Final Fantasy XII Hunts

Clan Centurio and Hunts

Welcome to hunters 101. When you track down Kytes for Migelo, Tomaj will introduce you to the Notice Board and Hunters. Ask him to talk about it more, and you'll get a Clan Primer. When you learn about Licenses, don't be worried - your game hasn't been posessed and your controller isn't broken. Just let it play out. Pay attention - THIS IS IMPORTANT. Hunting is good practice, and you can get cool stuff. Make it a point to learn how to do it right.

After talking to Tomaj during Nalbina Fortress and Rabanastre, visit Clan Hall in Rabanastre's North End and introduce yourself to Montblanc. Regular Marks begin on notice boards, but you must speak to the petitioner before the target counts as accepted. Elite Marks begin with Montblanc. After defeating any Mark, return to its petitioner and claim the bounty before calling it complete.

Hunt Tracker

Current progress

0 of 45 accepted; 0 of 45 completed.

45hunt cards in this tracker

0/45accepted

0/45completed

Current Clan Rank Milestones

Clan Rank uses both completed Marks and Clan Points. Speak to Montblanc whenever a rank changes. His reward does not arrive automatically, and the Clan Provisioner in Muthru Bazaar changes stock with your rank.

RankRequirementsMontblancProvisioner
Rank 1: MoppetTalk to Montblanc again immediately after joining; if he does not give the Potions, return after reporting Rogue Tomato.3 PotionsPotion
Rank 2: Hedge Knight2 completed Marks and 700 Clan Points2 Warp Motes, 2 Teleport StonesHi-Potion
Rank 3: Rear Guard4 completed Marks and 8,000 Clan Points3 Remedies, 2 Teleport StonesGysahl Greens
Rank 4: Vanguard8 completed Marks and 20,000 Clan Points3 Hi-Potions, 2 Teleport StonesTeleport Stone
Rank 5: Headhunter10 completed Marks and 30,000 Clan Points2 Ethers, 2 Teleport StonesNihopalaoa and Reverse
Rank 6: Ward of Justice12 completed Marks and 40,000 Clan Points2 X-Potions, 2 Teleport StonesBubble
Rank 7: Brave Companion14 completed Marks and 100,000 Clan Points2 Hi-Ethers, 3 Teleport StonesFaith
Rank 8: Riskbreaker16 completed Marks and 200,000 Clan Points2 Elixirs, 3 Teleport StonesBravery
Rank 9: Paragon of Justice24 completed Marks and 250,000 Clan Points1 High Arcana, 3 Teleport StonesBubble Belt, Warp Mote, and Cat-ear Hood
Rank 10: High Guardian28 completed Marks and 300,000 Clan Points1 Empyreal Soul, 3 Teleport StonesNo new stock
Rank 11: Knight of the Round32 completed Marks and 500,000 Clan Points2 Megalixirs, 3 Teleport StonesKnot of Rust
Rank 12: Order of AmbrosiaComplete the Clan PrimerCenturio Hero’s Badge, 3 Teleport StonesDark Matter

All 45 Hunts

The Pharos is complete, so every hunt can now appear once its own prerequisites are met. Use the links below or link directly to any hunt from a route page. Availability does not mean equal difficulty: Behemoth King, Shadowseer, and especially Yiazmat are endgame commitments, not errands to clear merely because their cards are visible.

Hunt 01 · Rank IRogue TomatoRed & Rotten in the DesertAvailable
Available

Automatically accepted from Tomaj before Vaan can leave Rabanastre through Eastgate.

Petitioner
Tomaj
Accept at
The Sandsea, Rabanastre
Target
The Stepping, Dalmasca Estersand
Recommended
Vaan level 3–5
Level / HP
2 / 134
Weak / LP
Water / 3
Bounty
300 gil, 2 Potions, 1 Teleport Stone
Steal
Pebble, Fire Stone, or Potion; Steal again after the ledge jump.

Hunt Prep

  • Carry a few Potions and clear nearby Wolves before engaging.

Strategy

Head straight toward the little U-shaped alcove below the middle of The Stepping. Steal, attack until Rogue Tomato jumps from the cliff, follow it down, steal again, and finish the hunt.

After the Fight

Return to Tomaj at the Sandsea for the bounty. The Teleport Stone is much more useful than its early sale value.

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Available
Hunt 02 · Rank IThexteraWolf in the WasteAvailable
Available

After claiming the Rogue Tomato bounty, read the Sandsea notice board and speak to Gatsly before leaving.

Petitioner
Gatsly
Accept at
The Sandsea, Rabanastre
Target
Galtea Downs, Dalmasca Westersand
Recommended
Vaan and Penelo around level 5–6
Level / HP
6 / 380
Weak / LP
Wind / 2
Bounty
500 gil, Headguard, 1 Teleport Stone
Steal
Pebble, Potion, or Wolf Pelt.

Hunt Prep

  • Bring Penelo or another reliable source of Cure and carry Potions as backup.
  • Clear the nearby Wolves without drawing Thextera into the fight.

Strategy

Follow the cliff wall to your left after entering the Westersand. Keep your HP above 100, concentrate on Thextera when it calls another Wolf at critical HP, and do not forget to Steal.

After the Fight

Report to Gatsly, then speak to him again in Muthru Bazaar to unlock the 18,000-gil Hunter’s Monograph.

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Available
Hunt 03 · Rank IFlowering CactoidDalmasca's Desert BloomAvailable
Available

After claiming the Rogue Tomato bounty, read the Sandsea notice board, then speak to Dantro at the Estersand Outpost.

Petitioner
Dantro
Accept at
Outpost, Dalmasca Estersand
Target
Yardang Labyrinth, Dalmasca Estersand
Recommended
Vaan and Penelo around level 6–10
Level / HP
4 / 755
Weak / LP
Wind / 2
Bounty
500 gil, 10 Potions
Steal
Cactus Fruit, Earth Stone, or Potion.

Hunt Prep

  • Bring Eye Drops, Phoenix Downs, and a healer; it can inflict Blind.
  • Clear nearby enemies before engaging so its running does not collect an audience.

Strategy

Be ready to run if it starts charging 1000 Needles. Start fleeing as soon as the charge begins and the attack may miss; if it lands, its fixed 1,000 damage is lethal at this stage, so revive immediately and finish the fight.

After the Fight

Take the Cactus Flower to Dantro, then give it to Dantro’s Wife in South Bank Village. This begins the Desert Patient and Barheim Key sidequest.

Continue with Desert Patient and the Barheim Key

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Available
Hunt 04 · Rank IWraithWaterway HauntingAvailable
Available

After escaping Barheim Passage, read the Sandsea notice board and speak to Milha in Lowtown’s North Sprawl.

Petitioner
Milha
Accept at
North Sprawl, Lowtown
Target
Overflow Cloaca, Garamsythe Waterway
Recommended
Full party around level 12–15
Level / HP
9 / 5,146
Weak / LP
Lightning; absorbs Ice / 5
Bounty
500 gil, 1 Ether, 1 Gauntlets
Steal
Glass Jewel; an uncommon Dark Magicite and rare Hi-Potion are also possible in the detailed original-PS2 appendix.

Hunt Prep

  • Stock Phoenix Downs. Remedy Lore 3 lets Remedies remove Doom, but it is unlikely to be practical this early.
  • Set Ally: any -> Phoenix Down above attacks, and prepare Thunder for its Lightning weakness.
  • Slow is worth trying. Mage Masher can suppress Dark, Blind, and Poison, but it does not stop Doom.

Strategy

Enter through the right-hand Storehouse No. 5 door and descend into Overflow Cloaca. Slow the Wraith, attack relentlessly, and revive anyone whose Doom count expires. Leaving the zone lets it heal, so do not retreat for the Save Crystal until the fight is over.

After the Fight

Run back to the Save Crystal after the fight, report to Milha, then enter the residence, speak to Deeg, and collect the Dusty Letter for a later Waterway puzzle.

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Available
Hunt 05 · Rank ICluckatriceLittle Love on the Big PlainsAvailable
Available

Accept the Elite Mark from Montblanc, then speak to Dania in the Nomad Village cockatrice pen while Giza Plains is dry.

Petitioner
Dania
Accept at
Nomad Village, Giza Plains
Target
Gizas North Bank, Giza Plains (Dry)
Recommended
Full party around level 14–16
Level / HP
15 / 7,509
Weak / LP
Earth; absorbs Wind / 6
Bounty
1,000 gil, 1 Jackboots, 1 Rainbow Egg
Steal
Potion and Small Feather have both been obtained. Wind Stone and Taurus Gem may also appear, so steal repeatedly if the exact result matters.

Hunt Prep

  • Bring a large supply of Gold Needles, or Stona if you have it, to cure Petrify before it becomes Stone.
  • The family is weak to Earth and absorbs Wind. Cluckatrice begins under Protect and may begin under Haste.
  • Clear every enemy in Gizas North Bank, including passive Giza Rabbits, before zoning south and returning.

Strategy

Defeat the three Chickatrices first, then concentrate on the mama. Keep healing and Petrify recovery above attacks; below half HP, Cluckatrice gains Damage Cut, and below 20% it becomes even faster.

After the Fight

Report to Dania for the Rainbow Egg. Sell exactly one Egg, buy the repeatable Hi-Potion Pack for ten Hi-Potions, and repeat only if you obtain another Egg.

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Available
Hunt 06 · Rank IRocktoiseThe Cry of Its PowerAvailable
Available

Accept the Elite Mark from Montblanc now. Speak to Pilika in Bhujerba’s Khus Skygrounds and finish the hunt after the story opens Lhusu Mines Site 2.

Petitioner
Pilika
Accept at
Khus Skygrounds, Bhujerba
Target
Site 2, Lhusu Mines
Recommended
Around level 16 or defer until stronger
Level / HP
16 / 17,548
Weak / LP
Wind; absorbs Earth / 9
Bounty
1,200 gil, 2 Hi-Potions, 1 Heavy Coat
Steal
Potion, Turtle Shell, or rare Aged Turtle Shell.

Hunt Prep

  • Cast Protect and Shell before engaging, and stock Potions and Hi-Potions.
  • Prepare Blind and Slow. Immobilize and Silence can also land, so try them if the fight is getting ugly; do not depend on Disable.
  • Equip ranged weapons where practical so the party can keep attacking while one character draws it around Site 2.

Strategy

Apply Blind and Slow until they stick, spread out from its area attacks, and use ranged attacks from afar. Its heavy physical hits can overwhelm an early party, so there is no penalty for deferring it.

After the Fight

Report to Pilika, then speak to the moogle again to begin the diary errand at Clio’s Technicks.

Continue with Pilika’s Diary

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Available
Hunt 07 · Rank INidhoggMarauder in the MinesAvailable
Available

After escaping Ba’Gamnan’s trap and completing the Bhujerba notoriety sequence, read the board in The Cloudborne and speak to Aekom in Lhusu Square.

Petitioner
Aekom
Accept at
Lhusu Square, Bhujerba
Target
Transitway 1, Lhusu Mines
Recommended
Full party around level 18–20
Level / HP
10 / 6,079
Weak / LP
Fire; absorbs Water / 5
Bounty
600 gil, 1 Rose Corsage, 1 Balaclava, and the Great Serpentskin
Steal
Antidote, Tanned Hide, or rare Aries Gem.

Hunt Prep

  • Cast Protect before engaging. Shell helps against status pressure, and Blind and Slow are both worth applying.
  • Clear ordinary enemies around the Transitway 1 fork before committing to the Mark.
  • If Dispel is not available, wait near the zone line for its opening Protect, possible Shell, Haste, and Bravery to expire.

Strategy

Blind it first, add Slow, and keep healing above attacks when Tail Spear lands. A level-20 party can handle it with Protect and Shell; if it is hitting too hard, use Immobilize and attack from range.

After the Fight

Claim the bounty from Aekom and keep the Great Serpentskin. It improves the final Desert Patient reward and should not be sold.

Keep the Great Serpentskin for Desert Patient

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Available
Hunt 08 · Rank IIWyvern LordA Scream from the SkyAvailable
Available

After escaping Dreadnought Leviathan, read the Sandsea notice board and speak to Sherral in Amal’s Weaponry.

Petitioner
Sherral
Accept at
Amal’s Weaponry, Rabanastre
Target
Simoon Bluff, Nam-Yensa Sandsea
Recommended
Full party around level 18 or defer until after Raithwall
Level / HP
18 / 18,669
Weak / LP
Earth; absorbs Wind / 8
Bounty
1,000 gil, 1 Longbow, 1 Shell Shield
Steal
Yensa Scale, Crooked Fang, or rare Wyvern Wing.

Hunt Prep

  • Equip bows, guns, or prepare Magick because ordinary melee weapons cannot reach the Flying target.
  • Clear the nearby Bagolies before engaging, and use Earth damage while avoiding Wind.
  • Blind and Slow are worth trying. Spread the party out to reduce the pressure from Aero.

Strategy

Enter Simoon Bluff from the Tomb approach, clear the ordinary enemies, then keep the party on ranged attacks. Blind and Slow the Wyvern Lord, exploit its Earth weakness, and heal through its stronger attacks below half HP.

After the Fight

Return to Sherral in Amal’s Weaponry for the Longbow and Shell Shield. There is no penalty for waiting until after the Tomb of Raithwall.

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Available
Hunt 09 · Rank VWhite MousseLost in the PuddingAvailable
Available

After the Great-chief audience in Jahara, read the Sandsea notice board and speak to Sorbet at Rabanastre Westgate.

Petitioner
Sorbet
Accept at
Westgate, Rabanastre
Target
West Sluice Control, Garamsythe Waterway
Recommended
Around level 29 or defer until the party has stronger Fire Magick
Level / HP
15 / 69,469
Weak / LP
Fire; absorbs Water / 24
Bounty
2,800 gil, 1 Yoichi Bow, 1 Sluice Gate Key
Steal
Potion, Echo Herbs, or rare Hi-Potion.

Hunt Prep

  • Clear ordinary enemies from the route before entering West Sluice Control.
  • Prepare Fire or Fira and avoid Water. Reflect on the party can bounce several Fire casts into the Mark.
  • If using Reflect, heal with items instead of party-targeted Magick. Sleep and Blind are also worth trying.

Strategy

Keep the party clear of extra enemies, apply Blind or Sleep if they land, and use Fire damage. A reflected party-wide Fire setup can accelerate the fight, but do not let it block emergency healing.

After the Fight

Return to Sorbet for the bounty. The Sluice Gate Key opens the optional Waterway control route and should not be sold.

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Available
Hunt 10 · Rank IIIRing WyrmFor Whom the Wyrm TollsAvailable
Available

After the Great-chief audience in Jahara, read the Sandsea notice board and speak to Balzac in Lowtown North Sprawl.

Petitioner
Balzac
Accept at
North Sprawl, Lowtown
Target
Windtrace Dunes, Dalmasca Westersand during a sandstorm
Recommended
Around level 30–32; safe to defer
Level / HP
32 / 128,648
Weak / LP
Fire; absorbs Water / 16
Bounty
200 gil, 1 Moon Ring, 1 Icebrand
Steal
Phoenix Down, Hi-Potion, or rare Water Magicite.

Hunt Prep

  • Enter Windtrace Dunes during a sandstorm and clear nearby enemies before engaging.
  • Cast Protect and Shell, prepare Fire damage, and avoid Water.
  • Blind and Slow are useful. Spread the party so Flame Breath does not pressure everyone at once.

Strategy

Apply Blind and Slow, use Fire, and keep the party spread. Heal through Flame Breath and its Sap effect, and be ready for the Mark to restore its HP once.

After the Fight

Return to Balzac for the bounty. If this hunt matters, finish it before defeating Earth Tyrant because Westersand sandstorms become less dependable afterward.

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Available
Hunt 11 · Rank VMarilithA Tingling ToastAvailable
Available

After obtaining the Dawn Shard, read the Sandsea notice board and speak to the Tavernmaster. The target is available now, but it is sensible to defer it.

Petitioner
Tavernmaster
Accept at
The Sandsea, Rabanastre
Target
Invitation to Heresy, Zertinan Caverns
Recommended
Around level 37–40; defer on a normal first visit
Level / HP
38 / 54,921
Weak / LP
Water; absorbs Fire / 22
Bounty
2,200 gil, 1 Serpent Eye, 3 Teleport Stones
Steal
Fire Stone, Prime Tanned Hide, or rare Fire Crystal.

Hunt Prep

  • Do not treat Rank V as a typo. This hunt opens early but is tuned far above the next story route.
  • Clear the Speartongues near the eastern Zertinan entrance, then wait in the sunlit southern section for several minutes.
  • Prepare Blind and Slow, avoid Fire damage, and bring enough healing to survive repeated physical attacks.

Strategy

Enter Invitation to Heresy from the Westersand, clear the ordinary enemies, wait in the southern sunlight until Marilith emerges, then Blind and Slow it. Keep healing above attacks and leave if its damage proves the warning accurate.

After the Fight

Return to the Tavernmaster for the bounty. The Serpent Eye is also used in the Jewel of the Serpent Bazaar recipe, so selling it records useful recipe progress.

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Available
Hunt 12 · Rank IIIGil SnapperParadise RisenAvailable
Available

After obtaining the Dawn Shard and reaching Vanguard, accept the Elite Mark from Montblanc, then speak to Nanau in Giza Plains Crystal Glade during the Rains.

Petitioner
Nanau
Accept at
Crystal Glade, Giza Plains (Rains)
Target
Tracks of the Beast, Giza Plains (Rains)
Recommended
Around level 31–34; defer if the party cannot survive its area attacks
Level / HP
37 / 86,956
Weak / LP
Lightning; absorbs Ice / 20
Bounty
3,000 gil, 1 Phobos Glaze
Steal
1,000 gil, 2,000 gil, or rare 4,000 gil.

Hunt Prep

  • Cut down the six Withered Trees around rainy Giza to create the bridge into Tracks of the Beast.
  • Wait for heavy rain before entering the arena. Bansat confirms when Gil Snapper has appeared and helps in the fight.
  • Prepare Lightning damage, Shell, and healing for area Magick. Do not use Ice, which it absorbs.

Strategy

Enter Tracks of the Beast during heavy rain, let Bansat join, and use Lightning while keeping the party spread and healed. Steal once if safe, but do not let a gil attempt destabilize the fight.

After the Fight

Read the Soggy Note after the battle. Nanau has left; claim the bounty from her at the Nomad Village after Giza returns to the Dry.

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Available
Hunt 13 · Rank IIEnkeladosThe Defense of Ozmone PlainAvailable
Available

After reaching Jahara, speak to Low-chief Sugumu in Lull of the Land and accept the hunt.

Petitioner
Low-chief Sugumu
Accept at
Lull of the Land, Jahara
Target
The Shred, Ozmone Plain
Recommended
Around level 23–25
Level / HP
22 / 18,709
Weak / LP
Unsettled; absorbs Earth / 9
Bounty
1,100 gil, 1 Ether, 1 Golden Amulet
Steal
Potion, Earth Magicite, or rare Slaven Harness.

Hunt Prep

  • Clear every Wu from The Shred, zone out, then return to make Enkelados appear.
  • Blind and Slow are useful. Avoid Earth damage, which it absorbs.
  • Its exact elemental weakness is unsettled; use dependable non-Earth physical damage.

Strategy

Clear The Shred before engaging, apply Blind and Slow, and keep healing above attacks. Do not use Earth, and be ready for the nearby Bull Croc or Aeros while entering and leaving the area.

After the Fight

Return to Low-chief Sugumu for the bounty. The Golden Amulet doubles LP earned by its wearer and is the main reason not to skip this hunt.

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Available
Hunt 14 · Rank IICroakadileA Ring in the RainAvailable
Available

After obtaining the Dawn Shard, read the Sandsea notice board and speak to Sadeen in the rainy Nomad Village.

Petitioner
Sadeen
Accept at
Nomad Village, Giza Plains (Rains)
Target
Starfall Field, Giza Plains (Rains)
Recommended
Around level 23–25
Level / HP
24 / 19,449
Weak / LP
Fire; absorbs Water / 10
Bounty
1,200 gil, 1 Serpent Rod, 1 Teleport Stone
Steal
Horn, Pointed Horn, or rare Aries Gem.

Hunt Prep

  • Approach the eastern bridge in Starfall Field after accepting the hunt.
  • Prepare Fire damage and avoid Water, which Croakadile absorbs.
  • Keep healing above attacks. Growing Threat raises its level, so do not let the last phase drag out.

Strategy

Clear nearby enemies, use Fire, and keep the party healthy as Croakadile grows stronger. Finish it promptly after Growing Threat rather than spending the dangerous last phase on repeated Steal attempts.

After the Fight

Report to Sadeen for the bounty and the Ring of the Toad. Its later owner can be found only after the Rains end.

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Available
Hunt 15 · Rank VOrthrosCrime and PunishmentAvailable
Available

After obtaining the Dawn Shard, accept the Elite Mark from Montblanc and speak to the Contrite Thief in Lowtown’s North Sprawl.

Petitioner
Contrite Thief
Accept at
North Sprawl, Rabanastre Lowtown
Target
Southern Sluiceway, Garamsythe Waterway
Recommended
Around level 34–38; defer if Waterway enemies are still dangerous
Level / HP
34 / 87,141
Weak / LP
Fire / 25
Bounty
3,800 gil, 1 Horakhty’s Flame, 1 Unpurified Ether, 1 Blackened Fragment
Steal
Phoenix Down, Caramel, or rare Slime Oil.

Hunt Prep

  • Close the No. 10 Waterway Control, save at East Sluice Control, then enter Southern Sluiceway with Ashe, Fran, and Penelo active. Once Orthros appears, switch to any party you want.
  • Dispel its opening Protect, Bravery, and Haste. Maintain Protect and Shell, and prepare item-based recovery for Slowga, Mythril Bubbles, Flash, and Bleed.
  • Orthros is weak to Fire and vulnerable to Sleep, Disease, and Blind. If a Nihopalaoa user throws a Remedy, unequip the accessory before that character uses recovery items.

Strategy

Apply the useful statuses, keep Orthros asleep when practical, and attack with Fire. If you use Reflect to bounce Fire Magick from the party, disable Magick healing and recover with items so reflected Cure Magick does not heal Orthros.

After the Fight

Orthros leaves the Stolen Articles. Return them to the Contrite Thief for the bounty and Blackened Fragment, which continues the Nabreus Medallions sidequest. Horakhty’s Flame is one of the three Morbid Urn ingredients.

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Available
Hunt 16 · Rank IIIxtabThe Dead Ought Sleep ForeverAvailable
Available

After obtaining Lente’s Tear, read a notice board and speak to High-chief Zayalu in Jahara.

Petitioner
High-chief Zayalu
Accept at
Lull of the Land, Jahara
Target
Phase 1 Shaft, Henne Mines
Recommended
Around level 25–28
Level / HP
24 / 22,562
Weak / LP
Holy; absorbs Dark / 12
Bounty
1,300 gil, 1 Ether, 1 Soul Powder
Steal
Dark Crystal, Book of Orgain-Mille, or rare Flame Shield.

Hunt Prep

  • Enter through North Entrance and set the first switchboard to red. At Pithead Junction A, switch red to blue, then flee east or defeat the Jelly swarm.
  • Apply Protect, Shell, Haste, and Bubble if available. Ixtab is weak to Holy and absorbs Dark.
  • Blind, Silence, Slow, Immobilize, Stop, and Sap can work. Do not depend on Poison, Sleep, Disable, or Oil.

Strategy

Follow the eastern loop into the central part of Phase 1 Shaft, where Ixtab appears near the map urn. Apply the useful statuses, keep healing above attacks, and finish decisively after it gains Parry and Attack Up below half HP.

After the Fight

Return to High-chief Zayalu for the bounty. If the hunt raises your Clan Rank, visit Montblanc and the Clan Provisioner before spending the reward.

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Available
Hunt 17 · Rank VTricksterParamina RunAvailable
Available

After reaching Mt Bur-Omisace with Headhunter Clan Rank, accept the Elite Mark from Montblanc and speak to Gurdy in Sand-strewn Pass.

Petitioner
Gurdy
Accept at
Sand-strewn Pass, Mt Bur-Omisace
Target
Frozen Brook, Paramina Rift
Recommended
Mid-30s or higher; difficult even with Larsa
Level / HP
44 / 61,321
Weak / LP
Changes after being struck / 25
Bounty
4,800 gil, 1 Deimos Clay
Steal
Chocobo Feather, Gysahl Greens, or rare Hastega Mote.

Hunt Prep

  • Bring ranged weapons because Trickster runs constantly. Keep ally recovery rules away from Monid by using Self or named-party targets where practical.
  • It begins under Haste and Vanish and may begin under Protect. Monid tells you whether it spawned; zone and return if it did not.
  • Prepare both physical and Magick damage. A Paling eventually blocks physical attacks, while Barrier Change moves its elemental weakness after it is struck.

Strategy

Stay with the target using ranged attacks while it runs. When its Paling appears, stop physical attacks and probe with non-elemental Magick or a known current weakness. Keep Hi-Potions, Phoenix Downs, and MP recovery ready for a long fight.

After the Fight

Return to Gurdy. Selling Deimos Clay with Phobos Glaze and Horakhty’s Flame unlocks the 250,000-gil Morbid Urn, the Canopic Jar that adds Arcana and High Arcana drops.

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Available
Hunt 18 · Rank IIIFeral RetrieverBefoulment of the BeastAvailable
Available

After reaching Mt Bur-Omisace, read a notice board and speak to Hymms in Sand-strewn Pass.

Petitioner
Hymms
Accept at
Sand-strewn Pass, Mt Bur-Omisace
Target
Spine of the Icewyrm, Paramina Rift
Recommended
Around level 28–32
Level / HP
28 / 22,559
Weak / LP
Earth; absorbs Wind / 14
Bounty
1,500 gil, 1 Recurve Crossbow, 2 Teleport Stones
Steal
Pebble, Quality Pelt, or rare Prime Pelt.

Hunt Prep

  • Accept the hunt before the Hall of Light scenes if you want Larsa’s automatic healing in the fight.
  • Use Earth damage, avoid Wind, and expect it to begin under Shell with a chance of Faith.
  • Protect and Bubble help against its physical pressure. Blind, Slow, Silence, and Disease are useful if available.

Strategy

Approach Spine of the Icewyrm from the Stilshrine side of Paramina Rift, clear ordinary enemies, and keep the party healthy while attacking the Mark. Its Wind absorption makes elemental automation risky unless the target rule is specific.

After the Fight

Return to Hymms for the Recurve Crossbow and two Teleport Stones. Check the matching Crossbow License before treating the weapon as an immediate upgrade.

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Available
Hunt 19 · Rank VAntlionAntlion InfestationAvailable
Available

After reaching Mt Bur-Omisace with Headhunter Clan Rank, accept the Elite Mark from Montblanc and speak to Niray in Bhujerba.

Petitioner
Niray
Accept at
Staras Residence, Bhujerba
Target
Site 9, Lhusu Mines
Recommended
Upper 30s; leave if the Site 3 route is overwhelming
Level / HP
37 / 106,499
Weak / LP
Wind; absorbs Earth / 25
Bounty
4,300 gil, 1 Bubble Belt, 1 Sickle-Blade
Steal
Potion, Charger Barding, or rare Cancer Gem.

Hunt Prep

  • Niray gives you the Site 3 Key. Unlock the door beyond Site 2 and activate gate switches while crossing the deeper mine.
  • Prepare Black Belts or Esuna for Disable. Antlion is weak to Wind and absorbs Earth.
  • Warp Motes can remove the Killer Mantises before Antlion Cannibalizes them and grows stronger.

Strategy

Save west of the Transitway 1 cart, continue through the Killer Mantis areas, and clear the adds before concentrating on Antlion. Disease, Slow, and Silence can work; keep Protect, Haste, and Bubble active and finish before repeated Cannibalize turns the fight.

After the Fight

Return to Niray for the Bubble Belt and Sickle-Blade. Keep the children’s Phon Coast clue in mind, and leave the complete block of 16 treasure containers on the southern beach of The Vaddu Strand unopened if the guaranteed Zodiac Spear matters.

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Available
Hunt 20 · Rank IIIVorpal BunnyA Chase Through the WoodsAvailable
Available

After defeating Judge Bergan, read a notice board and speak to Nera in Eruyt Village.

Petitioner
Nera
Accept at
The Spiritwood, Eruyt Village
Target
The Rustling Chapel, Golmore Jungle
Recommended
Around level 31
Level / HP
31 / 20,010
Weak / LP
Holy; absorbs Dark; halves all other elements / 16
Bounty
2,000 gil, 1 Lightning Arrows, 1 Gillie Boots
Steal
Braid Wool and Drab Wool have both been obtained. Hi-Potion and rare Blood Wool may also appear.

Hunt Prep

  • Prepare Berserk or Bacchus’s Wine so the target stops fleeing through other encounters.
  • Use ranged weapons because it runs constantly and can parry conventional weapons.
  • Do not clear the whole chapel in advance; Dark Skeletons can begin spawning and make the chase worse.

Strategy

Find the bunny in one of The Rustling Chapel’s rectangular clearings, Berserk it immediately, and concentrate fire before it resumes running. Kill only ordinary enemies that actually join the fight.

After the Fight

The Mark leaves Rabbit’s Tail. Return it to Nera for Lightning Arrows and Gillie Boots.

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Available
Hunt 21 · Rank IIIAtomosTrouble in the HillsAvailable
Available

After defeating Judge Bergan, read a notice board and speak to Burrogh in Nalbina.

Petitioner
Burrogh
Accept at
Jajim Bazaar, Nalbina
Target
Northern Skirts, Mosphoran Highwaste
Recommended
Around level 33
Level / HP
33 / 40,020
Weak / LP
Holy; absorbs Dark; halves all other elements / 16
Bounty
1,800 gil, 1 Gaia Rod, 1 Diamond Shield
Steal
Potion, Tanned Giantskin, or rare Gemini Gem.

Hunt Prep

  • Lure or defeat the nearby Vultures before approaching Atomos.
  • Prepare Dispel for Protect, Shell, and Regen. Sleep, Disable, Blind, Slow, Silence, and Disease can work before White Wind.
  • Use Holy if available and avoid Dark. Shields do not help because Atomos ignores Evasion.

Strategy

Dispel the opening buffs, apply a disabling status, and attack while it is controlled. It can Purify ailments and then use White Wind to become temporarily immune, so finish promptly or switch to a straightforward damage race.

After the Fight

Return to Burrogh for the Gaia Rod and Diamond Shield.

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Available
Hunt 22 · Rank IVMind FlayerThe Mine FlayerAvailable
Available

After defeating Judge Bergan, read a notice board and speak to Warrior Guromu in Jahara.

Petitioner
Warrior Guromu
Accept at
Lull of the Land, Jahara
Target
Phase 1 Dig, Henne Mines
Recommended
Around level 35
Level / HP
35 / 31,161
Weak / LP
Halves all elements / 18
Bounty
2,200 gil, 1 Carmagnole
Steal
Pebble, Float Mote, or rare Vanishga Mote.

Hunt Prep

  • Enter Phase 1 Dig with the active party at full MP or the Mark will not appear.
  • Prepare Berserk, Blind, Slow, and Sap. It halves every element, so use strong neutral damage.
  • Keep Stop recovery and immediate HP healing ready for Time Requiem and Invert.

Strategy

Berserk is the cleanest answer because it prevents Invert, Hero’s March, and Soul Etude. Otherwise Dispel its buffs and finish before Soul Etude restores all HP.

After the Fight

Return to Warrior Guromu. He directs you to Geomancer Yugelu, whose deeper Henne route requires more Espers.

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Available
Hunt 23 · Rank VIRoblonAdding Insult to InjuryAvailable
Available

After defeating Judge Bergan, read a notice board and speak to Morgen in Nalbina. Reaching the target also requires defeating King Bomb.

Petitioner
Morgen
Accept at
West Ward, Nalbina
Target
Overlooking Eternity, Nabreus Deadlands
Recommended
Around level 40 or later
Level / HP
43 / 177,365
Weak / LP
Water; absorbs Fire; halves all other elements / 26
Bounty
3,100 gil, 1 Giant’s Helmet, 1 Mythril
Steal
Fire Stone has been obtained from this fight.

Hunt Prep

  • Save at Muted Scarp and enter Overlooking Eternity through the hidden northwest path in The Slumbermead.
  • Advance slowly and defeat Dead Bones in manageable groups before approaching Roblon.
  • Prepare Charge, Ethers, or another MP plan for Fear. Slow, Blind, and Sap can work.

Strategy

Do not attack Roblon until the skeleton pressure is under control. Clear the adds, apply Slow and Blind, and keep MP recovery above attacks after Fear begins draining the party.

After the Fight

Return to Morgen for the Giant’s Helmet and Mythril. The Dead Bone approach can produce substantial EXP and LP, but it is not a safe unattended grind.

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Available
Hunt 24 · Rank IVBraeghRodeo to the DeathAvailable
Available

After defeating Judge Bergan, read a notice board and speak to Va’Kansa in Mosphoran Highwaste. Reaching the target also requires defeating King Bomb.

Petitioner
Va’Kansa
Accept at
Babbling Vale, Mosphoran Highwaste
Target
Corridor of Ages, Salikawood
Recommended
Around level 35
Level / HP
35 / 43,283
Weak / LP
Ice; absorbs Lightning; immune to all other elements / 17
Bounty
1,700 gil, 1 Obelisk, 1 Hi-Ether
Steal
Storm Magicite, Storm Crystal, or rare Grimoire Aidhed.

Hunt Prep

  • Use Ice and do not use Lightning. Braegh absorbs Lightning and is immune to the other six elements.
  • Prepare Silence or Disable for its Magick, especially Invert.
  • Reflect can bounce Invert back at Braegh, but keep party healing from colliding with Reflect.

Strategy

Apply Silence or Disable, use Ice or physical damage, and keep Lightning attacks switched off. If using the Reflect trick, let Invert reduce Braegh’s HP before finishing it.

After the Fight

Return to Va’Kansa for the Obelisk and Hi-Ether.

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Available
Hunt 25 · Rank VBloodwingThe Deserter’s RevengeAvailable
Available

After defeating Judge Bergan, read a notice board and speak to No. 381 in South Bank Village. The Barheim Key is required.

Petitioner
No. 381
Accept at
South Bank Village, Dalmasca Estersand
Target
West Annex, Barheim Passage
Recommended
Around level 40 or later
Level / HP
37 / 41,171
Weak / LP
Holy; absorbs Dark; halves all other elements / 22
Bounty
2,400 gil, 1 Stun Bombs, 1 Vampyr Fang
Steal
Pebble, Bat Fang, or rare Spiral Incisor.

Hunt Prep

  • Use the Barheim Key, lower the cart in Zeviah Span, and fight through to the West Annex save point before attempting the Mark.
  • Clear the crowded annex repeatedly until the route is stable. Bloodwing is Flying, so equip bows, guns, or prepare Magick.
  • Immobilize, Disease, Silence, and Blind can work. Use Holy if available and avoid Dark.

Strategy

Fight from one of the quieter western passages after clearing the ordinary enemies. Immobilize Bloodwing and attack from range so Leech and its physical pressure are easier to manage.

After the Fight

Save after the fight, then return to No. 381 for Stun Bombs and a Vampyr Fang.

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Available
Hunt 26 · Rank VIICarrotCarrot StalkAvailable
Available

After defeating Judge Bergan, accept the Elite Mark from Montblanc and speak to Zammadria in Nalbina Aerodrome.

Petitioner
Zammadria
Accept at
Nalbina Aerodrome
Target
Sun-dappled Path, Salikawood
Recommended
Mid-40s or later; safe to defer
Level / HP
49 / 110,842
Weak / LP
Holy; absorbs Dark; halves all other elements / 28
Bounty
5,200 gil, 1 Stink Bombs, 1 Putrid Liquid
Steal
Dark Crystal, Foul Liquid, or rare Putrid Liquid.

Hunt Prep

  • After entering Salikawood, kill nothing before reaching Sun-dappled Path. Entering from Mosphoran Highwaste is the shortest clean route.
  • Equip Jade Collars if available and put full status recovery above attacks for Putrid Breath.
  • Prepare Dispel for Protect, Shell, Haste, Bravery, Faith, and possible Reflect and Regen. Slow and Silence are the useful debuffs.

Strategy

Let Krjn join, then Dispel Carrot’s opening buffs and apply Slow and Silence. Reapply them after Purify, keep the party spread for Putrid Breath, and finish decisively after Growing Threat doubles its level.

After the Fight

Return to Zammadria for the bounty. This fight is deliberately listed as optional at the current route stage.

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Available
Hunt 27 · Rank IVDarksteelShelled ObstructionAvailable
Available

After arriving in the Imperial City of Archades, read a notice board and speak to the Homesick Man inside Vint’s Armaments.

Petitioner
Homesick Man
Accept at
Vint’s Armaments, Imperial City of Archades
Target
Temptation Eluded, Sochen Cave Palace
Recommended
Around level 38–41
Level / HP
38 / 111,331
Weak / LP
Holy; absorbs Dark; halves all other elements / 21
Bounty
3,000 gil, 1 Lead Bolts, 1 Adamantite
Steal
Eye Drops, Aged Turtle Shell, or rare Ancient Turtle Shell.

Hunt Prep

  • Return through Old Archades and enter Temptation Eluded from the northern Sochen entrance; Darksteel waits near the zone entrance.
  • Equip a Fuzzy Miter or prepare fast Petrify recovery for Stone Gaze.
  • Prepare Dispel for Protect, Shell, and Bravery. Blind, Slow, Poison, and Disease can work.

Strategy

Dispel the opening buffs, apply Blind and Slow, and use Holy or neutral physical damage while avoiding Dark. Disease prevents the critical-HP phase from becoming as dangerous; keep healing above repeated Steal attempts.

After the Fight

Return to the Homesick Man in Vint’s Armaments and claim the Lead Bolts and Adamantite.

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Available
Hunt 28 · Rank VVyraalGet My Stuff Back!Available
Available

After completing Draklor Laboratory, read the Whitecap notice board and speak to the Viera Wayfarer inside the tavern.

Petitioner
Viera Wayfarer
Accept at
The Whitecap, Balfonheim Port
Target
The Northsward, Cerobi Steppe
Recommended
Around level 40–43
Level / HP
41 / 106,616
Weak / LP
Wind; absorbs Earth / 22
Bounty
3,500 gil, 1 Halberd, 1 Crystal Shield, 1 Dragon Scale
Steal
Spiral Incisor, Charger Barding, or rare Leo Gem.

Hunt Prep

  • Accept the hunt before entering Cerobi. The Viera Wayfarer joins as a helper in The Northsward.
  • Use Wind damage and avoid Earth, which Vyraal absorbs. Protect and Bubble help against its physical combos.
  • Finish decisively below 20% HP, when its speed and defenses increase.

Strategy

Clear nearby enemies, let the Viera helper join, and use Wind or neutral physical damage. Keep healing ahead of its combos and wait out any Magick Barrier instead of wasting spells into it.

After the Fight

Return to the Viera Wayfarer for the bounty and Dragon Scale, then take that scale to the Wyrm Philosopher at Windmill 10 for the Ageworn Key.

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Available
Hunt 29 · Rank VLindwyrmOld Legends, Decaying BondsAvailable
Available

After completing Draklor Laboratory, read the Whitecap notice board and speak to Fermon in Old Archades.

Petitioner
Fermon
Accept at
Alley of Muted Sighs, Old Archades
Target
Garden of Life’s Circle, Tchita Uplands during cloudy weather
Recommended
Around level 40–44
Level / HP
39 / 228,468
Weak / LP
Wind; absorbs Earth / 22
Bounty
4,200 gil, 1 Barrel Coat, 1 Hi-Ether
Steal
Pebble, Ring Wyrm Scale, or rare Ring Wyrm Liver.

Hunt Prep

  • Cloudy weather is required. Leave the entire Tchita Uplands and return if the weather is wrong.
  • Dispel Protect, Shell, and any Bravery or Faith. Use Wind and avoid Earth.
  • Check party levels before the fight because Lv. 2 Sleep and Lv. 4 Break punish divisible levels.

Strategy

Dispel the opening buffs, maintain Shell and status recovery, and use Wind or neutral damage. Keep the fight controlled below half HP when its evasion defenses stop helping the party.

After the Fight

Return to Fermon in Old Archades for the Barrel Coat and Hi-Ether.

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Available
Hunt 30 · Rank VIOverlordThe Things We Do...Available
Available

After completing Draklor Laboratory, read the Whitecap notice board and speak to the Insecure Seeq in Bulward’s Technicks.

Petitioner
Insecure Seeq
Accept at
Bulward’s Technicks, Imperial City of Archades
Target
Doubt Abandoned, Sochen Cave Palace
Recommended
Around level 42–45
Level / HP
42 / 64,325
Weak / LP
Water; absorbs Fire / 24
Bounty
3,500 gil, 2 Hi-Ethers, 1 Teleport Stone
Steal
Forbidden Flesh, Fire Magicite, or rare Gemini Gem.

Hunt Prep

  • Use Water and avoid Fire. Equip strong armor rather than relying on shield evasion because Overlord ignores evasion.
  • Apply Disease if available so its low-HP phase cannot preserve a large maximum HP pool.
  • Protect, Bubble, and a dedicated healer are more valuable than extended Steal attempts.

Strategy

Use Water or strong neutral physical damage, maintain Disease, and keep healing ahead of its physical pressure. Finish promptly after Damage Cut appears below half HP.

After the Fight

Return to the Insecure Seeq in Bulward’s Technicks for the bounty.

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Available
Hunt 31 · Rank VIGoliathThe Creature CollectorAvailable
Available

After completing Draklor Laboratory, read the Whitecap notice board and speak to Barrong in Nalbina Fortress.

Petitioner
Barrong
Accept at
West Ward, Nalbina Fortress
Target
Hall of Slumbering Might, Necrohol of Nabudis
Recommended
Mid-to-high 40s; safe to defer
Level / HP
47 / 224,294
Weak / LP
Dark; absorbs Holy / 27
Bounty
3,600 gil, 1 Save the Queen, 1 Einherjarium
Steal
Holy Magicite, Iron Ore, or rare Holy Crystal.

Hunt Prep

  • Clear the Hall of Slumbering Might before engaging so ordinary Necrohol enemies do not join.
  • Use Dark damage and avoid Holy. Reflect can help during the opening Magick Barrier phase.
  • Prepare Dispel for Protect, Shell, and Bravery, then a protected tank for the later physical phase.

Strategy

Wait out the opening Magick Barrier while controlling incoming spells, then switch to Dark or strong physical damage. Keep the tank protected when Goliath closes to melee range.

After the Fight

Return to Barrong for Save the Queen and Einherjarium.

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Available
Hunt 32 · Rank VIDeathscytheDead City WatchAvailable
Available

After completing Draklor Laboratory, read the Whitecap notice board and speak to Popol in Nalbina Fortress.

Petitioner
Popol
Accept at
Jajim Bazaar, Nalbina Fortress
Target
Cloister of the Highborn, Necrohol of Nabudis
Recommended
Mid-to-high 40s; safe to defer
Level / HP
44 / 125,601
Weak / LP
Holy; absorbs Dark / 27
Bounty
2,800 gil, 2 Hi-Ethers, 1 Soul of Thamasa
Steal
Book of Orgain-Mille, Book of Orgain, or rare Capricorn Gem.

Hunt Prep

  • Inside the target area, lower one ally below 10% maximum HP to make Deathscythe appear, then heal immediately.
  • Use Holy and avoid Dark. Prepare Chronos Tears or Stop immunity and keep MP recovery ready for Annul.
  • Do not let the spawn setup leave several characters vulnerable when ordinary enemies are nearby.

Strategy

Trigger the spawn, restore the low-HP ally, and use Holy or neutral damage. Recover Stop immediately and use items if Annul removes the healer’s MP.

After the Fight

Return to Popol in Jajim Bazaar for the bounty.

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Available
Hunt 33 · Rank VBelitoA Dark RumorAvailable
Available

After completing Draklor Laboratory, accept the Elite Mark from Montblanc.

Petitioner
Montblanc
Accept at
Clan Hall, Rabanastre
Target
Withering Shores, Nam-Yensa Sandsea via Zertinan Caverns
Recommended
Mid-to-high 40s
Level / HP
49 / 115,659
Weak / LP
Water; absorbs Fire / 38
Bounty
5,100 gil, 1 Megalixir
Steal
Elixir or rare Dark Matter from Ba’Gamnan; his three allies carry Ethers and Hi-Ethers.

Hunt Prep

  • Reach the isolated Withering Shores section through Zertinan Caverns; the ordinary Sandsea route cannot enter it.
  • Use Water and avoid Fire. Protect, Bubble, and a durable tank help against four attackers.
  • Defeat Gijuk, Bwagi, and Rinok before concentrating on Ba’Gamnan.

Strategy

Defeat the three helpers one at a time, then use Water or neutral damage on Ba’Gamnan. If Balthier is active, expect the group to favor him as a target.

After the Fight

Return to Montblanc for 5,100 gil and a Megalixir.

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Available
Hunt 34 · Rank VIIGilgameshBattle on the Big BridgeAvailable
Available

After completing Antlion and collecting the Site 11 Key at Hunters’ Camp, accept the Elite Mark from Montblanc.

Petitioner
Montblanc
Accept at
Clan Hall, Rabanastre
Target
Tasche Span and Site 7, Lhusu Mines
Recommended
Around 45 for the first battle; substantially higher for Site 7
Level / HP
45 first; 70 second / 123,103 first; 473,246 second
Weak / LP
Halves every element / 5
Bounty
10,000 gil, 1 Masamune
Steal
First battle: Genji Shield below 40% and Genji Gloves below 20%. Second battle: Genji Helm below 40% and Genji Armor below 20%.

Hunt Prep

  • Bring Thief’s Cuffs and turn off uncontrolled damage near every 40% and 20% weapon-change threshold.
  • Defeat or disable Enkidu first. Blind and Sleep can work, and Oil plus Fire accelerates that target.
  • The second battle is a major difficulty jump. Leave after Tasche Span if the first fight was not comfortable.

Strategy

Dispel Gilgamesh after each weapon change, stop damage at the 40% and 20% phases, and keep stealing until the current Genji piece is secured. Do this in both encounters before finishing him.

Permanent Steal Tracker

Secure all four Genji pieces

After the Fight

Confirm all four Genji pieces before claiming the bounty from Montblanc. Missing a window makes that piece permanently unavailable on this save.

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Available
Hunt 35 · Rank VIIDeathgazeVisitor on DeckAvailable
Available

After Reddas joins in Balfonheim, read a notice board and speak to the Traveler in any Aerodrome.

Petitioner
Traveler
Accept at
Any Aerodrome
Target
Airship deck on a commercial flight
Recommended
Around level 50 or later
Level / HP
50 / 184,000
Weak / LP
Earth; absorbs Wind / 28
Bounty
3,400 gil, 2 Elixirs
Steal
Phoenix Down, Charger Barding, or rare Emperor Scale.

Hunt Prep

  • Take commercial flights and speak to the Traveler after each trip until the next-flight chance reaches 100%.
  • Use Earth and avoid Wind. Prepare Magick for the opening Paling and physical damage for a possible Magick Barrier.
  • Protect against instant KO where possible and keep revival above attacks for Crushing Fangs.

Strategy

Dispel the opening buffs, use Earth Magick through the Paling, then switch to physical damage when it falls. Keep revival immediate and finish quickly once Instant Cast begins below 20% HP.

After the Fight

Return to the Traveler at an Aerodrome and claim 3,400 gil and two Elixirs.

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Available
Hunt 36 · Rank VIIDiabolosThe Child SnatcherAvailable
Available

After Reddas joins, read a notice board and speak to Miclio in Bhujerba. The Site 11 Key is required.

Petitioner
Miclio
Accept at
Miners’ End, Bhujerba
Target
Site 11, Lhusu Mines
Recommended
High 40s or later
Level / HP
46 / 93,551
Weak / LP
Water; absorbs Fire / 27
Bounty
2,600 gil, 1 Demon Shield, 1 Zeus Mace
Steal
Fire Crystal, Demon’s Sigh, or rare Scorpio Gem.

Hunt Prep

  • Bring the Site 11 Key obtained after Antlion and enter through Site 9.
  • Use Water and avoid Fire. Prepare Slow, Protect, Bubble, and immediate Remedy or Esuna recovery from Curse.
  • Assign a durable tank because Diabolos ignores evasion below half HP.

Strategy

Dispel Haste and Protect, apply Slow, and use Water or strong neutral damage. Keep the party spread enough that Curse does not catch everyone, then finish promptly below 20% HP.

After the Fight

Return to Miclio for the Demon Shield and Zeus Mace.

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Available
Hunt 37 · Rank VPiscodaemonThe Black SorcererAvailable
Available

After Reddas joins, read a notice board and speak to Ivaness at Mt Bur-Omisace.

Petitioner
Ivaness
Accept at
Temple Grounds, Mt Bur-Omisace
Target
Gate of Fire, Ancient City of Giruvegan
Recommended
Mid-to-high 40s
Level / HP
46 / 49,660
Weak / LP
Halves every element / 26
Bounty
3,800 gil, 1 Dark Shot, 1 Scathe Mote
Steal
Potion, Reflectga Mote, or rare White Robes.

Hunt Prep

  • Accept this before any planned return to the upper Great Crystal so the long Giruvegan trip does two jobs.
  • Dispel Haste, Shell, and Faith. Every element is halved, so use strong neutral physical damage or non-elemental Magick.
  • Do not rely on guns or measures; Piscodaemon resists both weapon types.

Strategy

Dispel the opening buffs, apply Slow or Blind if useful, and use strong neutral damage. Keep healing ahead of its Magick, then finish when Damage Cut appears below 20% HP.

After the Fight

Return to Ivaness for Dark Shot and a Scathe Mote.

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Available
Hunt 38 · Rank VIWild MalboroA Wild StenchAvailable
Available

After Reddas joins, read a notice board and speak to Rena in Eruyt Village.

Petitioner
Rena
Accept at
The Spiritwood, Eruyt Village
Target
Redolent Glade, The Feywood
Recommended
Around level 50
Level / HP
50 / 110,842
Weak / LP
Wind; absorbs Earth / 28
Bounty
4,600 gil, 1 Euclid’s Sextant
Steal
Malboro Flower, Foul Liquid, or rare Virgo Gem.

Hunt Prep

  • Equip status protection and put Remedy or Esuna above attacks for its breath attacks.
  • Use Wind and avoid Earth. Prepare Dispel for Protect, Shell, Haste, and possible Bravery and Faith.
  • Keep one character away from the main target so one breath does not disable the entire party.

Strategy

Dispel the opening buffs, keep the tank separated, and use Wind or strong neutral damage. Push through the first 20% HP threshold before Soul Etude can restore it to full.

After the Fight

Return to Rena for 4,600 gil and Euclid’s Sextant.

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Available
Hunt 39 · Rank VICatoblepasPaying for the PastAvailable
Available

After Reddas joins, read a notice board and speak to War-chief Supinelu in Jahara.

Petitioner
War-chief Supinelu
Accept at
Lull of the Land, Jahara
Target
Hourglass Basin, Zertinan Caverns
Recommended
Mid-to-high 40s
Level / HP
46 / 187,991
Weak / LP
Dark; absorbs Holy; halves the other elements / 27
Bounty
3,200 gil, 1 Volcano, 1 Arctic Wind
Steal
Hi-Potion, Beastlord Hide, or rare Gemini Gem.

Hunt Prep

  • Reach the eastern Hourglass Basin through the hidden path between two sandfalls in The Undershore.
  • Use Dark and avoid Holy. Prepare Dispel for Shell and possible Reflect, Protect, and Bravery.
  • Blind and Slow work, while Bubble and Protect make its physical-only pressure manageable.

Strategy

Dispel its buffs, apply Blind and Slow, and keep a protected tank in front while the party uses Dark or strong physical damage.

After the Fight

Return to War-chief Supinelu for Volcano and an Arctic Wind.

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Available
Hunt 40 · Rank VIIFafnirWyrm Wrath’s RenewalAvailable
Available

After Reddas joins, read a notice board and speak to Relj at Mt Bur-Omisace. Ieeha is the original petitioner named on the bill.

Petitioner
Relj for Ieeha
Accept at
Temple Approach, Mt Bur-Omisace
Target
Silverflow’s End, Paramina Rift during a snowstorm
Recommended
Level 60s or later; safe to defer
Level / HP
68 / 1,390,378
Weak / LP
Lightning; absorbs Ice; halves the other elements / 39
Bounty
7,000 gil, 1 Assassin’s Arrow, 1 Teleport Stone
Steal
Pebble, Potion, or rare Ring Wyrm Scale.

Hunt Prep

  • Talk to Relj until the snowstorm begins, then approach through Freezing Gorge, Head of the Silverflow, Icebound Flow, and Karydine Glacier.
  • Do not pass through Frozen Brook because that resets the required snowstorm.
  • Use Lightning, avoid Ice, and bring a long-fight supply of MP and status recovery.

Strategy

Dispel the full opening buff package, maintain Shell and Bubble, and use Lightning or strong neutral damage. This is a 1.39-million-HP endurance fight, so retreat and defer it if recovery cannot stay stable.

After the Fight

Return to Relj for 7,000 gil, an Assassin’s Arrow, and a Teleport Stone.

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Available
Hunt 41 · Rank VIIBehemoth KingTruth Shrouded in MistAvailable
Available

After obtaining the Treaty-Blade, accept the Elite Mark from Montblanc and speak to Koqmihn in Lowtown.

Petitioner
Koqmihn
Accept at
Old Dalan’s House, Rabanastre Lowtown
Target
The Edge of Reason, The Feywood
Recommended
Level 60s or later; safe to defer until after the Pharos
Level / HP
70 / 1,668,491
Weak / LP
Halves every element / 40
Bounty
250 gil, 2 Bacchus’s Wines; then 500,000 gil and 1 Rod of Faith at Mt Bur-Omisace
Steal
Ring Wyrm Scale, Behemoth Steak, or rare Elixir.

Hunt Prep

  • Clear every enemy, including respawns, from both Ice Field of Clearsight and The Edge of Reason without leaving either zone for a third area. Re-enter The Edge of Reason and check near the Giruvegan gate.
  • Dispel its full opening buff package, then maintain Bubble and either Protect for a melee approach or Shell for a ranged Magick approach.
  • Every element is halved. Bring strong neutral physical damage and non-elemental Magick so its rotating Paling and Magick Barrier cannot stop the party completely.

Strategy

Spread the party around Behemoth King, remove its buffs, and switch between physical and Magick damage as its barriers change. Below half HP it becomes faster and more dangerous, so keep recovery stable instead of chasing damage during an immunity field.

After the Fight

Return to Koqmihn for the small listed bounty. Then go to Mt Bur-Omisace, enter Temple Approach, remove Vaan’s weapon, and strike the Wyrm Snout for 500,000 gil and the Rod of Faith.

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Available
Hunt 42 · Rank VIIPylrasterWho’s the Strongest!?Available
Available

After completing the Pharos, read the notice board in The Whitecap, speak to Rikken in Saccio Lane, and race him once. Winning is not required.

Petitioner
Rikken
Accept at
Saccio Lane, Balfonheim Port
Target
They Who Thirst Not, Pharos at Ridorana
Recommended
Around level 65 to 70
Level / HP
63 / 493,413
Weak / LP
Fire; absorbs Water; halves the other elements / 36
Bounty
8,000 gil, 1 Grand Mace, 2 Scathe Motes
Steal
Tyrant Hide in the common and uncommon tiers, or rare Hastega Mote.

Hunt Prep

  • Race Rikken once after accepting the hunt, then teleport to the Pharos, save, and leave through the west exit. Pylraster waits outside where Hydro fought the party.
  • Equip Confuse protection and prepare immediate revival because Crushing Fangs can cause instant death.
  • Use Fire and Oil if available, avoid Water, and keep a healer at range. Reverse and Decoy are the safest answer to its enormous physical hits.

Strategy

Dispel Protect, Haste, and Bravery, keep the tank under Reverse and Decoy, and attack with Fire from range. Pylraster uses Growing Threat late in the fight, so keep healing and revival ahead of damage until it falls.

After the Fight

Return to Rikken for 8,000 gil, the Grand Mace, and two Scathe Motes.

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Available
Hunt 43 · Rank VIIxionFishy DreamsAvailable
Available

After completing the Pharos, accept the Elite Mark from Montblanc and speak to the Whitecap Wench in Balfonheim Port.

Petitioner
Whitecap Wench
Accept at
The Whitecap, Balfonheim Port
Target
Penumbra, Umbra, or Abyssal, Pharos Subterra
Recommended
Level 60s
Level / HP
58 / 166,559 or 306,559
Weak / LP
Holy; absorbs Dark; halves the other elements / 32
Bounty
3,000 gil, 1 Sapping Bolts, 1 Ragnarok
Steal
Dark Crystal, Grimoire Aidhed, or rare Magick Lamp.

Hunt Prep

  • Teleport to the Pharos and take the elevator below the First Ascent. If a Subterra floor contains no ordinary enemies, search the ring and side rooms for Ixion; otherwise change floors and try again.
  • Maintain Protect and Bubble, prepare for Dispelga and Fearga, and carry MP recovery. Holy weapons are useful; Dark damage is absorbed.
  • Slow, Silence, Oil, and Sap can work until Ixion uses White Wind. Oil makes Fire damage useful even though Fire is normally halved.

Strategy

Dispel its opening buffs, apply the useful statuses, and keep the tank protected while the party attacks with Holy or oiled Fire damage. When Purify and White Wind remove the status plan, switch to strong direct damage and push through the late barriers.

After the Fight

Return to the Whitecap Wench for Sapping Bolts and Ragnarok.

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Available
Hunt 44 · Rank VIShadowseerGod or Devil?Available
Available

After completing the Pharos, accept the Elite Mark directly from Montblanc.

Petitioner
Montblanc
Accept at
Clan Hall, Rabanastre
Target
Unknown, Pharos Subterra
Recommended
High 60s or later
Level / HP
67 / 278,078
Weak / LP
Holy; absorbs Dark; halves the other elements / 6
Bounty
20,000 gil, 2 Megalixirs
Steal
Foul Flesh, Maggoty Flesh, or rare Forbidden Flesh.

Hunt Prep

  • Take the Pharos elevator to Penumbra and collect Black Orbs from enemies. Leave small orbs on the floor once a Massive Black Orb appears; nearby small orbs merge into it and increase its value.
  • Light Penumbra’s pedestals SW 6, SE 3, NW 9, NE 18; defeat Phoenix through the northeast route. Then light Umbra NW 9, SW 18, SE 15, NE 15 and Abyssal NW 21, SW 12, SE 27, NE 15. Do not overfill a pedestal.
  • For Shadowseer, equip Dark absorption, broad status protection, and an MP recovery plan. Bring Holy damage for Shadowseer and flexible elements or neutral damage for its four servants.

Strategy

Dispel Shadowseer and attack until it summons Pandaemonium, Slyt, Fenrir, and Phoenix in order. Shadowseer becomes protected while each servant lives, so defeat the active servant, recover during its immunity fields, and keep the healer away from Fearga and Curse. After Phoenix falls, use Holy damage to finish Shadowseer.

After the Fight

Return to Montblanc for 20,000 gil and two Megalixirs.

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Available
Hunt 45 · Rank VIIIYiazmatFarewell to a LegendAvailable
Available

Defeat Hell Wyrm and complete the other available Marks, then accept Montblanc’s final Elite Mark.

Petitioner
Montblanc
Accept at
Clan Hall, Rabanastre
Target
Colosseum, Ridorana Cataract
Recommended
Level 70s or later; a multi-session superboss
Level / HP
73 / 50,112,254
Weak / LP
Dark; absorbs Holy; halves the other elements / 255
Bounty
30,000 gil, 1 Godslayer’s Badge
Steal
Holy Stone, Holy Magicite, or rare Holy Crystal.

Hunt Prep

  • Stock revival, Chronos Tears, Gold Needles, Remedies, and MP recovery. Protect against Stop and Petrify, and prepare Wind resistance for Cyclone.
  • Use Dark or strong neutral physical damage and avoid Holy. Genji Gloves with a combo weapon and repeated Expose applications materially shorten the fight.
  • This fight can be left and resumed with Yiazmat’s lost HP preserved. Exit the Colosseum promptly when taking a break; do not linger nearby while disengaged.

Strategy

Dispel the opening buffs, keep Protect and Bubble active, and maintain immediate revival for Rake and Death Strike. Spread out for Cyclone, clear Stop and Petrify quickly, and expect damage to be capped below half HP. During the last ten life bars, Growing Threat makes every mistake more dangerous, so take safe breaks instead of gambling hours of progress.

After the Fight

Return to Montblanc. Clan Hall gathers for the final bounty: 30,000 gil and the Godslayer’s Badge.

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Available

Completed means the petitioner or Montblanc has paid the bounty. Defeating a Mark without reporting it does not finish its tracker entry.