Final Fantasy VIII
Side Quests
In addition to the Optional GF Sidequests, FF8 continues the proud tradition of things to do if you want to take a break from the monotony of the rails. Some have great rewards at the end. For others, the journey better be the destination.
Disc 1
- The first piece of Obel Lake side quest unlocks after Timber. Following it through the various travels of the party eventually leads to ItemGF learns Expendx3-1 ability, a ItemGF learns Luck-J ability. And a not insignificant quantity of deeply suspicious rock testimony.
Disc 2
- The Chicobo Card side quest first unlocks after your visit to Fisherman’s Horizon. Continue visiting the various forest throughout the game will net you the Chicobo card. And, of course, Chocobos.
- The Shumi Village side quest also unlocks after your visit to Fisherman’s Horizon. The fact that you need to keep coming back to flesh out the story line gives you a good excuse to draw a metric-chocobo of Ultima.
- The Winhill side quest is also unlocked after your visit to Fisherman’s Horizon. Take a break from all the angst and help Squall, Zell, and Quistis solve the missing vase puzzle.
Disc 3 And Later
- The PuPu Card side quest needs the Ragnarok and takes you through the UFO sightings for the unsatisfactorily difficult to obtain PuPu card.
- Omega Weapon waits in Ultimecia’s Castle. Just in case you’ve decided that peace was never an option.