Xenosaga Episode I Reference
Characters and Locations
Use this page to identify who can solve a battle problem, which field character a prompt expects, or what a place name means in the route. It deliberately leaves plot biography to the game.
Choosing a party member
These are practical starting jobs, not fixed classes. Ether abilities can be transferred, equipment can add Skills, and Tech upgrades can push a character toward a different job.
| Character | Best reasons to use them |
|---|---|
| Shion Uzuki | Flexible support and utility. Her native Ether covers healing, Boost control, and item stealing, while her Tech Attacks span several damage types. She is also the only character who can assemble Erde Kaiser. |
| KOS-MOS | Straightforward mixed damage. Her blades and drills cover physical attacks, her cannons cover Ether Beam damage, and X-Buster hits every enemy. Mode A7 adds useful debuffs. |
| Ziggurat 8 | Durable front-line damage. His Tech Attacks cover Hit, Fire, Lightning, and other elements, while his native Ether emphasizes self-defense, self-recovery, and protecting an ally. |
| MOMO | Healing, rare-item theft, and Gnosis conversion. Magic Caster steals rare items during Star Wind, Dark Scepter turns defeated Gnosis into items, and Life Shot supplies early healing. |
| chaos | Party recovery plus Spirit and elemental damage. His native Ether includes group healing, status cleansing, and revival; Chained Blast can force a Pilot KO against Mech enemies. |
| Jr. | Ranged Pierce and Spirit damage, wide-target attacks, and ordinary-item theft with Psycho Pocket. Some optional field rewards also require Jr. or MOMO to lead. |
For the actual move lists, see Tech Attacks, Ether, and Skills.
When the field leader matters
The character walking around the map is sometimes part of the solution. Known optional prompts and pickups can require a particular leader, including Jr. or MOMO for the playground PM Card and Jr. for Great Joe. The walkthrough calls these out where they occur. If an object or NPC does not react, switch to the named character before abandoning the opportunity.
Story and route characters
| Name | Route context |
|---|---|
| Allen Ridgeley | Vector engineer and Shion’s assistant. |
| Andrew Cherenkov | Federation officer assigned to the Woglinde. |
| Captain Matthews | Captain of the Elsa. |
| Gaignun Kukai | Chairman of the Kukai Foundation. |
| Hammer | Elsa navigator and systems specialist. |
| Joachim Mizrahi | Scientist central to several sidequest and story references. |
| Juli Mizrahi | Scientist associated with MOMO and the Zohar research project. |
| Kevin Winnicot | Vector engineer connected to Shion and KOS-MOS. |
| Luis Virgil | Federation lieutenant encountered aboard the Woglinde. |
| Luty | Patient in the Dock Colony clinic. Giving her the Flower Seed begins an optional reward whose timing is missable. |
| Mary Godwin | Durandal bridge officer. |
| Miyuki Itsumi | Shion’s friend and Vector colleague. |
| Nephilim | Mysterious girl encountered by Shion. |
| Pellegri | U-TIC officer. |
| Professor | Robot Academy inventor who exchanges Robot Parts for Shion’s Ether abilities. |
| Scott | Professor’s assistant at the Robot Academy. |
| Sergeant Swaine | Federation soldier associated with Decoder 7. |
| Shelley Godwin | Durandal bridge officer. |
| Tony | Elsa pilot. |
| Wilhelm | Vector’s chief executive. |
| Albedo | Recurring antagonist fought as a Biological boss aboard Proto Merkabah. |
| Margulis | U-TIC commander fought as a Biological boss at Asteroid Pleroma. |
Locations
| Name | Route context |
|---|---|
| Asteroid Pleroma | The U-TIC facility where Ziggy searches for MOMO. |
| Cathedral Ship | The giant Gnosis area entered through the copied city. |
| City Sector 26 & 27 | The explorable city sector on the Kukai Foundation. |
| Dock Colony | A service colony with the Talk to Me shop and optional returns. |
| Durandal | The Kukai Foundation flagship and recurring hub. |
| Elsa | The cargo ship that becomes the party’s main transportation hub. |
| Encephalon | A shared virtual environment used during the party’s investigation. |
| Gaignun’s Private Beach | A Kukai Foundation optional destination. |
| Ironman | The bar in City Sector 26 & 27. |
| KOS-MOS Simulator | The opening virtual combat simulator and an E.V.S. return destination. |
| Kukai Foundation | The Foundation colony and its City Sector 26 & 27. |
| Miltia | The city represented inside the Encephalon. |
| Our Treasure | The inn in City Sector 26 & 27. |
| Planetarium | The late Proto Merkabah route area. |
| Proto Merkabah | The final dungeon. |
| Research Lab | The laboratory floors within Proto Merkabah. |
| Robot Academy | The workshop inside the Kukai Foundation A.G.W.S. Parts Shop. |
| Song of Nephilim | The three-tower dungeon reached after the Kukai Foundation attack. |
| U-TIC Battleship | Jr.’s infiltration destination. |
| U-TIC Organization | The organization operating the Pleroma facility and battleship. |
| Vector Industries | Shion’s employer and a recurring investment name. |
| Woglinde | The Federation cruiser used for the opening mission. |
An E.V.S. destination is a return tool, not a promise that the area is frozen exactly as it appeared during the story. See U.M.N. and E.V.S. before relying on a return visit for a missed shop, NPC, enemy, or field object.