Final Fantasy XII Optional Challenges

Rare Game and Hunt Club

Bestiary SystemAn enemy with a special spawn condition; ordinary Rare Game can respawn, while Trophy Rare Game is one-time. use special spawn conditions. The 49 repeatable Bestiary SystemAn enemy with a special spawn condition; ordinary Rare Game can respawn, while Trophy Rare Game is one-time. can be fought before the Hunt SystemThe Phon Coast sidequest that trades 30 Trophy Rare Game trophies among Atak, Blok, and Stok for rewards. begins; the 30 trophy enemies appear only after the Hunt SystemThe Phon Coast sidequest that trades 30 Trophy Rare Game trophies among Atak, Blok, and Stok for rewards. is opened and surrender one trophy each. The route entries below emphasize encounters with important Steals, permanent decisions, or awkward spawn conditions. Use the Enemy and Loot Finder when you need to locate a specific Bestiary SystemAn enemy with a special spawn condition; ordinary Rare Game can respawn, while Trophy Rare Game is one-time. or item without scrolling through all 80 entries.

Rare Game Tracker0 of 80 defeated; 0 trophies held; 0 of 30 submitted

Search or filter the complete set. Trophy status records whether the trophy is still held or which brother received it. Progress is saved in this browser.

80 entries shown

  1. #01AspidochelonTrophy
  2. #02ThalassinonInitiation
  3. #03GreedenRepeatable
  4. #04Bull CrocRepeatable
  5. #05GavialTrophy
  6. #06Wary WolfRepeatable
  7. #07Kaiser WolfTrophy
  8. #08Lindbur WolfRepeatable
  9. #09DreadguardTrophy
  10. #10Crypt BunnyRepeatable
  11. #11SpeeRepeatable
  12. #12Rain DancerRepeatable
  13. #13RazorfinRepeatable
  14. #14ApsaraRepeatable
  15. #15RageclawTrophy
  16. #16Biding MantisTrophy
  17. #17Wood ToadRepeatable
  18. #18TarasqueRepeatable
  19. #19GrimalkinTrophy
  20. #20NekhbetRepeatable
  21. #21Glaring EyeRepeatable
  22. #22Cultsworn LichRepeatable
  23. #23Evil SpiritRepeatable
  24. #24JuggernautRepeatable
  25. #25MolenRepeatable
  26. #26TowerRepeatable
  27. #27Grey MolterRepeatable
  28. #28MidgardsormrRepeatable
  29. #29NazarnirTrophy
  30. #30VictanirTrophy
  31. #31GemhornRepeatable
  32. #32LuxollidRepeatable
  33. #33Vagrant SoulRepeatable
  34. #34ImdugudRepeatable
  35. #35Bull ChocoboTrophy
  36. #36SkullashTrophy
  37. #37MyathTrophy
  38. #38HelvinekRepeatable
  39. #39PallicantRepeatable
  40. #40PhylloRepeatable
  41. #41AerieelRepeatable
  42. #42AnubysTrophy
  43. #43BarmuuRepeatable
  44. #44VishnoRepeatable
  45. #45EtherianRepeatable
  46. #46MeltTrophy
  47. #47CubusRepeatable
  48. #48PineappleRepeatable
  49. #49BombshellRepeatable
  50. #50MegabombRepeatable
  51. #51Matriarch BombRepeatable
  52. #52Ripe RampagerRepeatable
  53. #53KillbugTrophy
  54. #54MinibugRepeatable
  55. #55IthunoRepeatable
  56. #56KrisTrophy
  57. #57DheedTrophy
  58. #58AerosRepeatable
  59. #59Terror TyrantTrophy
  60. #60AbeliskTrophy
  61. #61DustiaRepeatable
  62. #62IshteenTrophy
  63. #63VorresTrophy
  64. #64NegalmuurRepeatable
  65. #65Larva EaterRepeatable
  66. #66AriochTrophy
  67. #67FideliantRepeatable
  68. #69Grave LordRepeatable
  69. #70Zombie LordTrophy
  70. #71DrownedRepeatable
  71. #72VeleluRepeatable
  72. #73DismaTrophy
  73. #74AncbolderTrophy
  74. #75WendiceTrophy
  75. #76AnchagRepeatable
  76. #77BluesangTrophy
  77. #78AvengerTrophy
  78. #79AlteciTrophy
  79. #80Urutan ExileRepeatable

Tomb of Raithwall

Barmuu

Cultsworn Lich

See the Tomb of Raithwall walkthrough for the first-visit route context.

Opening the Hunt Club

After defeating the EnemyA passive Fire-weak Phon Coast plant; it may begin asleep, and its rare Platinum Sword drop is a bonus rather than a required farm. in Sochen Cave Palace and completing Draklor Laboratory, return to the Huntmaster at Hunters’ Camp on the Phon Coast. Say that you are a bird of prey. He sends you after Trophy Rare GameThalassinon begins the Hunt Club trophy hunt but is not one of the 30 trophies submitted to the three brothers..

Thalassinon

Once the initiation is complete, the 30 Hunt SystemA one-time Hunt Club Rare Game that yields a named trophy for Atak, Blok, or Stok. can appear. Each yields one trophy and never respawns after being defeated. You may retreat without killing one and return to repeat a valuable Steal.

Choose a Trophy Reward Path

Atak unlocks weapons, Blok unlocks armor, and Stok unlocks accessories or consumables. Each Outfitter item is a one-time purchase. A requirement of 10 / 5 / 0, for example, means at least 10 trophies given to Atak, 5 to Blok, and none required for Stok.

Original PS2 Hunt Club Outfitter
AtakBlokStokItem unlockedPrice
100Weapon: KatanaA very rare Wu drop in Ozmone Plain; it is a katana, so treat it as a lucky bonus and confirm the matching License before equipping it.5,040 gil
010Heavy ArmorA rare Bull Croc drop in The Shred; it is heavy armor, and the dangerous optional Rare Game is not a required early farm.4,410 gil
001AccessoryImproves Steal success and allows multiple items from one target: common 80%, uncommon 30%, and rare 6%.2,700 gil
500Obelisk6,750 gil
050Heavy ArmorHeavy body armor available far earlier than normal as an extremely rare Baknamy drop in the Necrohol; confirm the License first and treat it as a dangerous optional bonus, not a route requirement.6,300 gil
005AccessoryLets the wearer cross traps without triggering them.900 gil
1000Murasame7,650 gil
0100Heavy ArmorHeavy armor that grants permanent Reflect. It can be a rare Mirrorknight drop, but automatic healing Magick will also bounce off the wearer.7,290 gil
0010AccessoryKeeps the wearer under Float.450 gil
1500Weapon: SwordA 73-Attack one-handed sword available through the Warped Blade Bazaar package; compare its Sword License and cost with weapons already owned.11,250 gil
0150Mystic ArmorMystic body armor that can drop rarely from Mythril Golems; compare its Magick Resist and matching License with the intended caster’s current gear before extending the farm.8,370 gil
0015AccessoryMakes Magicks connect unless the target is immune; Shell can still interfere with status accuracy.4,500 gil
1050Runeblade13,050 gil
2000Deathbringer14,400 gil
0200Dragon Mail11,250 gil
0020AccessoryChanges treasure contents when equipped by an active party member; it can improve or worsen a specific original-release chest.18,000 gil
5105Rubber Suit13,050 gil
2500Weapon: CrossbowThe original game’s strongest crossbow at 76 Attack. Pallicant carries it as a rare Steal; it needs bolts, and severe weather reduces crossbow accuracy.18,900 gil
0250Heavy ArmorHigh-tier heavy head armor that supports both physical and Magick offense. Compare its Defense, Strength, Magick Power, and Heavy Armor License with the intended wearer before buying.13,500 gil
0025ItemAn item that casts Reflectga on allies in range without spending MP; Bellwyverns can drop it very rarely in Tchita Uplands.270 gil
5515AccessoryKeeps the wearer under Haste.30,000 gil
3000Weapon: SpearA high-end spear that Evil Spirit can drop rarely in the original release; treat it as an optional farm and confirm the matching spear License before equipping it.25,500 gil
0300Heavy ArmorHigh-tier heavy body armor with strong Defense and offensive stat bonuses. Compare the complete Heavy Armor setup with status protection or elemental armor before spending the gil.25,500 gil
0030ItemAn item that casts Holy damage without spending MP. Cubus can drop one, but the low chance does not justify a mandatory farm.150 gil
101010Ame-no-Murakumo and Minerva Bustier41,100 gil
2511Weapon: KatanaAttack 84, Evade 5, and 13% combo; requires Katana 4. Steal this two-handed katana from the one-time Avenger before defeating it, or find it in the First Ascent and from Crypt Bunny.30,000 gil
1251Mirage Vest24,000 gil
1125AccessoryHalves the MP cost of Magicks.33,000 gil
1255Weapon: PoleAn 88-Attack high-tier pole carried rarely by Abelisk. Steal before defeating the one-time Trophy enemy, then confirm the matching Pole License before equipping it.35,100 gil
5125Venetian Shield20,700 gil
5512ItemFully restores one ally’s HP and MP.1,080 gil

After all 30 trophies have been submitted, the brother with the most trophies supplies one additional completion reward. Giving that winner at least 16 trophies earns the stronger item.

Winner15 or fewer trophies16 or more trophies
AtakCalderaGreataxe
BlokLight ArmorHigh-tier light head armor carried rarely by Ridorana Cassies. Compare its Defense, HP benefit, and Light Armor License with the intended wearer before farming it.Renewing Morion
StokAccessoryNullifies weather and terrain modifiers to elemental damage.AccessoryHalves the MP cost of Magicks.

The Hunt Club Owner in Archades separately rewards the number of trophy enemies found. Return at 5, 10, 15, 20, 25, and 30 trophies for the zodiac-gem pairs.

Trophies foundHunt Club Owner reward
5LootRare Bagoly Loot with no immediate Sandsea use; selling it preserves its hidden Bazaar count. and LootRare Dire Rat Steal on the palace approach; it is ordinary Loot for sale and later Bazaar progress, not the Libra Technick.
10LootRare Loot from Seekers and other enemies; save it if a later Bazaar recipe plan calls for it. and LootRare Loot used with Charged Gizzards and Wyrm Bones to unlock The Scorpion and its Scorpion Tail; Matriarch Bomb provides a repeatable Steal source.
15LootAn uncommon Zaghnal Steal and later Bazaar ingredient; retain three if you plan to unlock Artemis Arrows. and LootRequired for Silver Bow (4 sold) in the Bazaar.
20LootRare Thunderbug Loot used in later Bazaar recipes; retain it until the required quantities are planned. and LootA rare Fideliant Steal in Dalmasca Westersand; keep rare gem Loot until checking later Bazaar requirements.
25LootA rare Wild Saurian Steal; the enemy is far stronger than the opening Estersand route, so do not force the attempt for ordinary progress. and LootRare Treant Steal used in later Bazaar recipes; retain it until the required quantities are planned.
30LootRare Loot used in later Bazaar recipes; retain it until the required quantities are planned. and LootRare Piranha and Apsara Loot used in later Bazaar recipes; retain it until the required quantities are planned.

Cerobi Steppe After the Hunt Club Opens

Aspidochelon

Etherian

Bluesang

Golmore Jungle and the Feywood

Biding Mantis

Dreadguard

Crypt Bunny

Juggernaut

The Great Crystal

Evil Spirit

Crystal Knight

Ridorana Cataract

Pallicant

Abelisk

Pharos First Ascent

Vishno

Pharos Second Ascent

Avenger

Pharos Third Ascent

Tower