Final Fantasy VIII Side Quests

Chicobo Card

If you successfully call a Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. in all the Side QuestOptional forest puzzles where you use Sonar and Ziner to call chicobos, summon the mother chocobo, dig up treasures, and eventually earn the Chicobo Card., you can get the Side QuestTriple Triad card earned by completing all Chocobo Forests and reaching the final forest after Fisherman's Horizon.. Basically the way this works is you walk around pressing Triangle until you hear the cheep sound change and see the red bar on the bottom right of the screen jump around more. (If that doesn’t make sense, pay the kid to teach you how to do things.) When the sound and red bar change, you’re ready to blow the Ziner. Use the card-talk button to switch to that and use triangle to call the chicobo.

1. The Beginner’s Forest

To get to this forest, head to Shumi Village (waaay up north on the map) and look off to the left. There’s a small circular patch of forest there. (Hey, why not stop of at Shumi Village for a bit of Ultima Magic, while you’re at it?) Pull up the menu with Square (card-talk) and chose Sonar. Go toward the back of the forest and blow the whistle with triangle (menu escape) as you walk around. Eventually it should be obvious where things change. Use square to switch to Ziner and blow it to call down a single Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF.. Talk to that Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. with X (main select) and you should see the mother Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. drop down. Now switch back to sonar and look along the back left wall until you get a hit. Use the Ziner there and the mother Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. should go dig up an ItemSame effect as Aura Useful chain: buy Power Wrist at Esthar Pet Shop, use Tool-RF into Aura Stones, then Supt Mag-RF into Aura magic. for you. Talk to the Mother to ride it out of the forest, and go south to the next island down.

2. The Basics Forest

Ride the Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. you caught in The Beginner’s Forest south, then go left around the mountains until you see a small dome of forest pretty much directly south of the other one. You don’t need to bother dismounting - just ride straight in to that forest. Select the sonar and find the spot near the middle back where it goes off. Use the Ziner and three will come down - one at first, and two that follow it. Next, walk directly on top of the front right Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. and blow the ziner again. Two of them should fly away, leaving a lone chicobo you can talk to in order to summon the mother. Use the sonar along the back-left snow bank to find the next treasure. When you find it, use the Ziner and the mother should dig up a ItemSame effect as Flare for you. Ride this Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. out of the forest to…

3. The Roaming Forest

Ride the Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. south into the water, then continue south until you see another shoreline. That should allow you to get to Trabia Garden. Head around the mountains east of the garden. Use the sonar to find the right spot (I pressed triangle as soon as I arrived and they dropped down - YMMV) then use the Ziner to call them. You should see two. Use the sonar to find the spot between them and use the Ziner there to make a third drop, then watch them all head back up. Go almost all the way out and use the sonar to find the spot by the log where the Ziner will call a single Chicobo. Talk to it to summon Momma. Use the sonar to find a spot WAY in the back where you can blow the ziner to get a Shell and ItemSame effect as Holy. Ride the mother Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. alllll the way back north to the first forest near Shumi Village.

4. The Solitude Forest

Get back in Garden and head to the northern most point of the Centra continent (it’s due south of the island of Balam.) You should see the forest surrounded by mountains at the northern edge of the continent. Park the garden south of those mountains and walk around them on foot. Use the sonar to find the place just left and behind the chocoboy where it goes off. Talk to the chicobo to summon mama. Talk to Chocoboy to get him to move (begin a SystemFF8's card game. Winning cards feeds Card Mod, which feeds items, magic, weapons, GF abilities, and all sorts of nonsense in the best way. if you have to, but I don’t think you need to beat him.) Use the sonar to see where you’ll need to tell mama to dig. I had to step aside in order to switch to the ziner, but I was able to get right back and use the ziner where the chocoboy was standing, which causes the mother to dig up a ItemSame effect as Protect and a ItemSame effect as Meteor. Ride the Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. out of the forest and head southwest to get to…

5. The Fun Forest

This one is located near Edea’s Lighthouse. If Galbadia Garden is near the lighthouse, you’ll want to ride a Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. here. Use the sonar to find the first spot to use the ziner (just right of the middle of the clearing). Three should drop. Next, find the spot in the clearing just right of chocoboy. A fourth should drop. Finally, find the spot down and left of Chocoboy and blow the ziner twice. Talk to the lone chicobo to summon mama. Use the sonar to find the dig spot way in the back right of the clearing where you can get a ItemSame effect as Meteor, a ItemSame effect as Flare, and an ItemSame effect as Ultima. With Bahamut's Forbid Mag-RF, 1 Ultima Stone refines into 1 Ultima.! Ride the Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. out of the forest and head south-east until you come to a desert. Just south of that is…

6. The Enclosed Forest

South of the desert at the far eastern edge of the Centra continent is a tiny forest kind of hidden next to two other larger forests. Ride the Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. from the previous forest here. Use the sonar to find the following spots, and blow the ziner when you find them: 1) just down and left from chocoboy; two chicobos come down. 2) Just back and right from the left-most Chicobo; one comes down, one goes up. 3) Just left of the big rock where the chicobo just flew up from; one comes down. 4) Way in the back, just right of the forked tree; one comes down. 5) In the middle of all the chicobos; all go up, one comes down. Talk to him to summon mother. Use the ziner all the way right (behind the rock) to have mama dig up a ItemSame effect as Meteor, a ItemSame effect as Holy, and an ItemSame effect as Ultima. With Bahamut's Forbid Mag-RF, 1 Ultima Stone refines into 1 Ultima.. Ride the mother out of the forest and…

7. The Final Forest

Ride the Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. from the previous forest north a very short bit and go around the little mountain range until you see a shoreline you can use. Ride north along the east side of the continent and look at the water color. You want to follow the shoreline until you see a place where you can turn north toward the next continent up. Do so, and follow it’s shoreline around the east side of the continent. You should come to an inlet heading west relatively soon; note: it’s the thin river of water, not just the water past the first island. Follow that north until you come to a shoreline of a very thick forest. Go across this forested area and continue north until you come to a second shoreline of a thick forest. You’ll follow a cliff face northeast a bit, and then you’ll see a spot where you can cut through and head north. Do so and continue north and a bit west. You should eventually come to yet another domed Side QuestOptional forest puzzles where you use Sonar and Ziner to call chicobos, summon the mother chocobo, dig up treasures, and eventually earn the Chicobo Card. area. Head inside and talk to Chocoboy. After chatting with him, head forward a bit and watch the chocobos do a fun dance. Do you recognize the dance waltz music? That’s right! It’s the same track from the dance party where you first met Rinoa! When there’s only one lone chicobo left, talk to him for the Side QuestTriple Triad card earned by completing all Chocobo Forests and reaching the final forest after Fisherman's Horizon.. Talking to him again will grant you a Gysahl Green (at the expense of 600 Gil). Talk to Chocoboy again and (despite the typo) have him call you a Guardian ForceItem-summoned GF effect using Gysahl Greens after obtaining a chocobo. It does not junction like a normal GF. so you can leave.

One Final Note: Once you get chicobo, you can cheat if you’re playing the PC version of the game. Otherwise, you’re probably SOL if you’re playing on an Emulator, etc.