Final Fantasy VIII

GF Abilities

This covers the old GF Abilities reference. The optional acquisition notes now live on theOptional GFs page, and the refine charts have their own Refine Reference.

GF Ability Reference

This list contains all GF you can get in the game, along with their abilities. Under the "Initial" column, you'll find three options: Known, Unlearned or Contingent. Known indicates the skill comes with the GF. No assembly required, :) Unlearned indicates that the skill is availible from the start, but you must allocate AP to activate it. "Contingent" indicates that the skill is not available until you learn another skill first. Consult the "Allows" column to find out which skill is required.

Each GF can only remember 22 abilities, because apparently even immortal magical brain parasites need closet space. If you want to teach a GF something new after it fills up, use Amnesia Greens from the item menu to make it forget an ability you no longer need. Good candidates are lower-tier abilities after their better versions are already learned, like forgetting Elem-Def-J after Elem-Defx2-J is learned, or dropping GFHP+10% after the GF has GFHP+20% and GFHP+30%. Do not erase prerequisite abilities before the dependent ability is learned, or you may strand yourself out of the upgrade chain.

Quezacotl23 abilities
Skill NameInitialAPAllowsDescription
HP-JUnlearned50n/aJunction Magic to HP
Vit-JUnlearned50Elem-Def-JJunction Magic to Vit
Mag-JKnownn/an/aJunction Magic to Mag
Elem-Atk-JContingent160n/aJunction Magic to Elem-Atk
Elem-Def-JContingent100Elem-Defx2-JJunction Magic to Elem-Def
Elem-Defx2-JContingent100n/aJunction Magic to Elem-Def
MagicKnownn/an/aAllows "Magic" command
GFKnownn/an/aAllows "GF" command
DrawKnownn/an/aAllows "Draw" command
ItemKnownn/an/aAllows "Item" command
CardUnlearned50Card ModAllows "Card" command
Mag+20%Unlearned60Mag+40%, Elem-Atk-JIncrease Mag by 20%
Mag+40%Contingent120n/aIncrease Mag by 40%
SumMag+10%Unlearned40SumMag+20%Increase Summon Damage by 10%
SumMag+20%Unlearned70SumMag+30%Increase Summon Damage by 20%
SumMag+30%Unlearned140n/aIncrease Summon Damage by 30%
GFHP+10%Unlearned40GFHP+20%Increase Max GFHP by 10%
GFHP+20%Contingent70GFHP+30%Increase Max GFHP by 20%
GFHP+30%Contingent140n/aIncrease Max GFHP by 30%
BoostUnlearned10n/aMakes GF more powerful
T Mag-RFUnlearned40Mid Mag-RFAllows "T Mag-RF" ability
Mid Mag-RFContingent60n/aAllows "Mid Mag-RF" ability
Card ModContingent200n/aAllows "Card Mod" ability

Recommended Learning Order

  1. Card
  2. Card Mod
  3. HP-J
  4. T Mag-RF
  5. Mid Mag-RF
  6. Boost
  7. Vit-J
  8. Elem-Def-J
  9. Elem-Defx2-J
  10. Mag+20%
  11. Elem-Atk-J
  12. Mag+40%
  13. SumMag+10%
  14. SumMag+20%
  15. SumMag+30%
  16. GFHP+10%
  17. GFHP+20%
  18. GFHP+30%
Shiva22 abilities
Skill NameInitialAPAllowsDescription
Str-JUnlearned50Elem-Atk-JJunction Magic to Str
Vit-JUnlearned50n/aJunction Magic to Vit
Spr-JKnownn/an/aJunction Magic to Spr
Elem-Atk-JContingent160Doom, Elem-Def-JJunction Magic to Elem-Atk
Elem-Def-JContingent100n/aJunction Magic to Elem-Def
MagicKnownn/an/aAllows "Magic" command
GFKnownn/an/aAllows "GF" command
DrawKnownn/an/aAllows "Draw" command
ItemKnownn/an/aAllows "Item" command
DoomContingent60n/aAllows "Doom" command
Vit+20%Unlearned60Vit+40%Increase Vit by 20%
Vit+40%Contingent60n/aIncrease Vit by 40%
Spr+20%Unlearned60Spr+40%Increase Spr by 20%
Spr+40%Contingent60n/aIncrease Spr by 40%
SumMag+10%Unlearned40SumMag+20%Increase Summon Damage by 10%
SumMag+20%Contingent70SumMag+30%Increase Summon Damage by 20%
SumMag+30%Unlearned140n/aIncrease Summon Damage by 30%
GFHP+10%Unlearned40GFHP+20%Increase Max GFHP by 10%
GFHP+20%Contingent70GFHP+30%Increase Max GFHP by 20%
GFHP+30%Contingent140n/aIncrease Max GFHP by 30%
BoostUnlearned10n/aMakes GF more powerful
I Mag-RFUnlearned40n/aAllows "I Mag-RF" ability

Recommended Learning Order

  1. Boost
  2. I Mag-RF
  3. Str-J
  4. Vit-J
  5. Vit+20%
  6. Vit+40%
  7. Elem-Atk-J
  8. Elem-Def-J
  9. Spr+20%
  10. Spr+40%
  11. Doom
  12. GFHP+10%
  13. GFHP+20%
  14. GFHP+30%
  15. SumMag+10%
  16. SumMag+20%
  17. SumMag+30%
Ifrit22 abilities
Skill NameInitialAPAllowsDescription
HP-JUnlearned50n/aJunction Magic to HP
Str-JKnownn/an/aJunction Magic to Str
Elem-Atk-JKnown160n/aJunction Magic to Elem-Atk
Elem-Def-JUnlearned100Elem-Defx2-JJunction Magic to Elem-Def
Elem-Defx2-JContingent130n/aJunction 2 Magics to Elem-Def
MagicKnownn/an/aAllows "Magic" command
GFKnownn/an/aAllows "GF" command
DrawKnownn/an/aAllows "Draw" command
ItemKnownn/an/aAllows "Item" command
Mad Rush@ GF Lvl 1060n/aAllows "Mad Rush" command
Str+20%Unlearned60Str+40%Increase Str by 20%
Str+40%Contingent120Str BonusIncrease Str by 40%
Str BonusContingent100n/aIncrease Str by 1 with every level-up
SumMag+10%Unlearned40SumMag+20%Increase Summon Damage by 10%
SumMag+20%Contingent70SumMag+30%Increase Summon Damage by 20%
SumMag+30%Contingent140n/aIncrease Summon Damage by 30%
GFHP+10%Unlearned40GFHP+20%Increase Max GFHP by 10%
GFHP+20%Contingent70GFHP+30%Increase Max GFHP by 20%
GFHP+30%Contingent140n/aIncrease Max GFHP by 30%
BoostUnlearned10n/aMakes GF more powerful
F Mag-RFUnlearned30n/aAllows "F Mag-RF" ability
Ammo-RF@ GF Lvl 1030n/aAllows "Ammo-RF" ability

Recommended Learning Order

  1. F Mag-RF
  2. Ammo-RF
  3. Elem-Def-J
  4. Elem-Defx2-J
  5. Boost
  6. Str+20%
  7. Str+40%
  8. Str Bonus
  9. HP-J
  10. Mad Rush
  11. SumMag+10%
  12. SumMag+20%
  13. SumMag+30%
  14. GFHP+10%
  15. GFHP+20%
  16. GFHP+30%
Siren22 abilities
Skill NameInitialAPAllowsDescription
Mag-JKnownn/an/aJunction Magic to Magic
St-Atk-JKnownn/an/aAllows Junction Magic to St-Atk
St-Def-JKnownn/aSt-Def-Jx2Allows Junction Magic to St-Def
St-Def-Jx2Unlearned130n/aAllows 2x Junction Magic to St-Def
Treatment@ GF Lvl 12100n/aAllows Treatment command
MagicKnownn/an/aAllows "Magic" command
GFKnownn/an/aAllows "GF" command
DrawKnownn/an/aAllows "Draw" command
ItemKnownn/an/aAllows "Item" command
Mag+20%Unlearned60Mag+40%Increase Mag by 20%
Mag+40%Contingent120Mag BonusIncrease Mag by 40%
Mag BonusContingent100n/aMagic +1 at every level-up
Move-FindUnlearned40n/aAllows "Move-Find" ability
SumMag+10%Unlearned40SumMag+20%Increase Summon Damage by 10%
SumMag+20%Contingent70SumMag+30%Increase Summon Damage by 20%
SumMag+30%Contingent140n/aIncrease Summon Damage by 30%
GFHP+10%Unlearned40GFHP+20%Increase Max GFHP by 10%
GFHP+20%Contingent70n/aIncrease Max GFHP by 20%
BoostUnlearned10n/aMakes GF more powerful
L Mag-RFUnlearned30n/aAllows "L Mag-RF" ability
ST Med-RFUnlearned30n/aAllows "ST Med-RF" ability
Tool-RFUnlearned30n/aAllows "Tool-RF" ability

Recommended Learning Order

  1. L Mag-RF
  2. ST Med-RF
  3. Tool-RF
  4. Mag+20%
  5. Mag+40%
  6. Mag Bonus
  7. Move-Find
  8. Boost
  9. St-Def-Jx2
  10. Treatment
  11. SumMag+10%
  12. SumMag+20%
  13. SumMag+30%
  14. GFHP+10%
  15. GFHP+20%
Brothers22 abilities
Skill NameInitialAPAllowsDescription
HP-JKnownn/an/aJunction Magic to HP
Str-JUnlearned50Elem-Atk-JJunction Magic to Str
Spr-JUnlearned50Elem-Def-JJunction Magic to Spr
MagicKnownn/an/aAllows Magic Command
Elem-Atk-JContingent160n/aJunction Magic to Elem-Atk
Elem-Def-JContingent100n/aJunction Magic to Elem-Def
GFKnownn/an/aAllows GF Command
DrawKnownn/an/aAllows Draw Command
ItemKnownn/an/aAllows Item Command
DefendUnlearned100n/aUse Defend Command
HP+20%Knownn/an/aRaises HP by 20%
HP+40%Unlearned120HP+80%Raises HP by 40%
HP+80%Contingent240HP BonusRaises HP by 80%
HP BonusContingent100n/a+30 HP at level up
CoverUnlearned100n/aReceives attack in place of party member
SumMag+10%Unlearned40SumMag+20%Increase Summon Damage by 10%
SumMag+20%Contingent70SumMag+30%Increase Summon Damage by 20%
SumMag+30%Contingent140n/aIncrease Summon Damage by 30%
GFHP+10%Unlearned40GFHP+20%Increase Max GFHP by 10%
GFHP+20%Contingent70GFHP+30%Increase Max GFHP by 20%
GFHP+30%Contingent140n/aIncrease Max GFHP by 30%
BoostUnlearned10n/aCan use Boost in battle

Recommended Learning Order

  1. Str-J
  2. Elem-Atk-J
  3. HP+40%
  4. HP+80%
  5. HP Bonus
  6. Spr-J
  7. Elem-Def-J
  8. Defend
  9. Cover
  10. SumMag+10%
  11. SumMag+20%
  12. SumMag+30%
  13. GFHP+10%
  14. GFHP+20%
  15. GFHP+30%
  16. Boost
Diablos22 abilities
Skill NameInitialAPAllowsDescription
HP-JUnlearned50HP+20%Junction Magic to HP
Mag-JKnownn/an/aJunction Magic to Magic
Hit-JUnlearned120n/aJunction Magic to Hit
Abilityx3Knownn/an/aAllows three ability slots
MagicKnownn/an/aAllows "Magic" command
GFKnownn/an/aAllows "GF" command
DrawKnownn/an/aAllows "Draw" command
ItemKnownn/an/aAllows "Item" command
DarksideUnlearned100n/aAllows "Darkside" command
HP+20%Contingent60HP+40%Increase HP by 20%
HP+40%Contingent120HP+80%Increase HP by 40%
HP+80%Contingent240n/aIncrease HP by 80%
Mag+20%Unlearned60Mag+40%Increase Magic by 20%
Mag+40%Contingent120n/aIncrease Magic by 40%
MugUnlearned200n/aAllows "Mug" command
Enc-HalfUnlearned30Enc-NoneReduces encounter rate by 1/2
Enc-NoneContingent100n/aNo Encounters
GFHP+10%Unlearned40GFHP+20%Increase Max GFHP by 10%
GFHP+20%Contingent70GFHP+30%Increase Max GFHP by 20%
GFHP+30%Contingent140n/aIncrease Max GFHP by 30%
Time Mag-RFUnlearned30n/aAllows Time Mag-RF ability
ST Mag-RFUnlearned30n/aAllows ST Mag-RF ability

Recommended Learning Order

  1. ST Mag-RF
  2. Time Mag-RF
  3. Enc-Half
  4. Enc-None
  5. Mug
  6. HP-J
  7. Hit-J
  8. Darkside
  9. HP+20%
  10. HP+40%
  11. HP+80%
  12. Mag+20%
  13. Mag+40%
  14. GFHP+10%
  15. GFHP+20%
  16. GFHP+30%
Carbuncle22 abilities
Skill NameInitialAPAllowsDescription
HP-JUnlearned50HP+20%Junction Magic to HP
Vit-JKnownn/an/aJunction Magic to Vit
Mag-JUnlearned50St-Atk-JJunction Magic to Mag
St-Atk-JContingent160n/aJunction Magic to ST-Atk
St-Def-JUnlearned100St-Def-Jx2Junction Magic to ST-Def
St-Def-Jx2Contingent130n/aJunction 2xMagic to ST-Def
Abilityx3Knownn/an/aCan use 3 Abilities
MagicKnownn/an/aAllows Magic Command
GFKnownn/an/aAllows GF Command
DrawKnownn/an/aAllows Draw Command
ItemKnownn/an/aAllows Item Command
HP+20%Contingent60HP+40%Raises HP by 20%
HP+40%Contingent120n/aRaises HP by 40%
Vit+20%Unlearned60Vit+40%Raises Vit by 20%
Vit+40%Contingent120Vit BonusRaises Vit by 40%
Vit BonusContingent100n/a+1 to Vit at level-up
CounterUnlearned200Auto-ReflectCounterattacks when attacked
Auto-ReflectContingent250n/aAutomatically cast reflect
GFHP+10%Unlearned40GFHP+20%Raises GF's HP by 10%
GFHP+20%Contingent70GFHP+30%Raises GF's HP by 20%
GFHP+30%Contingent140n/aRaises GF's HP by 30%
Recov Med-RFUnlearned30n/aRefine Recovery Medicine from an item

Recommended Learning Order

  1. Recov Med-RF
  2. Vit+20%
  3. Vit+40%
  4. Vit Bonus
  5. Mag-J
  6. HP-J
  7. HP+20%
  8. HP+40%
  9. St-Atk-J
  10. St-Def-J
  11. St-Def-Jx2
  12. Counter
  13. Auto-Reflect
  14. GFHP+10%
  15. GFHP+20%
  16. GFHP+30%
Leviathan22 abilities
Skill NameInitialAPAllowsDescription
Mag-JUnlearned50Elem-Atk-JJunction Magic to Magic
Spr-JKnownn/an/aJunction Magic to Spirit
Elem-Atk-JContingent160n/aJunction Magic to Elem-Atk
Elem-Def-Jx2Knownn/an/aJunction x2 to Elem-Def
MagicKnownn/an/aCan use Magic command
GFKnownn/an/aCan use GF command
DrawKnownn/an/aCan use Draw command
ItemKnownn/an/aCan use Item command
RecoverUnlearned200n/aUse Recover command
Spr+20%Unlearned60Spr+40%Raises Spr by 20%
Spr+40%Contingent120Spr BonusRaises Spr by 40%
Spr BonusContingent100n/a+1 Bonus to Spr at Level up
Auto-PotionUnlearned150n/aAuto-Use Recovery items when hit
SumMag+10%Unlearned40SumMag+20%Raises SumMag dmg by 10%
SumMag+20%Contingent70SumMag+30%Raises SumMag dmg by 20%
SumMag+30%Contingent140n/aRaises SumMag dmg by 30%
GFHP+10%Unlearned40GFHP+20%Raises GF's Max HP by 10%
GFHP+20%Contingent70GFHP+30%Raises GF's Max HP by 20%
GFHP+30%Contingent140n/aRaises GF's Max HP by 30%
BoostUnlearned10n/aAllows Boost
Supt Mag-RFUnlearned30GFRecov Med-RFRefine Supt Mag from items
GFRecov Med-RFContingent30n/aRefine GFRecov Med from items

Recommended Learning Order

  1. Supt Mag-RF
  2. GFRecov Med-RF
  3. Spr+20%
  4. Spr+40%
  5. Spr Bonus
  6. Boost
  7. Mag-J
  8. Elem-Atk-J
  9. Recover
  10. Auto-Potion
  11. SumMag+10%
  12. SumMag+20%
  13. SumMag+30%
  14. GFHP+10%
  15. GFHP+20%
  16. GFHP+30%
Pandemona22 abilities
Skill NameInitialAPAllowsDescription
Str-JKnownn/an/aJunction Magic to Str
Spd-JUnlearned120Spd+20%Junction Magic to Spd
Elem-Atk-JKnownn/an/aJunction Magic to Elem-Atk
Elem-Def-JKnownn/an/aJunction Magic to Elem-Def
Elem-Defx2-JUnlearned130n/aJunction 2x Magic to Elem-Def
MagicKnownn/an/aCan use Magic command
GFKnownn/an/aCan use GF command
DrawKnownn/an/aCan use Draw command
ItemKnownn/an/aCan use Item command
AbsorbUnlearned80n/aCan use Absorb command
Str+20%Unlearned60Str+40%Raises Str by 20%
Str+40%Contingent120n/aRaises Str by 40%
Spd+20%Contingent150Spd+40%Raises Spd by 20%
Spd+40%Contingent150n/aRaises Spd by 40%
InitiativeUnlearned160n/aCan fight when battle begins
SumMag+10%Unlearned40SumMag+20%Increase SumMag dmg by 10%
SumMag+20%Contingent70SumMag+30%Increase SumMag dmg by 20%
SumMag+30%Contingent140n/aIncrease SumMag dmg by 30%
GFHP+10%Unlearned40GFHP+20%Increase GFHP by 10%
GFHP+20%Contingent70GFHP+30%Increase GFHP by 20%
GFHP+30%Contingent140n/aIncrease GFHP by 30%
BoostUnlearned10n/aCan use Boost in battle

Recommended Learning Order

  1. Initiative
  2. Spd-J
  3. Elem-Defx2-J
  4. Spd+20%
  5. Spd+40%
  6. Str+20%
  7. Str+40%
  8. Absorb
  9. SumMag+10%
  10. SumMag+20%
  11. SumMag+30%
  12. GFHP+10%
  13. GFHP+20%
  14. GFHP+30%
  15. Boost
Cerberus22 abilities
Skill NameInitialAPAllowsDescription
Str-JKnownn/an/aCan Junction Magic to Str
Mag-JUnlearned50St-Atk-JCan Junction Magic to Magic
Spr-JUnlearned50St-Def-JCan Junction Magic to Spr
Spd-JUnlearned120Spd+20%Can Junction Magic to Spd
Hit-JKnownn/an/aCan Junction Magic to Hit
St-Atk-JContingent160n/aCan Junction Magic to ST-Atk
St-Def-JContingent100St-Def-Jx2Can Junction Magic to ST-Def
St-Def-Jx2Contingent130St-Def-Jx4Can Junction 2x Magic to ST-Def
St-Def-Jx4Contingent180n/aCan Junction 4x Magic to ST-Def
Abilityx3Knownn/an/aAllows 3xAbility
MagicKnownn/an/aCan Use Magic Command
GFKnownn/an/aCan Use GF Command
DrawKnownn/an/aCan Use Draw Command
ItemKnownn/an/aCan Use Item Command
Spd+20%Contingent150Spd+40%Raises Spd by 20%
Spd+40%Contingent200Auto-HasteRaises Spd by 40%
Auto-HasteContingent150n/aAutomatically uses haste in battles
Expendx2-1@ GF Lvl 30250n/aOnly use 1 magic for double
AlertUnlearned200n/aPrevents Back Attack
GFHP+10%Unlearned40GFHP+20%Raises Max GF HP by 10%
GFHP+20%Contingent70GFHP+30%Raises Max GFHP by 20%
GFHP+30%Contingent140n/aRaises Max GFHP by 30%

Recommended Learning Order

  1. Spd-J
  2. Spr-J
  3. St-Def-J
  4. St-Def-Jx2
  5. St-Def-Jx4
  6. Mag-J
  7. St-Atk-J
  8. Spd+20%
  9. Spd+40%
  10. Auto-Haste
  11. Alert
  12. Expendx2-1
  13. GFHP+10%
  14. GFHP+20%
  15. GFHP+30%
Alexander22 abilities
Skill NameInitialAPAllowsDescription
Spr-JKnownn/an/aCan Junction Magic to Spr
Elem-Atk-JUnlearned160n/aCan Junction Magic to Elem-Atk
Elem-Defx2Knownn/an/aCan Junction 2xMagic to Elem-Def
Elem-Defx4Unlearned180n/aCan Junction 4xMagic to Elem-Def
Abilityx3Knownn/an/aCan Junction 3xAbility
MagicKnownn/an/aCan use Magic command
GFKnownn/an/aCan use GF command
DrawKnownn/an/aCan use Draw command
ItemKnownn/an/aCan use Item command
ReviveUnlearned200n/aUse Revive Command
Spr+20%Unlearned60Spr+40%Raises Spr by 20%
Spr+40%Contingent120n/aRaises Spr by 40%
Med DataUnlearned200Med LV UpDoubles the Effectiveness of Medicine
SumMag+10%Unlearned40SumMag+20%Raises SumMag Dmg by 10%
SumMag+20%Contingent70SumMag+30%Raises SumMag Dmg by 20%
SumMag+30%Contingent140n/aRaises SumMag Dmg by 30%
GFHP+10%Unlearned40GFHP+20%Raises max GF HP by 10%
GFHP+20%Contingent70GFHP+30%Raises max GF HP by 20%
GFHP+30%Contingent140n/aRaises max GF HP by 30%
BoostUnlearned10n/aAllows Boost in Battle
High Mag-RFUnlearned60n/aCan refine High Mag from Mid Magic
Med LV UpContingent120n/aLevel Up Medicines

Recommended Learning Order

  1. Med Data
  2. Med LV Up
  3. High Mag-RF
  4. Elem-Defx4
  5. Elem-Atk-J
  6. Boost
  7. Spr+20%
  8. Spr+40%
  9. Revive
  10. SumMag+10%
  11. SumMag+20%
  12. SumMag+30%
  13. GFHP+10%
  14. GFHP+20%
  15. GFHP+30%
Doomtrain22 abilities
Skill NameInitialAPAllowsDescription
Elem-Atk-JKnownn/an/aJunction Magic to Elem-Atk
St-Atk-JKnownn/an/aJunction Magic to ST-Atk
Elem-Defx4Unlearned180n/aJunction 4x Magic to Elem-Def
ST-Def-Jx4Unlearned180n/aJunction 4x Magic to ST-Def
MagicKnownn/an/aCan use Magic command
GFKnownn/an/aCan use GF command
DrawKnownn/an/aCan use Draw command
ItemKnownn/an/aCan use Item command
DarksideUnlearned100n/aCan use Darkside command
AbsorbUnlearned80n/aCan use Absorb command
Auto-ShellUnlearned250n/aAuto-Cast shell in battle
SumMag+10%Unlearned40SumMag+20%Raise SumMag Dmg by 10%
SumMag+20%Contingent70SumMag+30%Raise SumMag Dmg by 20%
SumMag+30%Contingent140SumMag+40%Raise SumMag Dmg by 30%
SumMag+40%Contingent200n/aRaise SumMag Dmg by 40%
GFHP+10%Unlearned40GFHP+20%Raise GFHP by 10%
GFHP+20%Contingent70GFHP+30%Raise GFHP by 20%
GFHP+30%Contingent140GFHP+40%Raise GFHP by 30%
GFHP+40%Contingent200n/aRaise GFHP by 40% (Yup, 40%)
BoostUnlearned10n/aCan use Boost in battle
Junk ShopKnownn/an/aCall Junk Shop from menu
Forbid Med-RFUnlearned200n/aRefine Forbidden Medicine from an item

Recommended Learning Order

  1. Forbid Med-RF
  2. ST-Def-Jx4
  3. Elem-Defx4
  4. Auto-Shell
  5. Boost
  6. Darkside
  7. Absorb
  8. SumMag+10%
  9. SumMag+20%
  10. SumMag+30%
  11. SumMag+40%
  12. GFHP+10%
  13. GFHP+20%
  14. GFHP+30%
  15. GFHP+40%
Bahamut23 abilities
Skill NameInitialAPAllowsDescription
Abilityx4Knownn/an/aJunction 4x Ability
MagicKnownn/an/aCan use Magic command
GFKnownn/an/aCan use GF command
DrawKnownn/an/aCan use Draw command
ItemKnownn/an/aCan use Item command
Str+40%Knownn/an/aRaises Str by 40%
Str+60%Knownn/an/aRaises Str by 60%
Mag+60%Knownn/an/aRaises Mag by 60%
MugUnlearned200n/aCan use Mug ability
Move-HP UpUnlearned200n/aRestore HP while walking
Auto-ProtectUnlearned250n/aAuto-cast Protect in Battle
Expendx2-1Unlearned250n/aUse 1 magic when casting double
Rare ItemUnlearned250n/aRaise liklihood of receiving rare items
SumMag+10%Unlearned40SumMag+20%Increase SumMag Dmg by 10%
SumMag+20%Contingent70SumMag+30%Increase SumMag Dmg by 20%
SumMag+30%Contingent140SumMag+40%Increase SumMag Dmg by 30%
SumMag+40%Contingent200n/aIncrease SumMag Dmg by 40%
GFHP+10%Unlearned40GFHP+20%Increase Max GFHP by 10%
GFHP+20%Contingent70GFHP+30%Raises Max GFHP by 20%
GFHP+30%Contingent140GFHP+40%Raises Max GFHP by 30%
GFHP+40%Contingent200n/aRaises Max GFHP by 40%
BoostUnlearned10n/aCan use Boost in battle
Forbid Mag-RFKnownn/an/aRefine Forbid Magic from items

Recommended Learning Order

  1. Boost
  2. Mug
  3. Auto-Protect
  4. Rare Item
  5. Expendx2-1
  6. Move-HP Up
  7. SumMag+10%
  8. SumMag+20%
  9. SumMag+30%
  10. SumMag+40%
  11. GFHP+10%
  12. GFHP+20%
  13. GFHP+30%
  14. GFHP+40%
Cactuar22 abilities
Skill NameInitialAPAllowsDescription
Eva-JUnlearned200Eva+30%Junction Magic to Eva
Luck-JUnlearned200Luck+50%Junction Magic to Luck
MagicKnownn/an/aCan use Magic command
GFKnownn/an/aCan use GF command
DrawKnownn/an/aCan use Draw command
ItemKnownn/an/aCan use Item command
DefendUnlearned100n/aCan use Defend command
KamikazeUnlearned100n/aCan use Kamikaze command
Eva+30%Contingent150Expendx2-1Raises Eva by 30%
Luck+50%Contingent200n/aRaises Luck by 50%
InitiativeUnlearned160n/aAllows action at start of battle
Move-HP UpUnlearned200n/aRestore HP while walking
HP BonusKnownn/an/a+30 HP at level-up
Str BonusKnownn/an/a+1 Str at level-up
Vit BonusKnownn/an/a+1 Vit at level-up
Mag BonusKnownn/an/a+1 Mag at level-up
Spr BonusKnownn/an/a+1 Spr at level-up
Auto-PotionUnlearned150n/aauto-Use recovery items when hit
Expendx2-1Contingent250n/aOnly use 1 magic when doubled
GFHP+10%Unlearned40GFHP+20%+10% to Max GFHP
GFHP+20%Contingent70GFHP+30%Raises Max GFHP by 20%
GFHP+30%Contingent140n/aRaises Max GFHP by 30%

Recommended Learning Order

  1. Luck-J
  2. Eva-J
  3. Eva+30%
  4. Defend
  5. Luck+50%
  6. Kamikaze
  7. Initiative
  8. Move-HP Up
  9. Auto-Potion
  10. Expendx2-1
  11. GFHP+10%
  12. GFHP+20%
  13. GFHP+30%
Tonberry22 abilities
Skill NameInitialAPAllowsDescription
MagicKnownn/an/aCan use Magic command
GFKnownn/an/aCan use GF command
DrawKnownn/an/aCan use Draw command
ItemKnownn/an/aCan use Item command
LV DownKnownn/an/aCan use LV Down command
LV UpKnownn/an/aCan use LV UP command
Eva +30%Knownn/an/aRaises Eva by 30%
Luck+50%Knownn/an/aRaises Luck by 50%
InitiativeUnlearned160n/aCan fight when battle begins
Move-HP UpUnlearned200n/aHP goes up as you walk
Auto-PotionUnlearned150n/aAuto-Potion when hit
SumMag+10%Unlearned40SumMag+20%Increase SumMag dmg by 10%
SumMag+20%Contingent70SumMag+30%Increase SumMag dmg by 20%
SumMag+30%Contingent140n/aIncrease SumMag dmg by 30%
GFHP+10%Unlearned40GFHP+20%Raises GFHP by 10%
GFHP+20%Contingent70GFHP+30%Raises GFHP by 20%
GFHP+30%Contingent140n/aRaises GFHP by 30%
BoostUnlearned10n/aEnables "Boost" for GF
HaggleUnlearned150Sell-HighLower Prices at shops
Sell-HighContingent150n/aSell high at shops
FamiliarUnlearned150Call ShopEasier to buy rare items
Call ShopContingent150n/aCall shop from menu

Recommended Learning Order

  1. Familiar
  2. Haggle
  3. Call Shop
  4. Sell-High
  5. Initiative
  6. Boost
  7. Move-HP Up
  8. Auto-Potion
  9. SumMag+10%
  10. SumMag+20%
  11. SumMag+30%
  12. GFHP+10%
  13. GFHP+20%
  14. GFHP+30%
Eden22 abilities
Skill NameInitialAPAllowsDescription
Spd-JKnownn/an/aJunction Magic to Spd
Eva-JKnownn/an/aJunction Magic to Eva
Hit-JKnownn/an/aJunction Magic to Hit
MagicKnownn/an/aCan use Magic command
GFKnownn/an/aCan use GF command
DrawKnownn/an/aCan use Draw command
ItemKnownn/an/aCan use Item command
Mad RushUnlearned60Luck+50%Can use Mad Rush command
DarksideUnlearned100n/aCan use Darkside command
DevourKnownn/an/aCan use Devour command
Luck+50%Contingent200n/aIncrease Luck by 50%
Expendx3-1Unlearned250n/a1 Mag used when Tripple
SumMag+10%Unlearned40SumMag+20%Raises SumMag Dmg by 10%
SumMag+20%Contingent70SumMag+30%Raises SumMag Dmg by 20%
SumMag+30%Contingent140SumMag+40%Raises SumMag Dmg by 30%
SumMag+40%Contingent200n/aRaises SumMag Dmg by 40%
GFHP+10%Unlearned40GFHP+20%Raises Max GFHP by 10%
GFHP+20%Contingent70GFHP+30%Raises Max GFHP by 20%
GFHP+30%Contingent140GFHP+40%Raises Max GFHP by 30%
GFHP+40%Contingent200n/aRaises Max GFHP by 40%
BoostUnlearned10n/aCan use Boost in Battle
GFAbl Med-RFUnlearned30n/aRefine GF Abl med from items

Recommended Learning Order

  1. GFAbl Med-RF
  2. Boost
  3. Mad Rush
  4. Luck+50%
  5. Darkside
  6. Expendx3-1
  7. SumMag+10%
  8. SumMag+20%
  9. SumMag+30%
  10. SumMag+40%
  11. GFHP+10%
  12. GFHP+20%
  13. GFHP+30%
  14. GFHP+40%