Lunar: Silver Star Story Complete Walkthrough

Reza, Meryod, and Damon’s Spire

Entering Reza

When you first get here, head to the center of town to trigger an event. You will temporarily lose the ability to MechanicFast travel enabled by the Dragon Wings when the story and current region permit it.. Head through the doors at the top of the screen to enter the pub. Talk to the bartender and learn you need to join the Thieves’ Guild.

Before leaving town, find the weapon and armor shops to the right of the town center. See Reza’s complete shop inventory. Good upgrades:

Leave town and head south through the pass just below it. If you haven’t visited Iluk yet, head west and pop in so you can MechanicFast travel enabled by the Dragon Wings when the story and current region permit it. there later. To continue the plot, head east and north.

Optional: Hot Springs

You should see a small shrine-looking building to the east just before you reach LocationWooded route associated with the Plaster Mel encounter.. That’s a hot spring for Males only. If you bought Soap earlier, save outside then talk to the man to watch the first scene. You can talk to him again to watch a different second scene. Each scene consumes 1 × Soap, and the second requires swapping discs. Stop after those two. Talking to him a third time makes you swap back to Disc 1, consumes another Soap, and repeats the first scene. See Hot Springs and Soap for the complete text-only record.

Meryod Woods and Meryod

LocationWooded route associated with the Plaster Mel encounter. are just up and left from the hot spring. Make your way through the woods. When you reach the northern exit, continue north and east to the town of LocationTown visited on the route to Damon's Spire..

Heal at the statue, then head right over the bridge. After a quick cut scene, you’ll need to find your party one at a time. Wander around town picking folks up. Head up, left, and down to get Nash. From there, head down, left, and up to find Jessica. Head left, then up, then right to find Mia. Straight up from there you’ll find the pub. Pick up Kyle and receive the Key ItemBook used to gain entry to Damon's Spire..

If this is your first visit to LocationTown visited on the route to Damon's Spire., visit the weapon, armor, and item shops before leaving the way you came in. See Meryod’s complete shop inventory.

Plaster Mel

Head south through LocationWooded route associated with the Plaster Mel encounter., but make sure Kyle is fully healed and has one or more Healing Nuts before you reach the southern exit.

When you leave the woods, head south and you should see LocationMulti-floor trial tower where Damon keeps the Thieves' Guide.. If you’ve used a lot of magic or items, you can head west to Iluk and heal at the shrine, or backtrack to Reza for supplies. The spire contains enemies with unusual attack immunities, so bring spare Star Lights for Mia, Nash, Alex, and Kyle’s skills.

Damon’s Spire

Treasure TrackerDamon’s Spire: 0 of 7 collected

Check treasures here or beside their pickup instructions. Progress is saved in this browser.

Head to the spire and go through the doors. After a bit of a cut scene, Mia will use the Key ItemBook used to gain entry to Damon's Spire. and you’ll be allowed entrance.

First Floor

While there are several treasure chests on this floor, they are all empty and are not included in the checklist. Step on all the red squares, then try to open the door in the lower-left corner of the map.

From the entrance, head right and step on any red squares you can. Head up the right side, stepping on all the squares as you go. When you’ve done all the ones on the right side, head back down and go left to the center area. Step on the red squares in the center, then do the same on the left side. The door at the bottom left won’t appear to open, but approach it to trigger a cut scene. Have Mia answer the question, then head up to the second floor.

Second Floor

The Enemy77 HP; 73 EXP; 108 Silver. Encountered in Damon's Spire. Strategy: Use elemental attack magic; physical attacks are ineffective. and Mummy enemies here resist physical attacks, so use elemental attack magic from Mia and Nash. Step on the red squares to open the doors and collect 2 × Recovery ItemRestores a limited amount of MP to one ally. () () from the chests. The exit is in the upper-right corner. Let Nash answer this question.

Third Floor

The Enemy135 HP; 78 EXP; 207 Silver. Encountered in Damon's Spire. Strategy: Use physical skills such as Sword Dance, Flash Cut, or Power Sweep; normal attacks and ordinary magic are ineffective. enemies on this floor are immune to normal attacks and ordinary magic. Use physical skills such as Alex’s MagicAlex's 6 MP ability delivers a rapid series of sword strikes, affecting one enemy. or MagicAlex's 18 MP ability strikes every enemy, affecting all enemies. and Kyle’s MagicKyle's 9 MP ability strikes an area around Kyle, affecting enemies around Kyle.. Open the chest in the lower right for Body ArmorEquippable by Jessica. Defense +22; Magic Endurance +3. (), and collect 1 × Recovery ItemRestores a limited amount of MP to one ally. () elsewhere on the floor. The exit at the top requires a healing spell, so have Jessica heal the man there.

Fourth Floor

Enemy190 HP; 75 EXP; 225 Silver. Encountered in Damon's Spire. Strategy: No special immunity is documented; ordinary physical attacks work. enemies can be hurt with physical attacks. In fact, for my team, I just had everyone attack and took them out without any issues. Open the chest in the upper left for a HeadgearEquippable by Nash. Defense +7; Wisdom +5. (), the upper-right chest for 1 × Recovery ItemRestores a limited amount of MP to one ally. (), and the lower-right chest for an AccessoryEquippable by everyone. Defense +2. Defends against thunder and fire attacks. (). The exit is in the lower middle. When asked who should be left behind, say that no one is unimportant.

Fifth Floor and the Top

There are no enemies or chests on the fifth floor. Step on the red squares and make your way around until Damon asks you to sculpt something. Alex should do the sculpting.

At the top, Damon will give you the Key ItemBook received from Damon and delivered to the Reza guild. and unlock all the bookshelves. You can now backtrack through the tower and read the shelves you couldn’t access before, or use a Key ItemReturns the party to a dungeon entrance. or Jessica’s MagicJessica's 20 MP ability exits a dungeon, affecting the party. to leave. Return to Reza.

Joining the Thieves’ Guild

Talk to the bartender again. You’ll trade the Key ItemBook received from Damon and delivered to the Reza guild. for the Key ItemGuild item that opens locked red treasure chests., which opens the locked red treasure chests you’ve been passing throughout the game. Head behind the bar and take the upper passage on the next screen.

Go up again, then left and down. Talk to the man in the upper right to get your Key ItemDragonmaster equipment and a travel tool used for returning to previously visited destinations when the story permits. back and receive another Soap. Talk to him again to see the weapons for sale; another merchant sells armor. See the Thieves’ Guild Bazaar inventory. Recommended equipment:

When you’re done buying equipment, leave and watch the cut scene. Return to the LocationShop area behind Reza's guild bar. and talk to the man on the far left to obtain the Key ItemPlans Shira needs before building the balloon..

Red Treasure Chest Cleanup

Since you now have the Key ItemGuild item that opens locked red treasure chests. and your Key ItemDragonmaster equipment and a travel tool used for returning to previously visited destinations when the story permits., you can open all those red (or kind of orangey?) chests you couldn’t obtain before. I recommend grabbing chest 12 first, since you’re already in Reza. It is on the far-left side of the town-center screen and contains a Recovery ItemRestores all MP to one ally..

The dedicated Red Treasure Chests checklist preserves the full fourteen-chest route, including the directly confirmed AccessoryEquippable by everyone. Defense +1; Attack +10. Raises attack power. and Nanza directions. This is a convenient time to collect all of them before moving on.

When you’re ready to advance the plot, head to Iluk and Red Dragon Cave.