Xenosaga Episode I Reference

Ether

Ether is the game's healing, support, status, and spell system. Spend E.Pts to evolve native ability trees or transfer an eligible Ether, then use Set to place the abilities you need within the character's 12-point Ether weight limit.

Learn, transfer, and Set

No.Action
1Open Use E.Pts and inspect the character's native evolution tree. Evolving an Ether opens the next branch shown by the menu.
2Transfer broadly useful eligible Ether to the characters who need it. The transfer costs half the displayed evolution E.Pts, and the original character keeps the ability.
3Use Set. Learned and transferred Ether do not appear in battle until equipped.
4Keep the combined Ether weight at 12 or less. A powerful ability can consume most or all of the available weight by itself.
5Before a boss, replace general exploration abilities with the healing, status clearing, stealing, buff, or elemental attack the fight actually rewards.

Using Ether in battle costs 4 AP plus the ability's EP cost. Native-only abilities remain exclusive to their original user; the complete character tables mark them directly.

Fast Ether decisions

NeedStart here
Basic healing on another characterEvolve and transfer Medica early. Life Shot is a stronger single-target alternative from MOMO's tree.
Heal the whole partyMedica All provides medium recovery. Healing Dew costs less EP but provides lower recovery.
Clear status effectsRefresh clears one ally. Purifying Storm clears the whole party.
Revive an allyRefine provides low recovery, Revert provides medium recovery, and Best Ally is chaos' native-only full-party emergency recovery.
Control the turn orderBoost 1 grants a Boost level, while Quick and Speed Medicine increase one ally's speed.
Steal an itemPsycho Pocket is the clean transferable choice. Queen's Kiss is Shion-only and can also inflict Instant KO.
Stop enemy EtherMisty disables a Biological or Gnosis enemy's Ether. Down Ether lowers Ether attack and defense for a valid target.
Exploit an elemental weaknessKOS-MOS has all-enemy Fire, Ice, and Lightning attacks. chaos has single-target Fire, Ice, and Lightning attacks.
One large endgame attackErde Kaiser deals 9,999 damage to all enemies but costs 60 EP, uses all 12 Ether weight, and is limited to once per battle.

Native evolution paths

CharacterHow the tree develops
ShionMedica branches through Analyze and Goodbye. The healing and support branches lead to Medica All, Refresh, Boost 1, Jamming, Medica Rest, Revert, Safety Level, Quick, and Queen’s Kiss. Robot Part attacks are earned separately.
KOS-MOSMode A7 branches into Down Dex and Down Force. Those lead to Down Ether, Gate, Ether Limit, Satellite, and the three all-enemy Dex Ether attacks.
ZiggyMy Guard branches into Bodyguard and Recharge. Those paths lead to Ether Shift A, Ether Shift B, Charge X, Red Mark, and Speed Boost.
MOMOLife Shot branches into Miracle Star and Sheep Beam, then Prayer, Refine, and Junk Beam. Star Wind and Starlight are separate transformation trees with their own abilities.
chaosProtective Armor branches into Healing Dew and Ice Wings. Those paths lead to Purifying Storm, Best Ally, Flame Wings, Lightning Wings, Supreme Judgement, Cataclysm, and Light & Wings.
Jr.Psycho Arm branches into Ether Flare and Dandyism, then Psycho Pocket, Chain, Misty, Coin Lock, and Speed Medicine. Magnum Joe and Buster Joe form a separate summon path.

Complete character lists

These are native-user lists, not transfer restrictions. Rows explicitly marked native-only are the abilities that cannot be passed to another character.

Shion

NameEffect and transfer restriction
AnalyzeDisplays combat and reward information for one enemy.
Boost 1Adds one Boost level to one ally.
Dominion TankOne-use-per-battle attack against all enemies, earned from both Robot Legs. Native-only; cannot be transferred.
Erde KaiserOne-use-per-battle 9,999-damage attack against all enemies, earned after completing the Robot Part quest. Native-only; cannot be transferred.
GoodbyeMakes one ally escape an eligible battle.
JammingLowers one Mechanical enemy's Dexterity.
MedicaLow HP recovery for one ally or enemy.
Medica AllMedium HP recovery for all allies.
Medica RestHigh HP recovery for one ally or enemy.
Queen's KissSteals from one enemy and can inflict Instant KO. Native-only; cannot be transferred.
QuickIncreases one ally's speed by 25 percent.
RefreshRemoves status effects from one ally.
RevertRevives one ally with medium HP recovery.
Safety LevelLets one ally survive a finishing blow with 1 HP.
Seraphim BirdOne-use-per-battle attack against all enemies, earned from the Robot Part Head. Native-only; cannot be transferred.
Throni BladeOne-use-per-battle slash attack against all enemies, earned from both Robot Arms. Native-only; cannot be transferred.

KOS-MOS

NameEffect and transfer restriction
Dex Ether FaFire Ether attack against all enemies.
Dex Ether LeLightning Ether attack against all enemies.
Dex Ether RaIce Ether attack against all enemies.
Down DexLowers one target's Dexterity.
Down EtherLowers one target's Ether attack and defense.
Down ForceLowers one target's physical attack.
Ether LimitDoubles KOS-MOS's Ether damage and EP cost.
GateDeals one-quarter maximum HP and can inflict Instant KO on one target.
Mode A7Applies Focus Physical Attack to KOS-MOS.
SatelliteOne-use-per-battle Beam attack against all enemies. Native-only; cannot be transferred.

Ziggy

NameEffect and transfer restriction
BodyguardRaises Ziggy's strength and defense while MOMO is behind him. Native-only; cannot be transferred.
Charge XOnce per battle, doubles HP and EP recovery received.
Ether Shift ARaises Ziggy's Ether defense while lowering Ether attack.
Ether Shift BRaises Ziggy's Ether attack while lowering Ether defense.
My GuardRaises Ziggy's physical defense while lowering physical attack.
RechargeRestores a medium amount of Ziggy's HP.
Red MarkOnce per battle, raises critical-hit chance against one Mechanical target.
Speed BoostRaises Ziggy's speed by 50 percent.

MOMO

NameEffect and transfer restriction
Junk BeamInflicts Junk Heap on one Mechanical enemy.
Life ShotMedium HP recovery for one ally or enemy.
Miracle StarNon-elemental Ether attack against one enemy.
PrayerProduces a random item during battle.
RefineRevives one ally with low HP recovery.
Sheep BeamPuts one Mechanical enemy's pilot to sleep.
Star ActionStar Wind-only Ether that fills one ally's AP. Native-only; cannot be transferred.
Star BellStarlight-only non-elemental Ether attack against one enemy. Native-only; cannot be transferred.
Star BunnieStarlight-only non-elemental Ether attack against all enemies. Native-only; cannot be transferred.
Star VeilStar Wind-only Ether that reduces Ether effects for all allies. Native-only; cannot be transferred.
Star WindOnce per battle, transforms MOMO into Star Wind form. Native-only; cannot be transferred.
StarlightOnce per battle, transforms MOMO into Starlight form. Native-only; cannot be transferred.

chaos

NameEffect and transfer restriction
Best AllyOne-use-per-battle full-party revive and recovery Ether. Native-only; cannot be transferred.
CataclysmResets attack and wait time for all enemies.
Flame WingsFire Ether attack against one enemy.
Healing DewLow HP recovery for all allies.
Ice WingsIce Ether attack against one enemy.
Light & WingsAttacks all enemies and clears their status effects.
Lightning WingsLightning Ether attack against one enemy.
Protective ArmorReduces Ether attack effectiveness against one target.
Purifying StormRemoves status effects from all allies.
Supreme JudgementHalves one enemy's HP recovery.

Jr.

NameEffect and transfer restriction
Buster JoeOne-use-per-battle Great Joe summon against all enemies. Native-only; cannot be transferred.
ChainLowers one enemy's evasion.
Coin LockBlocks all status changes on one ally.
DandyismRevives Jr. after KO when a female character is in the rearguard. Native-only; cannot be transferred.
Ether FlareRaises Ether effectiveness for one ally or enemy.
Magnum JoeOne-use-per-battle Great Joe summon against one enemy. Native-only; cannot be transferred.
MistyDisables one Biological or Gnosis enemy's Ether.
Psycho ArmRaises Jr.'s physical attack.
Psycho PocketSteals an item from one enemy.
Speed MedicineRaises one ally's speed by 25 percent.

For EP-saving equipment and extracted passive abilities, see Character Equipment and Skills. The complete Robot Part route for Erde Kaiser is on Robot Parts and Erde Kaiser.