Final Fantasy X Side Quests

Temple Revisit Route

After Zanarkand, talk to Yuna on the airship, return to Cid, and choose Highbridge from the destination list. Go straight. Watch the cut scene. And another. And another. Complete the entire Bevelle visit until you’re returned to the airship.

That visit clears Yuna’s party of the traitor restriction and reopens the Chambers of the Fayth at Besaid, Kilika, Djose, and Macalania. You can then go through each Cloister again, hear something new from its fayth, and collect a small heap of useful spheres. Bevelle is the exception. Don’t bother trying! You CAN’T get back into its Cloister.

You do not need to fight Sin first, and fighting Sin does not close Macalania Temple. The actual cutoff is the point of no return deep inside Sin. Do this route anytime after Highbridge and before stepping into that final transition.

ReturnFayth's giftNew chestsLater-version barrier
Besaid TempleEvasion SphereWht Magic Sphere; Elixir; Hi-Potion; Potion ×2Dark Valefor blocks the village
Kilika TempleLuck SphereAccuracy Sphere; Defense Sphere; Agility SphereNone at the temple
Djose TempleLuck SphereMagic Def Sphere; Agility SphereNone at the temple
Macalania TempleMagic SphereAccuracy Sphere; Magic Def SphereDark Shiva guards the approach
Cavern of the Stolen FaythStrength SphereNoneDark Yojimbo can be avoided with the teleporter

The gifts are fixed, not randomized. Each temple gives the first sphere through the fayth scene, then leaves the remaining items in chests around the chamber.

The route

If you only want the gifts, use the airship between stops. I recommend walking the majority of the way at least once, though. You can capture the animals you didn’t get before, collect the Jecht Spheres along the route, and mop up several small things that are easy to miss when Cid drops you beside the nearest Field SystemField sphere used to save and restore the party's HP and MP; later spheres also connect to the airship..

Besaid Temple

Take the airship to Besaid and head for the village. On International, PAL, HD Remaster, and derived releases, a summoner at the village entrance calls Dark AeonYuna's first aeon, a flying non-elemental summon whose starting Overdrive is Energy Ray and whose second is Energy Blast.. Save before approaching; if you aren’t deliberately prepared for a superboss, turn around.

Enter the temple and go through the Besaid Cloister again. The fayth gives you an Sphere GridTurns an empty node into an Evasion +4 node., and the new chests contain a Sphere GridActivates any Wht Magic ability node that another character has already activated., an ItemFully restores one character's HP and MP., a ItemRestores 1,000 HP to one character., and two ItemRestores 200 HP to one character..

When you leave the temple, check beside its entrance for the Besaid Jecht Sphere. If you still don’t have AeonYuna's first aeon, a flying non-elemental summon whose starting Overdrive is Energy Ray and whose second is Energy Blast. second Battle SystemCharacter or aeon special attack resource charged according to the active Overdrive mode., ask the item-shop owner about her dog’s discovery, then enter the upper-right hut and talk to the dog beside the bikini chick (not the store owner). You’ll receive Aeon OverdriveValefor's stronger second Overdrive, learned from the dog in Besaid before the party leaves the island.. Apparently this is something the dog dragged in. Don’t ask me how that becomes an Battle SystemA summoned ally that replaces the active party until it is dismissed, defeated, or wins the battle. attack.

Board the S.S. Liki instead of teleporting away if you want the full route. On the bridge, just to the right of the captain, is another Key ItemThe first recording in the Jecht Sphere sidequest; collecting it causes the remaining recordings to appear across Spira..

Kilika Temple and S.S. Winno

At Kilika Temple, complete the Kilika Cloister and visit the fayth. You’ll receive a Sphere GridChanges an empty Sphere Grid node into a Luck +4 node; a Fortune Sphere activates the new node.. Open the three chamber chests for an Sphere GridTurns an empty node into an Accuracy +4 node., a Sphere GridTurns an empty node into a Defense +4 node., and an Sphere GridTurns an empty node into an Agility +4 node..

I couldn’t find a Key ItemThe first recording in the Jecht Sphere sidequest; collecting it causes the remaining recordings to appear across Spira. here in the original route. That would be because there isn’t one. Head back to Kilika Port and take the S.S. Winno to Luca.

On the upper deck, talk to the person watching the gulls until you’re asked to count them. The answer is 11. You’ll receive Ace Wizard, a Wakka weapon with Magic +20%, +10%, +5%, and +3%. Why do you want Wakka to have more magic?!? Well, now you can do it very thoroughly.

Luca cleanup

At Luca Stadium, head toward the Aurochs’ locker room. The Key ItemThe first recording in the Jecht Sphere sidequest; collecting it causes the remaining recordings to appear across Spira. is in the corridor outside its door. If you are using the Jecht Sphere route to unlock Auron’s Overdrives, grab it before moving on.

From here, either walk the Mi’ihen Highroad and Mushroom Rock route while capturing fiends, or return to the airship and choose Djose Highroad. The walking version is much longer, but it also passes the Mi’ihen and Mushroom Rock spheres.

Djose, Moonflow, and Guadosalam

Enter Djose Temple, redo the Djose Cloister, and return to the upper chamber. Push in all five pedestals if the way is closed. The fayth gives you a Sphere GridChanges an empty Sphere Grid node into a Luck +4 node; a Fortune Sphere activates the new node.; the chests contain a Sphere GridTurns an empty node into a Magic Defense +4 node. and an Sphere GridTurns an empty node into an Agility +4 node..

Continue west toward the Moonflow. On the second screen near the South Wharf, look toward the background beside the tent for another Key ItemThe first recording in the Jecht Sphere sidequest; collecting it causes the remaining recordings to appear across Spira.. Ride ze TransportEnormous elephant-like creature used to carry passengers across the Moonflow., then continue through the north side to Guadosalam.

Guadosalam is open again after Highbridge. Revisit the Farplane for Lulu’s Key ItemCelestial token used by Lulu's Onion Knight in the North American English PS2 release and by Rikku's Godhand under the alternate planet-name set., called the Key ItemAuron's crest for the first Masamune upgrade in the North American English PS2 release. under the alternate planet names, and check the far-left residential house for Al Bhed Primer XIII if you missed it. Then continue through the Thunder Plains and Macalania Woods, collecting fiends and sidequest pieces on the way.

Macalania Temple

From Lake Macalania, head down the long ice approach to the temple. Original North American PlayStation 2 players can walk straight in. International, PAL, HD Remaster, and derived releases instead meet the summoner who calls Dark AeonIce-aligned aeon acquired during the Macalania Temple battle; she absorbs Ice and can heal herself with Ice magic.. She blocks the temple until defeated.

Go deep into the bowels of the temple and complete the Macalania Cloister again. The fayth gives you a Sphere GridTurns an empty node into a Magic +4 node., and the chests contain an Sphere GridTurns an empty node into an Accuracy +4 node. and a Sphere GridTurns an empty node into a Magic Defense +4 node..

It’s kinda annoying, but you have to finish rebuilding the ice bridge to get out of this temple. Sigh. The linked Cloister solution covers the exit state as well as the Cloister of TrialsSpecial Cloister sphere used to reveal a temple's optional treasure and contribute toward a later aeon unlock. route.

Cavern of the Stolen Fayth

From the Calm Lands, descend into the gorge and return to the cavern where you recruited AeonOptional aeon hired in the Cavern of the Stolen Fayth; his action depends on Gil, hidden compatibility, Overdrive, target, and the recruitment answer.. Use the cavern teleporter to reach the back, enter the Chamber of the Fayth, and speak to the fayth for a Sphere GridTurns an empty node into a Strength +4 node.. There are no new chests, and once you leave that chamber you can never enter it again.

On International, PAL, HD Remaster, and later versions, use the teleporter to return to the entrance. Do not walk back through the corridor from the chamber area unless you intend to begin Dark AeonOptional aeon hired in the Cavern of the Stolen Fayth; his action depends on Gil, hidden compatibility, Overdrive, target, and the recruitment answer. five-battle sequence. The teleporter gets you in, gets you the sphere, and gets you out without turning this tiny errand into a superboss project.

If you have not picked up the Key ItemKey item placed at the Mushroom Rock statue to reveal Masamune's Celestial seal. from the side path outside the cavern, do that while you’re here. Its destination and the rest of the process are on Auron’s Masamune route.

Returns that do not wait for Highbridge

Zanarkand’s new white-square puzzle becomes available as soon as you regain the airship after BossThree-form Zanarkand boss built around counterattacks, Zombie, healing magic, Mega Death, and Mind Blast.. It rewards the EquipmentYuna weapon with Half MP Cost obtained from Zanarkand's Destruction Sphere treasure on the first airship return. and completes the sixth Cloister of TrialsSpecial Cloister sphere used to reveal a temple's optional treasure and contribute toward a later aeon unlock. seal for AeonSeymour's aeon, first fought at Macalania Temple; Pain inflicts instant death and Oblivion strikes the opposing party repeatedly.. Use the Zanarkand return solution; you can do this before Highbridge.

Remiem Temple gives a Sphere GridTurns an empty node into a Defense +4 node. after you acquire the AeonOptional three-member aeon consisting of Cindy, Sandy, and Mindy, unlocked at Remiem Temple after obtaining Yojimbo and Anima.: name all three, leave the chamber, and immediately go back inside. That reward belongs to the Remiem Temple and Optional Aeons route, not the Highbridge access flag.

Baaj Temple does not have a comparable revisit gift. Its six statues care whether you opened the six Cloister of TrialsSpecial Cloister sphere used to reveal a temple's optional treasure and contribute toward a later aeon unlock. treasure chests, not whether you completed this temple tour. Bevelle’s required Sphere GridTurns an empty node into an HP +300 node. chest is collected during the story and its Cloister is permanently one-way. Never! Ever! GRAWR!