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Final Fantasy XII Walkthrough
Pharos Third Ascent
The Sigil Route
You are now on the 80th floor, and this is a little tricky. You’re looking for Black, Green, Red, then the color matching your sacrifice. Go up to the platform and touch the Black Sigil.
Third Ascent Sigil Route
Step
Action
1
80F, Spire Ravel, First Flight: Touch the Black Sigil to reach 81F, then take the eastern stairs to 82F.
2
82F: Defeat a Cataract Aevis in the eastern square room for its Bestiary entry. At the southeast corner, break the Fool’s Facade. Cast Float before crossing the trap, take the Weapon: SpearAttack 91, Evade 8, and 4% combo; requires the Dragon Whisker license. Collect the hidden 82F spear after casting Float to cross the trap safely. from the hidden chest, then touch the Green Sigil.
3
83F: Check the nearby chest for a possible ItemFully restores one ally’s HP and MP.. Take the right path, break two Fool’s Facades, climb onto the platform, and touch the Red Sigil.
4
84F: Take the Mystic Armor60 Magick Resist, +10 Magick Power, and +2 Strength; requires Mystic Armor 12. The guaranteed 84F chest makes this the best pure Magick-resistance headgear available during the Third Ascent. from the guaranteed chest, then touch the Sigil matching the sacrifice restored after Fenrir.
5
86F: Go straight north, break the Fool’s Facade, and use the colorless White Way Stone to reach 88F.
6
88F: Handle the optional Tower and map detour before using the Dais of Ascendance. Buff the party, cast Float, and ride the elevator to 90F.
When you arrive at the next point, go east all the way to the wall, then turn south a little. There’s a Fool’s Facade here. Destroy that. Inside is a trap to the north. Cast Float and grab the Dragon Whisker out of the chest hidden by the trap. Once you get that, touch the Green Sigil here.
You’ll be teleported to the northeast corner of the map. Take the right path to another Fool’s Facade. Break it, then another. Ascend to the platform there, and touch the Red Sigil.
In the next area, grab the Circlet in the treasure chest, then touch the Sigil that matches the color of the sacrifice you made during the ascent. Pinkish for me, since I sacrificed the map; yellow if you gave up Items; white if you gave up Attack; and purple-blue if you gave up Magicks. If you end up at the beginning of the previous area, you’ve chosen the wrong sacrifice!
You should now be in the northwest area. Straight ahead is a column telling you to choose the Way Stone with no color. Anyway, straight north from the location you entered is another Fool’s Facade. Strike it and use this Way Stone to get to the end.
Optional: Tower and the Third Ascent Map
The large construct at 88F has a 20% chance to be Rare GameRepeatable Rare Game with a 20% check on 88F; steal Einherjarium, Dispel its buffs, use Dark or neutral damage, and treat Grand Helm as an optional rare farm.. If it is absent, use the White Way Stone in the southwest to reach the room north of the undead trap, then return to 88F and repeat. On the first trip through that room, open the doors and collect the Third Ascent map from the undead room before returning north.
Equip Thief’s Cuffs and steal LootSteal this from Tower and retain two for Comfy Headgear, which produces the Cat-ear Hood. before attacking. Tower absorbs Holy and is weak to Dark, so do not use Excalibur. Dispel its Protect, Shell, and possible Bravery, then use Dark or strong neutral damage. Its Heavy ArmorTop-tier Heavy head armor with 40 Magick Resist and +12 Strength; the Rare Game Tower can drop it, making that encounter worth repeating for physical attackers. drop is extremely rare; do not hold up the story unless that specific farm matters to you. The Rare Game page keeps the spawn loop and item warning together.
Hashmal
Buff up and cast Float before using the Dais of Ascendance and riding the elevator to floor 90.
Steal a Leo Gem and a Hi-Potion, Dispel his Protect, and use the Nihopalaoa/Remedy trick to hit him with Oil. Now just Firaga him. Don’t use your Excalibur during this battle because he’s immune to Holy damage. Quakeja will NOT hit any ally that’s floating. You’re welcome. ;) Congratulations, you’ve acquired the Esper Hashmal, Bringer of Order.
The Final Climb
Equip your new Esper if you want, then head up all the way to the 98th Floor and save at the save crystal. There are no ordinary encounters on this climb. Touch the Way Stone and settle in for the cutscenes.
Judge Gabranth
You can steal a Potion from Gabranth, but what’s the point? Just Dispel, Nihopalaoa/Remedy and go after him. Silence and Oil suggest you might want to use Fire, yes? Wow. Two Firaga and he’s down to his next form. Steal another Potion or Hi-Potion, and repeat. He goes down pretty easily.
Doctor Cid and Famfrit
Now you get to fight Cid again. Steal a Hi-Potion and/or a Magepower Shishak, cast Dispel, use the Nihopalaoa/Remedy trick, and go to town on him. When he gets to about halfway, he’ll call Famfrit. Steal an Elixir from Famfrit, then waste him. Be sure you’re not using Excalibur, by the way. Cid will become immune to physical and Magickal damage. Go after Famfrit at this time. When you kill him off, you can go after Cid again. If you can dodge his main attacks, you should be able to take him out before too long. You’ll get the Esper Famfrit, the Darkening Cloud for your trouble. Hey! I’ve got a great idea! Let’s save some money by not rendering what happens next… Oh never mind.
The LootRetain two for Engraved Spear, which also needs two Broken Spears and two Mystletainns to produce Gungnir. can contribute to the Bazaar GoodSell Broken Spear ×2, Ketu Board ×2, and Mystletainn ×2 to unlock Gungnir for 15,300 gil. Buying it resets all three ingredient counters. package; the post-Pharos Bazaar checkpoint explains what must be sold together.
Back in Balfonheim
After the cutscenes, the game gives you a chance to save and returns the party to Balfonheim. The Strahl can now reach Sky Fortress Bahamut, but boarding it begins the point-of-no-return route. Handle the newly opened hunts, shops, Espers, and other cleanup before boarding.