Strength +10, Vitality +10 | Cecil (Paladin), Kain, Edge, Rydia (adult), Cid, Yang | Protects against Mini. Compare the primary-stat benefit with better magic defense, elemental resistance or status protection, especially near the stat cap. |
Reference Basis
Equipment values and compatibility use Gamer Corner's PlayStation weapons and armor cards, with menu names and practical comparisons from this Chronicles playthrough. Dev's Chronicles guide supplies the Avenger's automatic Berserk warning. This reference does not substitute remake equipment for PS1 items.