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Xenosaga Episode I Reference
Ether
Ether is the game's healing, support, status, and spell system. Spend E.Pts to evolve native ability trees or transfer an eligible Ether, then use Set to place the abilities you need within the character's 12-point Ether weight limit.
Learn, transfer, and Set
No.
Action
1
Open Use E.Pts and inspect the character's native evolution tree. Evolving an Ether opens the next branch shown by the menu.
2
Transfer broadly useful eligible Ether to the characters who need it. The transfer costs half the displayed evolution E.Pts, and the original character keeps the ability.
3
Use Set. Learned and transferred Ether do not appear in battle until equipped.
4
Keep the combined Ether weight at 12 or less. A powerful ability can consume most or all of the available weight by itself.
5
Before a boss, replace general exploration abilities with the healing, status clearing, stealing, buff, or elemental attack the fight actually rewards.
Using Ether in battle costs 4 AP plus the ability's EP cost. Native-only abilities remain exclusive to their original user; the complete character tables mark them directly.
Fast Ether decisions
Need
Start here
Basic healing on another character
Evolve and transfer Medica early. Life Shot is a stronger single-target alternative from MOMO's tree.
Heal the whole party
Medica All provides medium recovery. Healing Dew costs less EP but provides lower recovery.
Clear status effects
Refresh clears one ally. Purifying Storm clears the whole party.
Revive an ally
Refine provides low recovery, Revert provides medium recovery, and Best Ally is chaos' native-only full-party emergency recovery.
Control the turn order
Boost 1 grants a Boost level, while Quick and Speed Medicine increase one ally's speed.
Steal an item
Psycho Pocket is the clean transferable choice. Queen's Kiss is Shion-only and can also inflict Instant KO.
Stop enemy Ether
Misty disables a Biological or Gnosis enemy's Ether. Down Ether lowers Ether attack and defense for a valid target.
Exploit an elemental weakness
KOS-MOS has all-enemy Fire, Ice, and Lightning attacks. chaos has single-target Fire, Ice, and Lightning attacks.
One large endgame attack
Erde Kaiser deals 9,999 damage to all enemies but costs 60 EP, uses all 12 Ether weight, and is limited to once per battle.
Native evolution paths
Character
How the tree develops
Shion
Medica branches through Analyze and Goodbye. The healing and support branches lead to Medica All, Refresh, Boost 1, Jamming, Medica Rest, Revert, Safety Level, Quick, and Queen’s Kiss. Robot Part attacks are earned separately.
KOS-MOS
Mode A7 branches into Down Dex and Down Force. Those lead to Down Ether, Gate, Ether Limit, Satellite, and the three all-enemy Dex Ether attacks.
Ziggy
My Guard branches into Bodyguard and Recharge. Those paths lead to Ether Shift A, Ether Shift B, Charge X, Red Mark, and Speed Boost.
MOMO
Life Shot branches into Miracle Star and Sheep Beam, then Prayer, Refine, and Junk Beam. Star Wind and Starlight are separate transformation trees with their own abilities.
chaos
Protective Armor branches into Healing Dew and Ice Wings. Those paths lead to Purifying Storm, Best Ally, Flame Wings, Lightning Wings, Supreme Judgement, Cataclysm, and Light & Wings.
Jr.
Psycho Arm branches into Ether Flare and Dandyism, then Psycho Pocket, Chain, Misty, Coin Lock, and Speed Medicine. Magnum Joe and Buster Joe form a separate summon path.
Complete character lists
These are native-user lists, not transfer restrictions. Rows explicitly marked native-only are the abilities that cannot be passed to another character.
Shion
Name
Effect and transfer restriction
Analyze
Displays combat and reward information for one enemy.
Boost 1
Adds one Boost level to one ally.
Dominion Tank
One-use-per-battle attack against all enemies, earned from both Robot Legs. Native-only; cannot be transferred.
Erde Kaiser
One-use-per-battle 9,999-damage attack against all enemies, earned after completing the Robot Part quest. Native-only; cannot be transferred.
Goodbye
Makes one ally escape an eligible battle.
Jamming
Lowers one Mechanical enemy's Dexterity.
Medica
Low HP recovery for one ally or enemy.
Medica All
Medium HP recovery for all allies.
Medica Rest
High HP recovery for one ally or enemy.
Queen's Kiss
Steals from one enemy and can inflict Instant KO. Native-only; cannot be transferred.
Quick
Increases one ally's speed by 25 percent.
Refresh
Removes status effects from one ally.
Revert
Revives one ally with medium HP recovery.
Safety Level
Lets one ally survive a finishing blow with 1 HP.
Seraphim Bird
One-use-per-battle attack against all enemies, earned from the Robot Part Head. Native-only; cannot be transferred.
Throni Blade
One-use-per-battle slash attack against all enemies, earned from both Robot Arms. Native-only; cannot be transferred.
KOS-MOS
Name
Effect and transfer restriction
Dex Ether Fa
Fire Ether attack against all enemies.
Dex Ether Le
Lightning Ether attack against all enemies.
Dex Ether Ra
Ice Ether attack against all enemies.
Down Dex
Lowers one target's Dexterity.
Down Ether
Lowers one target's Ether attack and defense.
Down Force
Lowers one target's physical attack.
Ether Limit
Doubles KOS-MOS's Ether damage and EP cost.
Gate
Deals one-quarter maximum HP and can inflict Instant KO on one target.
Mode A7
Applies Focus Physical Attack to KOS-MOS.
Satellite
One-use-per-battle Beam attack against all enemies. Native-only; cannot be transferred.
Ziggy
Name
Effect and transfer restriction
Bodyguard
Raises Ziggy's strength and defense while MOMO is behind him. Native-only; cannot be transferred.
Charge X
Once per battle, doubles HP and EP recovery received.
Ether Shift A
Raises Ziggy's Ether defense while lowering Ether attack.
Ether Shift B
Raises Ziggy's Ether attack while lowering Ether defense.
My Guard
Raises Ziggy's physical defense while lowering physical attack.
Recharge
Restores a medium amount of Ziggy's HP.
Red Mark
Once per battle, raises critical-hit chance against one Mechanical target.
Speed Boost
Raises Ziggy's speed by 50 percent.
MOMO
Name
Effect and transfer restriction
Junk Beam
Inflicts Junk Heap on one Mechanical enemy.
Life Shot
Medium HP recovery for one ally or enemy.
Miracle Star
Non-elemental Ether attack against one enemy.
Prayer
Produces a random item during battle.
Refine
Revives one ally with low HP recovery.
Sheep Beam
Puts one Mechanical enemy's pilot to sleep.
Star Action
Star Wind-only Ether that fills one ally's AP. Native-only; cannot be transferred.
Star Bell
Starlight-only non-elemental Ether attack against one enemy. Native-only; cannot be transferred.
Star Bunnie
Starlight-only non-elemental Ether attack against all enemies. Native-only; cannot be transferred.
Star Veil
Star Wind-only Ether that reduces Ether effects for all allies. Native-only; cannot be transferred.
Star Wind
Once per battle, transforms MOMO into Star Wind form. Native-only; cannot be transferred.
Starlight
Once per battle, transforms MOMO into Starlight form. Native-only; cannot be transferred.
chaos
Name
Effect and transfer restriction
Best Ally
One-use-per-battle full-party revive and recovery Ether. Native-only; cannot be transferred.
Cataclysm
Resets attack and wait time for all enemies.
Flame Wings
Fire Ether attack against one enemy.
Healing Dew
Low HP recovery for all allies.
Ice Wings
Ice Ether attack against one enemy.
Light & Wings
Attacks all enemies and clears their status effects.
Lightning Wings
Lightning Ether attack against one enemy.
Protective Armor
Reduces Ether attack effectiveness against one target.
Purifying Storm
Removes status effects from all allies.
Supreme Judgement
Halves one enemy's HP recovery.
Jr.
Name
Effect and transfer restriction
Buster Joe
One-use-per-battle Great Joe summon against all enemies. Native-only; cannot be transferred.
Chain
Lowers one enemy's evasion.
Coin Lock
Blocks all status changes on one ally.
Dandyism
Revives Jr. after KO when a female character is in the rearguard. Native-only; cannot be transferred.
Ether Flare
Raises Ether effectiveness for one ally or enemy.
Magnum Joe
One-use-per-battle Great Joe summon against one enemy. Native-only; cannot be transferred.