Final Fantasy IX Disc 3

Ipsen’s Castle and the Elemental Shrines

Ipsen’s Castle

Prep Work

Before you go, be aware that your weapon damage will be reversed. Make sure everyone has wimpy weapons. That’s right, bad ones. Go to Dali and buy them, if you have to. Take the airship to Ipsen’s Castle. The place is marked on your map, and if you click ‘X’ while pointing to it on the map, Erin will take you right there. Park the ship outside and get ready for trouble.

Equip your worst weapons, but keep your best armor, magic, abilities, etc. Right away Amarent will ask to go off on his own. Go ahead and let him, then climb the stairs and enter the castle. Take a moment to read the enemy notes and blue magic notes below - it will save you some trouble here.

Inside the Castle

To your immediate left upon entering the foyer is a chest with a EquipmentWeapon for Zidane. That’s a subtle hint that you need low power weapons. Across from that (on the right) is the Stellazio CoinOne of 12 Stellazio Coins. Give to Queen Stella. See 'Stellazio Section' for more information. Stellazio coin (see the Stellazio Coins Section for more information). You can’t leave just yet, so don’t bother trying to go trade it in (Zidane is worried about Amarant, I guess). If you climb the stairs and read the panel to your left, you’ll get another clue about all this.

Go ahead and go through the doorway to the next area. Mognet/mogshop/ItemIf used in battle, inflicts Silence, Darkness and Poison. If used in the field, restores HP/MP at save moogle./save with Kumool (you should get a ItemGet from moogles while in service to Mognet. Give to Moguta (Moogle in Gizmaluke's Grotto) for rewards. out of this, if you aren’t already carrying one). There is a Cat’s Claw in the chest in the upper left corner of this room (it’s tough to see).

For the rest of the castle, I’m going to break out each room to make it easier to follow along:

Ipsen’s Castle route to BossIpsen's Castle boss. Weak to Fire and Wind, immune to Earth, and takes half damage from Ice. Steal: Elixir, Mythril Claws, Orichalcon. Rewards 11 AP and 8,092 Gil.
StepAction
1Jump down the Pole in the center of the room.
2At the bottom, follow the path down and left to get to the ladder in the upper right.
3At the top of the ladder, follow the path to the left edge of the screen.
4Go through the doorway.
5On the next screen, you’ll go slightly up and in another doorway.
6On the next screen, jump on the ladder.
7Go up and Jump off to the right.
8Grab the EquipmentWeapon for Steiner from chest at the end of this path, then come back.
9Jump off and go left until you reach the chest with a EquipmentWeapon for Freya.
10Go back to the ladder and this time head down.
11At the bottom, hop off and follow the ledge right and up the stairs.
12Jump on the ladder at the top of those stars.
13Go up and jump off the ladder.
14Grab the EquipmentWeapon for Dagger from the chest at the end of the path, then come back.
15Take the ladder and go up to the next platform, then through the doorway.
16Go to the far end of the screen and take the elevator.
17Watch some dialogue with Amarant, ignore the chests and head back out.
18Come forward and examine the weird thing on the wall to your right.
19Take the options to push, then pound, then think.
20Do them all again, then push a bunch, then (eventually) “Try something drastic.”
21Rest after all that, and you should end up upstairs in the Foyer.
22Go right and open the chest there for another EquipmentAdd-on for: Female Only.
23Go back through the doorway to the previous room.
24Take the elevator to the room where you met Amarant.
25Go up to the wall and examine those discs on it.
26When you’ve grabbed them all, PREP FOR A BATTLE BEFORE TRYING TO LEAVE.

Boss Fight Prep

Keep your weak weapons equipped. Fire and Wind attacks work well here, and Silence, Sleep, or Heat can make the fight much easier. When you’re ready to fight, try to leave.

Try to steal the EquipmentWeapon for Zidane if you can, then kill him off.

After the fight, head back the way you came; don’t stop until you reach the moogle Kumool. When you get to the top of the pole (en route), a trap door will open. Each time you fall down a trap door, another one will be visible when you come up. Look closely; you can see them. Save, then head to the corner of the screen where the chest (with the EquipmentWeapon for Amarant) was. Walk around until you fall down, then get the chest there (EquipmentAdd-on for: Female Only). Hop of the ledge and head back up the pole.

Ipsen’s Castle optional treasures and exit route
StepAction
1Head out toward the front of the castle, but look left in the foyer.
2There are two staircases there. Go up the right one (it used the be the sign).
3On the next screen, go across the walkway to the other side.
4Head left, and go through the doorway.
5On the next screen, get the EquipmentWeapon for Dagger AND Eiko from the far left.
6Go stand by the poll - it’s an elevator. This is a fun place.
7First off, grab the chest there to get a EquipmentWeapon for Eiko.
8There are two vases and three platforms.
9Grab the right most vase and put it on the center platform.
10Now alternate moving the vases to the empty spot.
11You’ll essentially be moving them counter clockwise a few times.
12Just keep it up untill a lot of lightning is channeled into one of them.
13Pick it up to get the EquipmentAdd-on for: Female Only.
14This allows EidolonDagger eidolon learned from Dark Matter. Success/damage is linked to Ore count. to attack in addition to his insta-kill.
15Head back to where the moogle is and climb UP the pole this time.
16Open the chests hidden on the chadaler for a EquipmentWeapon for Quina and a EquipmentWeapon for Vivi
17Jump down and head outside.

When you get to the bottom, you’ll discover that Amarent is missing and go in after him. Head to the moogle room and hop on the pole; go down. At the bottom, head down and left until you find him, then battle your way back outside.

Now you’ll be treated to some ammount of logic. I know, I know. It’s out of character for a Final Fantasy game. But it’s funny. No wait! I mean it’s useful. Sorry, I get those mixed up in games like this. Eventually, you’ll head off to…

Breakin’ the Seals (dun dun un)!

Optional

Before you break anything, you might want to consider trading in your ItemGet from moogles while in service to Mognet. Give to Moguta (Moogle in Gizmaluke's Grotto) for rewards. and any Stellazio you happen to have. As long as you are in Treno, you may want to fight the monster in the basement of the knights house if you missed it before, bid on auction items or play cards in the stadium. If you want to, head to Alexandria. You can find the jump rope group in the bell tower. If you have Vivi or Eiko in your party you can try your hand at jumping. I never really got into the jump rope thing, though.

Anyway, when you’re ready Let’s go break the seal. Save your game, then head to the swirling vortex in the large bay south of Ipsen’s Castle. You’ll fly the airship there and then let Eiko and Dagger off. After that, head north east to the Lost Continent (the frozen one). On the east side of the island is a large volcano. Go let off Freya and Amarent there. Head to the southern tip of the Forgotten continent, southeast of Oeilvert. Drop off Steiner and Vivi there. Finally, head to the Outer Contenent where the Desert Palace was. Go southwest until you see some weird looking stuff on the ground. That’s the earth shrine. When you head out, be sure to check your equipment.

Earth Shrine

You’ll wander down a path and watch a conversation with Quina. You’ll have to jump when the esclamation mark show up, so be ready for it. You’ll watch some stuff happening to Dagger and Eiko, then you’ll have control again and be told it’s time to put the mirror on the stone. Before doing so…

Boss Fight Prep

If you properly prepare for this battle, it’s actually really easy. If both Zidane and Quina have auto-float, auto-haste, and auto-regen enabled, you can withstand most of the attacks from this enemy. It’s also helpful to ensure Zidane has master thief and bandit enabled. (For the upcoming boss battle, I literally had Zidane steal twice, then had him use Thievery twice, then had Quina use Eat. Battle done.) If you’re not sure about your character’s power, an alternative strategy is to have a simple dagger equiped for Zidane (don’t give him a more powerful weapon). To start the battle, place the mirror on the stone.

This enemy carries a EquipmentArmor for: Female Only and an EquipmentWeapon for Amarant. As I indicated above, I had Zidane steal them both quickly while Quina just defended. Once they were stolen, I had Zidane use Thievery twice, then had Quina eat it to learn the Blue Magic20 MP Blue Magic. Earth-elemental damage to all grounded targets. blue magic. If your party isn’t that powerful, here’s an aternative strategy:

Have Qunia use Blue Magic64 MP Blue Magic. Casts Protect and Shell on the party. and Blue Magic14 MP Blue Magic. Restores party HP based on Quina's max HP. to keep your guys healthy while Zidane steals. Once you’ve stolen those, try to eat him. Have Zidane use Thievery and Quina use Frog Drop. He’s got about 20,000 HP, so when you are getting close to that number, start having Zidane attack normally. With just a dagger equiped, he’ll do small amounts of damage, ensuring you don’t kill him off before Quina can eat him.

After a few more cut scenes, tell Amarant why you do what you do. Your choice will not impact the game outcome.