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Final Fantasy XII Walkthrough
Barheim Passage
The Lightworks
A quick check of the map shows a store nearby. Just follow the path along. Duck into the alcove nearby for a bunch of gil and save at the Save Crystal. If you have played much Final Fantasy, you may recognize part of the music here. That’s right: it’s the Hymn of the Fayth. Open any treasures you find, then talk to Character / MerchantThe bangaa merchant in The Lightworks; he gives the party the Tube Fuse and provides the first shop and Bazaar checkpoint after the Waterway and Nalbina Dungeon.. (If you’ve gone exploring the Dalmasca Estersand areas beforehand, this is the guy who went into the Barheim Passage to find Loot. You may have run into his friends outside.)
You can sell and buy here, but…
Restore Power in The Lightworks
Step
Action
1
Press the Field MechanicOpens a linked Barheim gate while consuming electrical Charge; clear nearby Battery Mimics before operating one..
2
Go up the stairs and examine the Field MechanicThe inactive mechanism in The Lightworks; examine it, obtain the Tube Fuse from Burrogh, then install the fuse in its Power Relay. in the middle of the room; press the switch.
3
Talk to Burrogh again; get the Key ItemThe Key Item Burrogh gives in The Lightworks; install it in the Power Relay to restore Barheim’s electrical Charge..
4
Go back up the stairs and put the Key ItemThe Key Item Burrogh gives in The Lightworks; install it in the Power Relay to restore Barheim’s electrical Charge. in the Field MechanicThe Lightworks mechanism that accepts Burrogh’s Tube Fuse and restores the Charge needed to operate Barheim gates..
5
Go talk to Burrogh again, and buy whatever you need, then press the switch next to him again.
6
Save your game, then head down the passage.
Op Sector 29, Great Eastern Passage, and Op Sector 36
Pay attention to Balthier’s spiel here - you wanna kill off minachs, er, I mean EnemyA Great Central Passage enemy disguised as a blue treasure chest; the gray chests are safe, and its rare Steal is an Iron Sword. that are sucking on the power cables.
In each of the next areas kill off the guys on the power cables first, THEN go back and look for treasure, etc. You can see the EnemyA Great Central Passage enemy disguised as a blue treasure chest; the gray chests are safe, and its rare Steal is an Iron Sword. on your main map, which is very useful, indeed.
Protect the Charge and Collect the Map
Step
Action
1
Kill off the EnemyA Great Central Passage enemy disguised as a blue treasure chest; the gray chests are safe, and its rare Steal is an Iron Sword. that’s attached to the power cable, then steal from/kill off the other enemies. When/if they run - follow them! Don’t let them turn out all the lights unless you like the game to be harder. The Charge was 89% when I left this section.
2
When you run across EnemyA hostile Waterway avion weak to Earth; it can be hit by ordinary melee attacks and supplies Bat Fangs, Wind Stones, and a rare Armguard Steal., STEAL! You can steal ItemConsumed to travel between activated Gate Crystals. from them! Continue on to the Great Eastern Passage, and proceed to kill then search. You’ll take the right fork when you come to a fork to kill a EnemyA Great Central Passage enemy disguised as a blue treasure chest; the gray chests are safe, and its rare Steal is an Iron Sword., then you’ll double back and take the left fork.
3
Further down, take the far left fork and kill off the EnemyA Great Central Passage enemy disguised as a blue treasure chest; the gray chests are safe, and its rare Steal is an Iron Sword. there. Backtrack and take the right fork.
4
A little further down, you’ll see a passage heading back up and to the right. Take that fork to find an Urn; you can open it to fill out your map.
5
Backtrack and continue down the path until you come to a platform on your right. Head up there and into the next area.
6
Kill off the power suckers first, then take the stairs leading up. Look for chests, then backtrack to the platform; continue south.
Special Op Sector 3 and Op Sector 37
Open the Special Op Sector 3 Gate
Step
Action
1
You should now be in Special Op Sector 3. Ignore any non-hostile enemies you find - like, for example, EnemyA passive Barheim enemy that becomes hostile when Magick is cast nearby; defeat it quickly if provoked because repeated growth can end in Self-Destruct.. Kill off the EnemyA Great Central Passage enemy disguised as a blue treasure chest; the gray chests are safe, and its rare Steal is an Iron Sword. straight ahead, then take that passage to the right and kill off that one. Remember, EnemyThe forced Southern Sluiceway group resists physical attacks and casts Blind; ordinary Barheim Flans are also weak to Fire and can supply Green Liquid for Marksman’s Delight. enemies are susceptible to Fire. Once you’ve killed off the two EnemyA Great Central Passage enemy disguised as a blue treasure chest; the gray chests are safe, and its rare Steal is an Iron Sword., head up the stairs to the next area.
2
When you get to Op Sector 37, kill off the two EnemyA Great Central Passage enemy disguised as a blue treasure chest; the gray chests are safe, and its rare Steal is an Iron Sword. feeding on the power cables first, then finish off everyone else. In the northwest corner of Op Sector 37, toggle the Field MechanicOpens a linked Barheim gate while consuming electrical Charge; clear nearby Battery Mimics before operating one. to allow you to move forward.
3
When finished, backtrack to the main tunnel heading south, and continue south. Save.
4
Optional: If you want some sport, backtrack a little and try those EnemyA passive Barheim enemy that becomes hostile when Magick is cast nearby; defeat it quickly if provoked because repeated growth can end in Self-Destruct.. When you are ready, be sure you have saved, and head south. My gauge was at 70% here.
North-South Junction, Great Central Passage, and The Zeviah Subterrane
After the cutscene, Basch finally has equipment. Use the Save Crystal, check his setup, and head south.
Reach Terminus No. 4 Adjunct
Step
Action
1
When you leave the Save Crystal screen, the first thing to do is kill off the EnemyA Great Central Passage enemy disguised as a blue treasure chest; the gray chests are safe, and its rare Steal is an Iron Sword.. Now look at these treasure chests. Notice how some of them have blue in them, while others have gray? It’s OK to open the gray ones, but the blue ones are EnemyA Great Central Passage enemy disguised as a blue treasure chest; the gray chests are safe, and its rare Steal is an Iron Sword. in disguise. You’re welcome to examine them - if you’re powerful enough to defeat them. BTW: See that passage you cannot take here? Remember it.
2
Continue down to The Zeviah Subterrane. There are three EnemyA Great Central Passage enemy disguised as a blue treasure chest; the gray chests are safe, and its rare Steal is an Iron Sword. that are sucking on the power here. Kill them off first, then go looking around. There is another blocked doorway here to remember. One of these chests should contain Battle SystemAn ordered target-and-action rule; the first usable line with a valid target takes priority. -> Gambit Target: SelfAlways selects the character running this Gambit.. Once you’ve got that, have one or two characters enable a Battle SystemAn ordered target-and-action rule; the first usable line with a valid target takes priority. to use Technick / Status EffectReveals traps plus a susceptible target’s HP, level, and elemental information while active. on themselves. After you’ve taken a good look around, take the path that leads to the east.
3
Save here, and get ready for your next battle to the south. It’s a biggun. Cast Protect on your party, and head south.
Mimic Queen
Watch some cut scenes, then fight. Don’t forget to steal from the Mimic Queen. After that, kill off all the babies. Finally, use Black Magick8 MP. Deals Ice-elemental damage to one target.Magick GroupThe offensive Magick group containing elemental attacks such as Fire, Thunder, Blizzard, and Water. to finish her off. If she gets off a “Shock Storm” attack, heal back up!!! Once the babies are all killed, I just had Fran and Balthier go after her using Black Magick8 MP. Deals Ice-elemental damage to one target., duh, and I had Vaan just kill off any new babies as they were born.