Xenosaga Episode I Reference
Enemies and Bosses
Use this roster to identify an encounter, find the damage or status response that matters, and decide whether its rewards justify changing your setup. Every row includes a practical response; the walkthrough's Area Enemies and boss panels place that advice at the point where you need it.
| When you need | Check |
|---|---|
| A faster win | Match the Weakness entry with the exact element or damage family. Beam, Fire, Ice, Lightning, Spirit, Hit, Pierce, and Slash are not interchangeable. |
| Safer preparation | Read Action first for status guards, target order, A.G.W.S. warnings, and special rules. |
| A farming target | Compare Rewards and Items, then use the encounter location to return through the route or E.V.S. |
Enemy
| Name | Encounter | Action and payoff |
|---|---|---|
| Armaros | Type: Gnosis Location: Proto Merkabah HP: 3,000 Weakness: No weakness | Action: Use strong all-enemy attacks against the elevator pairs. The fixed descent sequence makes these a reliable source of EXP and points before the final battles. Rewards: 4000 XP; 34 T.Pts; 16 E.Pts; 10 S.Pts; 0G Items: Med Kit DX; rare Skill Upgrade S |
| Attack Drone | Type: Mechanical Location: KOS-MOS Simulator HP: 80 Weakness: Lightning | Action: In the real-combat tutorial, defeat Drone F first because it can hit the whole party, then use Lightning attacks on Attack Drone. For repeat farming, Guard with KOS-MOS and clear the group with F-MSHOT. Rewards: 13 XP; 4 T.Pts; 2 E.Pts; 4 S.Pts; 0G Items: No normal or rare item |
| Azazel | Type: Gnosis Location: Proto Merkabah HP: 4,600 Weakness: No weakness | Action: It can inflict HP Reverse, making recovery hurt instead of heal. Remove it first, watch the status display, and do not reflexively heal a reversed character. Rewards: 6200 XP; 36 T.Pts; 36 E.Pts; 16 S.Pts; 0G Items: Ether Pack DX; rare Tech Upgrade S |
| Baraqijal | Type: Gnosis Location: Proto Merkabah HP: 2,400 Weakness: No weakness | Action: It concentrates on recovery, especially beside Azazel. Use all-enemy attacks or finish it quickly after removing the HP Reverse threat. Rewards: 4600 XP; 24 T.Pts; 24 E.Pts; 10 S.Pts; 0G Items: Ether Pack DX; rare Ether Upgrade S |
| Basilisk | Type: Gnosis Location: Encephalon; Kukai Foundation HP: 480 Weakness: Slash | Action: Set Poison Guard before crossing the Encephalon forest, then use Slash attacks. Its Poison is more disruptive than its direct damage. Rewards: 300 XP; 14 T.Pts; 10 E.Pts; 4 S.Pts Items: Ether Pack S; rare Ether Upgrade A |
| Bugbear | Type: Gnosis Location: Encephalon; Kukai Foundation HP: 980 Weakness: Spirit | Action: It can heal its allies, so focus on the Bugbear first. Spell Ray and Lunar Seal exploit its Spirit weakness. Rewards: 480 XP; 24 T.Pts; 2 E.Pts; 6 S.Pts Items: Med Kit S; rare Tech Upgrade A |
| Byproduct 103 | Type: Biological Location: Song of Nephilim HP: 2,600 Weakness: Fire | Action: Equip KO Guard or All Guard, use the nearby purple canister before contact when possible, and exploit its Fire weakness. Rewards: 1360 XP; 42 T.Pts; 24 E.Pts; 8 S.Pts; 0G Items: Precious Stone; rare Ether Upgrade A |
| Byproduct 145 | Type: Biological Location: Song of Nephilim HP: 1,600 Weakness: Ice | Action: Equip KO Guard or All Guard, weaken it with a purple canister when available, and use Ice attacks to remove it quickly. Rewards: 1140 XP; 30 T.Pts; 10 E.Pts; 4 S.Pts; 0G Items: Med Kit DX; rare Skill Upgrade A |
| Byproduct 172 | Type: Biological Location: Song of Nephilim HP: 1,800 Weakness: Lightning | Action: Equip KO Guard or All Guard, use the purple canister before battle when possible, and exploit its Lightning weakness. Rewards: 1280 XP; 34 T.Pts; 10 E.Pts; 4 S.Pts; 0G Items: Booster Pack; rare Tech Upgrade A |
| Calx | Type: Biological Location: Song of Nephilim HP: 1,100 Weakness: Beam and Air; resists Fire by 50% | Action: Use Beam or Air attacks. Spell Ray and X-BUSTER work well, especially against the mixed Calx and Capto Mortum groups in the tower. Rewards: 880 XP; 16 T.Pts; 4 E.Pts; 16 S.Pts; 0G Items: Med Kit DX; rare Veil |
| Capto Mortum | Type: Mechanical Location: Song of Nephilim HP: 1,600 Weakness: Beam | Action: Exploit its Beam weakness with Spell Ray or X-BUSTER. Remove it early when it accompanies Calx or Shot Crab so the mixed group cannot concentrate attacks. Rewards: 1040 XP; 16 T.Pts; 0 E.Pts; 20 S.Pts; 0G Items: Scrap Iron; no rare item |
| Cerberus | Type: Gnosis Location: Cathedral Ship HP: 500 Weakness: Beam | Action: Its attacks can hit the whole party, so focus both characters on one Cerberus at a time. Shion’s Spell Ray exploits its Beam weakness. Rewards: 320 XP; 8 T.Pts; 8 E.Pts; 2 S.Pts Items: Med Kit S; no rare item |
| Cyber Crab | Type: Mechanical Location: Asteroid Pleroma; U-TIC Battleship HP: 160 Weakness: Lightning | Action: On Pleroma, sneak past it or lure it to a yellow canister; Lightning Fist hits its weakness if Ziggy fights. On the U-TIC Battleship, mirror its patrol route to slip past or use an A.G.W.S. Lightning attack. Rewards: 50 XP; 4 T.Pts; 0 E.Pts; 4 S.Pts Items: Scrap Iron; no rare item |
| Delphyne | Type: Gnosis Location: Proto Merkabah HP: 2,000 Weakness: Ice | Action: Equip Poison Guard or a Snake Hunter before entering Proto Merkabah, then exploit its Ice weakness and remove it before Poison turns a routine fight into an expensive one. Rewards: 2400 XP; 24 T.Pts; 10 E.Pts; 6 S.Pts; 0G Items: Hemlock; rare Med Kit DX |
| Demon | Type: Gnosis Location: Proto Merkabah HP: 2,300 Weakness: No weakness; resists Fire | Action: Equip KO Guard or All Guard before the Research Lab. Avoid Fire and use strong non-Fire attacks so its instant-KO move gets as few turns as possible. Rewards: 3200 XP; 16 T.Pts; 28 E.Pts; 12 S.Pts; 0G Items: Med Kit DX; rare Ether Pack DX |
| Dirlewanger | Type: Biological Location: Encephalon HP: 380 Weakness: Fire | Action: The searchlights can be avoided by staying along the lower edge. If you fight, use Fire attacks and focus one Dirlewanger down at a time. Rewards: 220 XP; 12 T.Pts; 6 E.Pts; 10 S.Pts; 400G Items: Med Kit S; rare Ether Pack S |
| DOMO-A | Type: Mechanical Location: Elsa HP: 150 Weakness: Lightning | Action: Its higher physical defense makes Lightning Fist the practical answer while controlling Ziggy and MOMO. Sell the Scrap Iron later. Rewards: 80 XP; 8 T.Pts; 2 E.Pts; 4 S.Pts Items: Scrap Iron; no rare item |
| DOMO-B | Type: Mechanical Location: Elsa HP: 150 Weakness: Lightning | Action: It has higher Ether Attack but lower physical defense than DOMO-A, so remove it first when both types appear. Lightning attacks exploit its weakness. Rewards: 90 XP; 8 T.Pts; 2 E.Pts; 4 S.Pts Items: Scrap Iron; no rare item |
| Drone F | Type: Biological Location: KOS-MOS Simulator HP: 68 Weakness: Fire | Action: Defeat Drone F first in the real-combat tutorial because its attack can hit the whole party. In repeat groups, Guard with KOS-MOS and use F-MSHOT to clear all three targets. Rewards: 8 XP; 2 T.Pts; 2 E.Pts; 2 S.Pts; 10G Items: Rare Med Kit; no normal item |
| Drone G1 | Type: Gnosis Location: KOS-MOS Simulator HP: 82 Weakness: Slash | Action: Use KOS-MOS’s R-BLADE or Shion’s A.G.W.S. sword to exploit its Slash weakness. In mixed groups, F-MSHOT remains the fastest farming answer. Rewards: 10 XP; 2 T.Pts; 2 E.Pts; 0 S.Pts; 0G Items: Rare Ether Pack; no normal item |
| Drone G2 | Type: Gnosis Location: KOS-MOS Simulator HP: 60 Weakness: Beam | Action: This flying target is the lowest-HP Gnosis Drone. Use Spell Ray, R-CANNON, or another ranged Beam attack, or clear the mixed group with F-MSHOT. Rewards: 8 XP; 2 T.Pts; 4 E.Pts; 0 S.Pts; 0G Items: Rare Ether Pack; no normal item |
| Drone G3 | Type: Gnosis Location: KOS-MOS Simulator HP: 130 Weakness: No weakness | Action: It has the most HP of the three Gnosis Drones and no useful elemental weakness. Use strong physical attacks or Guard with KOS-MOS and clear the group with F-MSHOT. Rewards: 20 XP; 4 T.Pts; 0 E.Pts; 0 S.Pts; 0G Items: Rare Med Kit; no normal item |
| Drone M | Type: Biological Location: KOS-MOS Simulator HP: 50 Weakness: Fire | Action: It is the lowest-HP target in the real-combat tutorial. Remove Drone F first because of its party attack, then finish Drone M with ordinary attacks or Fire damage. Rewards: 7 XP; 2 T.Pts; 2 E.Pts; 2 S.Pts; 10G Items: Rare Med Kit; no normal item |
| Drone SPX | Type: Mechanical Location: KOS-MOS Simulator HP: 280 Weakness: Lightning | Action: Shion enters her A.G.W.S. automatically. Use its weapons while KOS-MOS attacks or Guards for a 6 AP turn, and exploit the Lightning weakness. Rewards: 40 XP; 18 T.Pts; 0 E.Pts; 16 S.Pts; 0G Items: Med Kit S; no rare item |
| Fairy | Type: Gnosis Location: Cathedral Ship HP: 180 Weakness: Pierce | Action: The five-Fairy formation can repeatedly inflict Sleep. Set Sleep Guard, then use physical or Pierce attacks that can clear several at once. Rewards: 100 XP; 3 T.Pts; 4 E.Pts; 2 S.Pts Items: Ether Pack; rare Ether Pack S |
| Federation Soldier A | Type: Biological Location: Durandal HP: 320 Weakness: Fire and Slash | Action: Use Fire or Slash attacks. In the forced chaos-only opener, his modified Heaven's Wrath exploits the Slash weakness; once the party returns, focus one soldier down at a time. Rewards: 180 XP; 6 T.Pts; 6 E.Pts; 6 S.Pts; 200G Items: Escape Pack; no rare item |
| Federation Soldier B | Type: Biological Location: Durandal HP: 360 Weakness: Fire and Slash | Action: It has slightly more HP than the A variant but the same Fire and Slash weaknesses. Use chaos' Heaven's Wrath in the forced opener, then concentrate the full party's attacks. Rewards: 250 XP; 10 T.Pts; 6 E.Pts; 8 S.Pts; 300G Items: Escape Pack; no rare item |
| Gardis F10 | Type: Mechanical Location: Asteroid Pleroma HP: 60 Weakness: Lightning | Action: Gardis M1 can replace defeated supports. Focus on Gardis M1 for the fastest win, or remove additional F10 units with Lightning Fist when you deliberately want their extra points. Rewards: 5 XP; 1 T.Pt; 0 E.Pts; 1 S.Pt; 0G Items: No normal or rare item |
| Gardis M1 | Type: Mechanical Location: Asteroid Pleroma; U-TIC Battleship HP: 450 Weakness: Lightning | Action: It can replace defeated Gardis F10 supports. On Pleroma, Guard and use Ziggy’s Triangle, Triangle, Circle combo; aboard the U-TIC Battleship, Mary’s A.G.W.S. W-ACT can nearly remove it. Rewards: 350 XP; 10 T.Pts; 0 E.Pts; 8 S.Pts; 0G Items: Med Kit S; no rare item |
| Gel Fish | Type: Gnosis Location: Kukai Foundation HP: 800 Weakness: Lightning | Action: Use Lightning attacks and focus on it before continuing through the Dry Cleaners route. Its 20 S.Pts make a Points Up finishing blow worthwhile. Rewards: 420 XP; 18 T.Pts; 6 E.Pts; 20 S.Pts Items: Junked Circuit A; no rare item |
| Gertzog FE | Type: Mechanical Location: Durandal HP: 580 Weakness: Spirit | Action: Its high physical defense makes ordinary attacks inefficient. Use Spirit damage when available and focus on one Gertzog FE at a time while crossing the Hangar and Dock. Rewards: 360 XP; 18 T.Pts; 4 E.Pts; 16 S.Pts; 400G Items: Med Kit DX; no rare item |
| Gertzog UT | Type: Mechanical Location: Encephalon HP: 640 Weakness: Spirit | Action: MOMO can put it to sleep while Jr. and Ziggy attack. Spirit damage exploits its weakness, and the generous money and points make these groups useful for catching Jr.’s party up. Rewards: 380 XP; 22 T.Pts; 6 E.Pts; 20 S.Pts; 600G Items: Med Kit S; rare Med Kit DX |
| Goblin | Type: Gnosis Location: Woglinde HP: 180 Weakness: Spirit / Air | Action: Use Lunar Seal or another Spirit or Air attack. In a mixed group, remove the lower-HP Manticore first, then finish the Goblin before the tougher Golem. Rewards: 40 XP; 6 T.Pts; 0 E.Pts; 0 S.Pts; 0G Items: Escape Pack; no rare item |
| Golem | Type: Gnosis Location: Woglinde HP: 240 Weakness: Slash | Action: Use R-BLADE or another Slash attack. The entrance pair respawns after a quick screen change and is one of the route’s best early sources of all four character-growth rewards and Ether Pack S. Rewards: 110 XP; 8 T.Pts; 8 E.Pts; 4 S.Pts; 0G Items: Ether Pack S; no rare item |
| Gremlin | Type: Gnosis Location: Woglinde; Encephalon HP: 100 (Woglinde) / 420 (Encephalon) Weakness: Pierce in Encephalon; none reported on Woglinde | Action: The Encephalon form can Counter-Boost, so use Pierce attacks and remove it before it interrupts the turn order. Rewards: Woglinde: 50 XP; 4 T.Pts; 10 E.Pts; 4 S.Pts; Encephalon: 320 XP; 10 T.Pts; 6 E.Pts; 2 S.Pts Items: Woglinde: rare Revive; Encephalon: Revive or rare Cure-All |
| Hydra | Type: Gnosis Location: Cathedral Ship HP: 380 Weakness: Fire | Action: Use Fire attacks or an all-enemy attack against the group in Costmary. Their battle awards Decoder 15 directly after the final Hydra falls. Rewards: 200 XP; 5 T.Pts; 6 E.Pts; 2 S.Pts Items: No normal item; rare Cure-All |
| Iosys | Type: Mechanical Location: Proto Merkabah HP: 4,800 Weakness: Beam | Action: Exploit its Beam weakness and keep the party healthy before engaging it; its party-wide attack can punish a damaged group. Rewards: 5400 XP; 50 T.Pts; 0 E.Pts; 36 S.Pts; 0G Items: Frame Repair A; rare Frame Repair Z |
| Ishu Hariot | Type: Biological Location: Asteroid Pleroma HP: 100 Weakness: Fire | Action: Use Ziggy’s Cyber Kick or another Fire attack. Its tiny reward makes it an obstacle to clear, not a worthwhile farming target. Rewards: 10 XP; 1 T.Pt; 1 E.Pt; 1 S.Pt; 0G Items: Med Kit; rare Med Kit S |
| Kobold | Type: Gnosis Location: Encephalon; Kukai Foundation HP: 280 Weakness: Lightning | Action: Physical attacks work well, and Lightning Blast exploits its weakness. Concentrate on one Kobold at a time. Rewards: 260 XP; 12 T.Pts; 4 E.Pts; 10 S.Pts Items: Kobold Blade; no rare item |
| Kubel | Type: Mechanical Location: Encephalon HP: 800 Weakness: Lightning | Action: Use Lightning attacks. MOMO can put it to sleep with Sheep Beam if the searchlight battle becomes uncomfortable. Rewards: 420 XP; 18 T.Pts; 6 E.Pts; 20 S.Pts Items: Junked Circuit A; no rare item |
| Larva Doll | Type: Gnosis Location: Encephalon; Kukai Foundation HP: 300 Weakness: HP recovery | Action: It disguises itself as a human and can Confuse the party. Damage it with Medica or recovery items instead of ordinary attacks. Rewards: 380 XP; 16 T.Pts; 20 E.Pts; 8 S.Pts Items: Neuro Stim; rare Cure-All |
| Larva Face | Type: Gnosis Location: Kukai Foundation HP: 300 Weakness: HP recovery | Action: The stronger Kukai Foundation Larva Doll becomes a Larva Face after reaching 0 HP. Keep using Medica or recovery items and time the second defeat for Points Up when practical. Rewards: 500 XP; 16 T.Pts; 20 E.Pts; 8 S.Pts Items: Neuro Stim; rare Cure-All |
| Lizard Man | Type: Gnosis Location: Cathedral Ship HP: 420 Weakness: Ice | Action: Its attacks frequently inflict Poison. Set Poison Guard or equip a Snake Hunter, then use Ice attacks to remove it quickly. Rewards: 260 XP; 10 T.Pts; 3 E.Pts; 2 S.Pts Items: No normal item; rare Hemlock |
| Manticore | Type: Gnosis Location: Woglinde HP: 90 Weakness: Slash | Action: It has the least HP in the Woglinde encounter set. Remove it first with R-BLADE or another Slash attack, then concentrate on the Goblin or Golem. Rewards: 30 XP; 3 T.Pts; 4 E.Pts; 0 S.Pts; 0G Items: Rare Ether Upgrade A; no normal item |
| Ogre | Type: Gnosis Location: Cathedral Ship HP: 800 Weakness: Spirit | Action: Ogres are slow but can inflict Physical Defense Down. Shion’s Firecracker into Spell Ray works well; PDEF Guard or a Guard Pendant prevents the defense penalty. Rewards: 680 XP; 12 T.Pts; 0 E.Pts; 0 S.Pts Items: Antidote; rare Skill Upgrade A |
| Shot Crab | Type: Mechanical Location: Song of Nephilim HP: 1,420 Weakness: Lightning | Action: Exploit its Lightning weakness. Shion's Lightning Blast is a direct answer and avoids grinding through its comparatively high physical defense. Rewards: 900 XP; 14 T.Pts; 0 E.Pts; 16 S.Pts; 5G Items: No normal or rare item |
| Troll | Type: Gnosis Location: Encephalon; Kukai Foundation HP: 1,200 Weakness: Spirit | Action: Its large HP pool makes it a good target for upgraded Tech Attacks. Spell Ray and Lunar Seal exploit its Spirit weakness. Rewards: 560 XP; 30 T.Pts; 2 E.Pts; 6 S.Pts Items: Med Kit S; rare Med Kit DX |
| Unicorn | Type: Gnosis Location: Cathedral Ship HP: 1,200 Weakness: Pierce | Action: It can restore the enemies in front of it. Weaken both escorts, defeat them close together before the Unicorn’s turn, then use physical or Pierce attacks. Rewards: 600 XP; 16 T.Pts; 16 E.Pts; 4 S.Pts Items: Unicorn Horn; no rare item |
| U-TIC Soldier A | Type: Biological Location: Asteroid Pleroma; U-TIC Battleship HP: 90 Weakness: Fire | Action: Ziggy's Ignition combo works well. When both soldier types appear, remove the more dangerous Soldier B first. Rewards: 30 XP; 2 T.Pts; 2 E.Pts; 2 S.Pts; 40G Items: Med Kit; rare Med Kit S |
| U-TIC Soldier B | Type: Biological Location: Asteroid Pleroma; U-TIC Battleship HP: 120 Weakness: Fire | Action: Prioritize it over Soldier A. Mustard Bomb hits the party and can inflict Poison; the Snake Hunter prevents that status on its wearer. Rewards: 40 XP; 2 T.Pts; 2 E.Pts; 2 S.Pts; 80G Items: Rare Med Kit S; no normal item |
| U-TIC Soldier D | Type: Biological Location: U-TIC Battleship HP: 120 Weakness: Fire | Action: Jr., Mary, and the accompanying Soldier can overwhelm it with A.G.W.S. attacks. Guard for 6 AP, then use W-ACT when several appear. Rewards: 50 XP; 6 T.Pts; 2 E.Pts; 6 S.Pts; 100G Items: Rare Med Kit S; no normal item reported |
| Vive | Type: Biological Location: Song of Nephilim HP: 1,000 Weakness: Beam | Action: Use Spell Ray, R-CANNON, X-BUSTER, or another Beam attack. Its Med Kit DX and rare Veil are useful, but the low point totals make other Song encounters better farming targets. Rewards: 780 XP; 12 T.Pts; 4 E.Pts; 12 S.Pts; 0G Items: Med Kit DX; rare Veil |
| Work Droid | Type: Mechanical Location: Proto Merkabah HP: 2,400 Weakness: Beam | Action: Use Beam attacks and clear it quickly. The outer catwalk places several between the Elsa and the first Research Lab elevator. Rewards: 1800 XP; 18 T.Pts; 0 E.Pts; 24 S.Pts; 0G Items: Junked Circuit B; rare Frame Repair A |
| Xanthosis | Type: Mechanical Location: Proto Merkabah HP: 4,000 Weakness: Lightning | Action: Exploit its Lightning weakness and prioritize it in mixed groups because its party-wide attack can add up quickly. Rewards: 4800 XP; 40 T.Pts; 0 E.Pts; 28 S.Pts; 0G Items: Frame Repair A; rare Frame Repair Z |
Enemy / Boss-like Enemy
| Name | Encounter | Action and payoff |
|---|---|---|
| Sky Fish | Type: Gnosis Location: Woglinde; Encephalon HP: 560 Weakness: Pierce | Action: Use Pierce attacks and focus it down before the accompanying Gremlin can Counter-Boost. Rewards: 380 XP; 13 T.Pts; 10 E.Pts; 4 S.Pts Items: Escape Pack; no rare item |
Boss-like Enemy
| Name | Encounter | Action and payoff |
|---|---|---|
| Wyrm | Type: Gnosis Location: Kukai Foundation HP: 1,000 Weakness: Pierce | Action: This one-time encounter near the bakery can use Slow Sting for more than 300 damage. Heal first, use Pierce attacks, and inspect it before winning if you are completing the Gnosis Database. Rewards: 900 XP; 25 T.Pts; 14 E.Pts; 6 S.Pts Items: Cure-All; rare Ether Pack DX |
| Mercurio-A | Type: Mechanical Location: Asteroid Pleroma HP: 640 Weakness: Lightning is effective; formal weakness unconfirmed | Action: Keep MOMO behind Ziggy and use Sheep Beam whenever Mercurio-A wakes. Guard through Absolute Defense, then use Lightning Fist before putting it back to sleep. Rewards: 150 XP; 10 T.Pts; 4 E.Pts; 6 S.Pts; 200G Items: Med Kit S and Decoder 4; no rare item |
| Mercurio-B | Type: Mechanical Location: Asteroid Pleroma HP: 640 Weakness: No reliable weakness; Sheep Beam works | Action: Put both units to sleep with Sheep Beam, let Zolfo A damage and wake them, and finish them one at a time. Never attack while an A.G.W.S. is guarding. Rewards: 150 XP; 8 T.Pts; 10 E.Pts; 6 S.Pts; 200G Items: No normal or rare item |
| Zolfo A | Type: Mechanical Location: Asteroid Pleroma HP: 820 Weakness: Lightning is effective; formal weakness unconfirmed | Action: Keep both Mercurio-B units asleep, let Zolfo A shoot them, and use Lightning Fist between support cleanup. Do not attack while its shield is raised. Rewards: 200 XP; 22 T.Pts; 50 E.Pts; 16 S.Pts; 200G Items: No normal or rare item |
| Zolfo B | Type: Mechanical Location: U-TIC Battleship HP: 800 Weakness: No weakness | Action: The U-TIC Soldier boards Zolfo B after his HP reaches zero. Put Jr. in his A.G.W.S., Guard for 6 AP, and use W-ACT. Rewards: 200 XP; 18 T.Pts; 4 E.Pts; 12 S.Pts Items: Frame Repair A; rare Frame Repair Z |
| Athra Series 26 | Type: Biological Location: Song of Nephilim HP: 3,000 Weakness: No initial weakness; Morph Defense adds immunity to each Fire, Ice, Lightning, Beam, or Spirit element after the first hit | Action: Use each strong element once, then rely on Slash, Pierce, and physical attacks. Avoid A.G.W.S. units unless they have Engine Guard because Engine Failure can inflict Stop. Rewards: 2400 XP; 120 T.Pts; 24 E.Pts; 100 S.Pts; 0G; Decoder 2 Items: Revive DX; no rare item |
Optional Enemy
| Name | Encounter | Action and payoff |
|---|---|---|
| Ace Pilot | Type: Biological Location: U-TIC Battleship HP: 360 Weakness: No reliable elemental weakness | Action: Steal before reducing his HP to zero because he immediately boards an A.G.W.S. Before Song of Nephilim he leads into Meld Gareth; afterward, the number of active allied A.G.W.S. units determines Meld Gareth or Din Gareth. Rewards: 30 XP; 10 T.Pts; 4 E.Pts; 16 S.Pts; 500G Items: Skill Upgrade A; rare Ether Upgrade A |
| Meld Gareth | Type: Mechanical Location: U-TIC Battleship HP: 5,500 Weakness: No weakness | Action: Equip Guard Recovery before using A.G.W.S. units, keep one character outside to heal and use Frame Repairs, and Guard for W-ACT bursts. This is the pre-Song farming target. Rewards: 4000 XP; 60 T.Pts; 20 E.Pts; 60 S.Pts; 1000G Items: Frame Repair Z; rare B-MAX Circuit |
| Din Gareth | Type: Mechanical Location: U-TIC Battleship HP: 8,500 Weakness: No weakness | Action: Fight on foot after Song of Nephilim. Its strongest attacks hit one character, so use physical Tech Attacks and revive a KO’d ally immediately instead of risking an A.G.W.S. Rewards: 8000 XP; 80 T.Pts; 20 E.Pts; 80 S.Pts; 1000G Items: Frame Repair Z; rare Fast Circuit 25 |
Boss
| Name | Encounter | Action and payoff |
|---|---|---|
| Drone GX | Type: Gnosis Location: KOS-MOS Simulator HP: 420 Weakness: Slash | Action: Put Shion in her A.G.W.S. and use melee attacks while KOS-MOS uses physical or Slash attacks. When Active Guard appears, heal or Guard instead of triggering Revenge Combo. Rewards: 100 XP; 24 T.Pts; 12 E.Pts; 8 S.Pts; 0G Items: Ether Pack S; no rare item |
| Cyclops | Type: Gnosis Location: Woglinde HP: 560 Weakness: Lightning | Action: Stick to physical attacks and Lightning Blast. Avoid Ether attacks that trigger Spread Beam and Counter-Boost, and save Shion’s A.G.W.S. condition for Minotaur. Rewards: 560 XP; 30 T.Pts; 16 E.Pts; 24 S.Pts; 800G Items: SMG99AG; no rare item |
| Minotaur | Type: Gnosis Location: Woglinde HP: 920 Weakness: Beam | Action: Use Spell Ray and R-CANNON to remove both Sky Fish first, then exploit Minotaur’s Beam weakness. Guard or heal through Gravity Pulse and finish it quickly. Rewards: 720 XP; 42 T.Pts; 30 E.Pts; 12 S.Pts; 0G Items: Skill Upgrade S; rare Skill Upgrade Z |
| DOMO Carrier | Type: Mechanical Location: Elsa HP: 1,800 Weakness: Lightning | Action: Build several Boosts and jump ahead whenever DOMO Carrier is about to act in its stored event slot. Heal after Tremor, use Lightning attacks, and chain turns below half HP so it cannot keep restoring 600 HP. Rewards: 4500 XP; 80 T.Pts; 20 E.Pts; 40 S.Pts; 0G Items: Anti-Beam Armor; no rare item |
| Ambix | Type: Mechanical Location: U-TIC Battleship HP: 1,200 Weakness: No weakness | Action: Its frequent Counter-Boosts punish weak attacks. Guard for 6 AP, use W-ACT for larger bursts, and let Jr. board his A.G.W.S. if the on-foot approach becomes unsafe. Rewards: 1800 XP; 62 T.Pts; 16 E.Pts; 50 S.Pts; 0G Items: Frame Repair Z; rare B-MAX Circuit |
| Svarozic | Type: Gnosis Location: Cathedral Ship HP: 1,500 Weakness: Ice; absorbs Fire | Action: Equip Coat-Fire, steal both upgrades with Magic Caster, and use Ice attacks. Its Fire attacks and Counter-Boosts punish an unprotected party. Rewards: 800 XP; 30 T.Pts; 16 E.Pts; 6 S.Pts Items: Tech Upgrade S; rare Tech Upgrade Z |
| Perun | Type: Gnosis Location: Cathedral Ship HP: 1,500 Weakness: Spirit and Slash; absorbs Lightning | Action: Protect against Lightning, steal both upgrades with Magic Caster, and use Spirit or Slash attacks. A.G.W.S. Guard followed by W-ACT is also effective. Rewards: 800 XP; 12 T.Pts; 10 E.Pts; 24 S.Pts Items: Ether Upgrade S; rare Ether Upgrade Z |
| Stribog | Type: Gnosis Location: Cathedral Ship HP: 1,500 Weakness: Fire; absorbs Ice | Action: Steal both upgrades with Magic Caster, then use Ziggy’s Cyber Kick or another strong Fire or physical attack while Shion heals. Rewards: 800 XP; 16 T.Pts; 30 E.Pts; 6 S.Pts Items: Skill Upgrade S; rare Skill Upgrade Z |
| Gargoyle | Type: Gnosis Location: Cathedral Ship HP: 3,600 Weakness: Lightning | Action: Steal the Commander's Crest, then defeat both Oudogogues before they can keep healing Gargoyle. Use Lightning attacks and protect against Lost and Physical Defense Down. Rewards: 7400 XP; 140 T.Pts; 120 E.Pts; 60 S.Pts Items: Silver Crown; rare Commander's Crest |
| Oudogogue | Type: Gnosis Location: Cathedral Ship HP: 1,000 Weakness: Slash | Action: Each Oudogogue attacks the whole party and can restore 600 HP to Gargoyle. Defeat both early with Slash attacks, then focus on Gargoyle. Rewards: 800 XP; 50 T.Pts; 50 E.Pts; 10 S.Pts Items: Frame Repair A; rare Frame Repair Z |
| Tiamat | Type: Gnosis Location: Encephalon HP: 6,400 Weakness: Beam and Pierce; some sources report that the active weakness changes with its last attack | Action: Shion and Jr. must each land one finishing blow. Let Shion finish the first life to suppress Ruined Earth, then let Jr. finish after Tiamat restores about 1500 HP. Keep the third character on healing and never let them deal the final damage. Rewards: 15600 XP; 180 T.Pts; 160 E.Pts; 120 S.Pts; 0G Items: B-MAX Circuit; rare Revenge Power |
| Gigas | Type: Gnosis Location: Kukai Foundation HP: 2,800 Weakness: The pair divide the Spirit and Slash weaknesses between them | Action: Use Misty on both targets to prevent Deathbringer, steal Spirit and Soul from each one, keep the party above about 400 HP, and focus attacks on one target at a time. Rewards: 7800 XP; 120 T.Pts; 100 E.Pts; 60 S.Pts; 0G per target Items: Spirit; rare Soul |
| Rianon Se | Type: Gnosis Location: Song of Nephilim HP: 5,600 Weakness: Fire; absorbs or nullifies Ice | Action: Steal the rare Shield Armor with transformed MOMO's Magic Caster and the normal Boost Pack with Psycho Pocket or Queen's Kiss. Stay out of A.G.W.S. units because Soul Eater drains and restores a percentage of maximum HP; use Fire and Far Tech Attacks while curing Boost Seal. Rewards: 20000 XP; 160 T.Pts; 160 E.Pts; 40 S.Pts; 0G Items: Boost Pack; rare Shield Armor |
| Simeon | Type: Mechanical Location: Song of Nephilim HP: 8,400 Weakness: No weakness; reduces Fire, Ice, Lightning, and Beam damage by about 50% | Action: Steal both circuits, build Boost, guard with the character selected during the Aird warning, then use strong Ether or non-elemental attacks while Simeon's Ether Defense is down. Heal before it crosses half HP. Rewards: 32000 XP; 220 T.Pts; 200 E.Pts; 180 S.Pts; 0G Items: B-MAX Circuit; rare Fast Circuit 25 |
| Ein Rugel | Type: Gnosis Location: Song of Nephilim HP: 3,600 Weakness: No weakness; reduces Ice and Lightning damage by about 75% | Action: Steal the permanently missable Master's Pendant before dealing serious damage. All Guard prevents its disruptive Attack Bind, Slow, Ether Bomb, and other status effects. Rewards: No separate reward; transforms into Doppelwogel Items: Rare Master's Pendant; no normal item |
| Doppelwogel | Type: Gnosis Location: Song of Nephilim HP: 4,400 Weakness: No weakness; reduces Beam and Lightning damage by about 75% | Action: Steal both permanently missable items, use Far attacks against the airborne form, and cure Stop and Confusion immediately. A.G.W.S. units require ranged weapons and Engine Stop protection. Rewards: 24000 XP; 180 T.Pts; 160 E.Pts; 80 S.Pts; 0G Items: Samurai Heart; rare Gemini Clock |
| Proto Dora | Type: Mechanical Location: Proto Merkabah HP: 12,000 Weakness: Beam before its Beam Shield blocks that damage | Action: Steal the missable Fast Circuit 50, remove both Schutz, and keep everyone healthy. When it announces an energy recharge, Boost a healer in before Sonic Buster. Erde Kaiser leaves it with roughly 2001 HP if used at full health. Rewards: 32000 XP; 240 T.Pts; 0 E.Pts; 200 S.Pts; 0G Items: Frame Repair Z; rare Fast Circuit 50 |
| Schutz | Type: Mechanical Location: Proto Merkabah HP: 3,800 Weakness: Lightning | Action: Two Schutz accompany Proto Dora. Exploit Lightning or include them in all-enemy attacks so they cannot keep adding turns to the boss fight. Rewards: 5000 XP; 100 T.Pts; 0 E.Pts; 60 S.Pts; 0G each Items: Frame Repair A; rare Fast Circuit 25 |
| Sophie Peithos | Type: Gnosis Location: Proto Merkabah HP: 16,000 Weakness: No weakness | Action: Heal immediately after Albedo, then use Erde Kaiser and strong all-enemy attacks. Destroy summoned Jaldabaoth before Self Destruct; Ratatosk does not block attacks on Sophie and can be ignored. Rewards: 88000 XP; 250 T.Pts; 250 E.Pts; 250 S.Pts; 0G Items: No normal or rare item |
| Jaldabaoth | Type: Gnosis Location: Proto Merkabah HP: 1,200 Weakness: No weakness | Action: A summoned Jaldabaoth blocks attacks on Sophie Peithos. Remove it in one concentrated round or with all-enemy attacks before it Counter Boosts into Self Destruct. Rewards: 2400 XP; 150 T.Pts; 80 E.Pts; 20 S.Pts; 0G Items: Revive; rare Revive DX |
| Ratatosk | Type: Gnosis Location: Proto Merkabah HP: 1,800 Weakness: No weakness; reduces Lightning and Beam damage by about 50% | Action: Ratatosk does not block attacks on Sophie Peithos, so ignore it unless an all-enemy attack removes it efficiently. Avoid Lightning and Beam if targeting it directly. Rewards: 3800 XP; 180 T.Pts; 120 E.Pts; 20 S.Pts; 0G Items: Revive; rare Revive DX |
Character / Boss
| Name | Encounter | Action and payoff |
|---|---|---|
| Margulis | Type: Biological Location: Asteroid Pleroma HP: 820 Weakness: No weakness; temporarily absorbs Lightning or Fire after the matching Spirit Rain | Action: Use Bodyguard first and keep MOMO behind Ziggy as the full-time healer. Guard and attack with Cyber Kick while watching Margulis’s current elemental absorb. Rewards: 2400 XP; 58 T.Pts; 60 E.Pts; 26 S.Pts; 3000G Items: Red Ring; rare Purple Ring |
| Albedo | Type: Biological Location: Proto Merkabah HP: 7,400 Weakness: No formal weakness; reduces Fire, Ice, Lightning, and Beam damage by about 75% | Action: Stay on foot so Demonic Gaze Soul cannot drain half of an A.G.W.S. unit's much larger maximum HP. Use Spirit or physical attacks, clear his Speed and Ether Attack buffs, and heal anyone below half HP before he acts. Rewards: 54000 XP; 250 T.Pts; 220 E.Pts; 250 S.Pts; 0G Items: Revive DX; rare Rejuvinator |
Optional Boss
| Name | Encounter | Action and payoff |
|---|---|---|
| Mintia | Type: Gnosis Location: Kukai Foundation HP: 7,777 Weakness: No weakness; resists Fire, Ice, Beam, and Lightning by 50% | Action: Use MOMO as the field leader to trigger the fight. An all-female party avoids Mintia’s counterattack against male attackers; DEX Guard, A-Poison Guard, Cure-All, and reliable Far or Ether attacks answer her major threats. Rewards: 22000 XP; 160 T.Pts; 240 E.Pts; 200 S.Pts; 12000G Items: Penguin Rod; rare Craft Apron |
| Great Joe | Type: Gnosis Location: Durandal HP: 9,999 Weakness: No weakness; resists Lightning and Beam by 50% | Action: Return late with Jr. as the field leader. Set All Guard for Curse, use strong physical Tech Attacks, keep a healer in the back row, and remove Great Joe’s Ether Attack buffs before Soul Crusher. Rewards: 18000 XP; 200 T.Pts; 180 E.Pts; 200 S.Pts; 200G Items: Swimsuit; also unlocks Soul Rhapsody and Magnum Joe for Jr. |